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// File: NCollection_DefineQueue.hxx
// Created: 17.04.02 10:12:48
// Author: Alexander Kartomin (akm)
// <a-kartomin@opencascade.com>
// Automatically created from NCollection_Queue.hxx by GAWK
// Copyright: Open Cascade 2002
//
// Purpose: A queue is a structure where Items are added at
// the end and removed from the front. The first
// entered Item will be the first removed. This is
// called a FIFO (First In First Out).
// Inherits BaseList, adds the data item to each node.
//
#ifndef NCollection_DefineQueue_HeaderFile
#define NCollection_DefineQueue_HeaderFile
#include <NCollection_Queue.hxx>
#ifdef WNT
// Disable the warning "operator new unmatched by delete"
#pragma warning (disable:4291)
#endif
// **************************************** Template for Queue class ********
#define DEFINE_QUEUE(_ClassName_, _BaseCollection_, TheItemType) \
typedef NCollection_Queue<TheItemType > _ClassName_;
#endif
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