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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Prs3d_Projector_HeaderFile
#define _Prs3d_Projector_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Prs3d_Projector_HeaderFile
#include <Handle_Prs3d_Projector.hxx>
#endif
#ifndef _HLRAlgo_Projector_HeaderFile
#include <HLRAlgo_Projector.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
class HLRAlgo_Projector;
//! A projector object. <br>
//! This object defines the parameters of a view for a <br>
//! visualization algorithm. It is, for example, used by the <br>
//! hidden line removal algorithms. <br>
class Prs3d_Projector : public MMgt_TShared {
public:
Standard_EXPORT Prs3d_Projector(const HLRAlgo_Projector& Pr);
//! Constructs a projector framework from the following parameters <br>
//! - Pers is true if the view is a perspective view and <br>
//! false if it is an axonometric one; <br>
//! - Focus is the focal length if a perspective view is defined; <br>
//! - DX, DY and DZ are the coordinates of the <br>
//! projection vector; <br>
//! - XAt, YAt and ZAt are the coordinates of the view point; <br>
//! - XUp, YUp and ZUp are the coordinates of the <br>
//! vertical direction vector. <br>
Standard_EXPORT Prs3d_Projector(const Standard_Boolean Pers,const Quantity_Length Focus,const Quantity_Length DX,const Quantity_Length DY,const Quantity_Length DZ,const Quantity_Length XAt,const Quantity_Length YAt,const Quantity_Length ZAt,const Quantity_Length XUp,const Quantity_Length YUp,const Quantity_Length ZUp);
//! Returns a projector object for use in a hidden line removal algorithm. <br>
Standard_EXPORT HLRAlgo_Projector Projector() const;
DEFINE_STANDARD_RTTI(Prs3d_Projector)
protected:
private:
HLRAlgo_Projector MyProjector;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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