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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _SelectMgr_Selection_HeaderFile
#define _SelectMgr_Selection_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_SelectMgr_Selection_HeaderFile
#include <Handle_SelectMgr_Selection.hxx>
#endif
#ifndef _SelectBasics_ListOfSensitive_HeaderFile
#include <SelectBasics_ListOfSensitive.hxx>
#endif
#ifndef _SelectBasics_ListIteratorOfListOfSensitive_HeaderFile
#include <SelectBasics_ListIteratorOfListOfSensitive.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _SelectMgr_TypeOfUpdate_HeaderFile
#include <SelectMgr_TypeOfUpdate.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Handle_SelectBasics_SensitiveEntity_HeaderFile
#include <Handle_SelectBasics_SensitiveEntity.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class Standard_NullObject;
class SelectBasics_SensitiveEntity;
//! Represents the state of a given selection mode for a <br>
//! Selectable Object. Contains all the sensitive entities available for this mode. <br>
//! An interactive object can have an indefinite number of <br>
//! modes of selection, each representing a <br>
//! "decomposition" into sensitive primitives; each <br>
//! primitive has an Owner (SelectMgr_EntityOwner) <br>
//! which allows us to identify the exact entity which has <br>
//! been detected. Each Selection mode is identified by <br>
//! an index. The set of sensitive primitives which <br>
//! correspond to a given mode is stocked in a <br>
//! SelectMgr_Selection object. By Convention, the <br>
//! default selection mode which allows us to grasp the <br>
//! Interactive object in its entirety will be mode 0. <br>
//! AIS_Trihedron : 4 selection modes <br>
//! - mode 0 : selection of a trihedron <br>
//! - mode 1 : selection of the origin of the trihedron <br>
//! - mode 2 : selection of the axes <br>
//! - mode 3 : selection of the planes XOY, YOZ, XOZ <br>
//! when you activate one of modes 1 2 3 4 , you pick AIS objects of type: <br>
//! - AIS_Point <br>
//! - AIS_Axis (and information on the type of axis) <br>
//! - AIS_Plane (and information on the type of plane). <br>
//! AIS_PlaneTrihedron offers 3 selection modes: <br>
//! - mode 0 : selection of the whole trihedron <br>
//! - mode 1 : selection of the origin of the trihedron <br>
//! - mode 2 : selection of the axes - same remarks as for the Trihedron. <br>
//! AIS_Shape : 7 maximum selection modes, depending <br>
//! on the complexity of the shape : <br>
//! - mode 0 : selection of the AIS_Shape <br>
//! - mode 1 : selection of the vertices <br>
//! - mode 2 : selection of the edges <br>
//! - mode 3 : selection of the wires <br>
//! - mode 4 : selection of the faces <br>
//! - mode 5 : selection of the shells <br>
//! - mode 6 : selection of the constituent solids. <br>
class SelectMgr_Selection : public MMgt_TShared {
public:
//! Constructs a selection object defined by the selection mode IdMode. <br>
//! The default setting 0 is the selection mode for a shape in its entirety. <br>
Standard_EXPORT SelectMgr_Selection(const Standard_Integer IdMode = 0);
//! Adds the sensitive primitive aprimitive to the list of <br>
//! stored entities in this object. <br>
//! Raises NullObject if the primitive is a null handle. <br>
Standard_EXPORT void Add(const Handle(SelectBasics_SensitiveEntity)& aprimitive) ;
//! empties the selection from all the stored entities <br>
Standard_EXPORT void Clear() ;
//! returns true if no sensitive entity is stored. <br>
Standard_EXPORT Standard_Boolean IsEmpty() const;
//! returns the selection mode represented by this selection <br>
Standard_Integer Mode() const;
//! Begins an iteration scanning for sensitive primitives. <br>
void Init() ;
//! Continues the iteration scanning for sensitive <br>
//! primitives with the mode defined in this framework. <br>
Standard_Boolean More() const;
//! Returns the next sensitive primitive found in the <br>
//! iteration. This is a scan for entities with the mode <br>
//! defined in this framework. <br>
void Next() ;
//! Returns any sensitive primitive in this framework. <br>
const Handle_SelectBasics_SensitiveEntity& Sensitive() const;
//! Returns the flag UpdateFlag. <br>
//! This flage gives the update status of this framework <br>
//! in a ViewerSelector object: <br>
//! - full <br>
//! - partial, or <br>
//! - none. <br>
SelectMgr_TypeOfUpdate UpdateStatus() const;
void UpdateStatus(const SelectMgr_TypeOfUpdate UpdateFlag) ;
DEFINE_STANDARD_RTTI(SelectMgr_Selection)
protected:
private:
SelectBasics_ListOfSensitive myentities;
SelectBasics_ListIteratorOfListOfSensitive myit;
Standard_Integer myMode;
SelectMgr_TypeOfUpdate myUpdateStatus;
};
#include <SelectMgr_Selection.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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