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#ifndef __TWO_NODES_STRUCT_HEADER__
#define __TWO_NODES_STRUCT_HEADER__
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
//! Structure containing two IDs (of nodes) for using as a key in a map
//! (as representation of a mesh link)
//!
struct MeshVS_TwoNodes
{
Standard_Integer First, Second;
MeshVS_TwoNodes (Standard_Integer aFirst=0, Standard_Integer aSecond=0)
: First(aFirst), Second(aSecond) {}
};
//================================================================
// Function : HashCode
// Purpose :
//================================================================
inline Standard_Integer HashCode( const MeshVS_TwoNodes& obj,
const Standard_Integer Upper )
{
// symmetrical with respect to obj.First and obj.Second
const Standard_Integer aKey = obj.First + obj.Second;
return HashCode (aKey, Upper);
}
//================================================================
// Function : operator ==
// Purpose :
//================================================================
inline Standard_Boolean operator==( const MeshVS_TwoNodes& obj1,
const MeshVS_TwoNodes& obj2 )
{
return ( ( obj1.First == obj2.First ) && ( obj1.Second == obj2.Second ) ) ||
( ( obj1.First == obj2.Second ) && ( obj1.Second == obj2.First ) );
}
#endif
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