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path: root/inc/MeshVS_DrawerAttribute.hxx
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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _MeshVS_DrawerAttribute_HeaderFile
#define _MeshVS_DrawerAttribute_HeaderFile

//! The integer keys for most useful constants attuning mesh presentation appearence <br>
//! WARNING: DA_TextExpansionFactor, DA_TextSpace, DA_TextDisplayType have no effect and might be removed <br>
//!          in the future. <br>//! Is it allowed to draw beam and face's edge overlapping with this beam. <br>//! Is mesh drawn with reflective material <br>//! Is colored mesh data representation drawn with reflective material <br>//! What part of face or link will be shown if shrink mode. It is recommended this coeff to be between 0 and 1. <br>//! How many nodes is possible to be in face <br>//! If this parameter is true, the compute method CPU time will be displayed in console window <br>//! If this parameter is true, the compute selection method CPU time will be displayed in console window <br>//! If this parameter is false, the nodes won't be shown in viewer, otherwise will be. <br>//! If this parameter is true, the selectable nodes map will be updated automatically when hidden elements change <br>//! If this parameter is false, the face's edges are not shown <br>
//!          Warning: in wireframe mode this parameter is ignored <br>//! Is mesh drawing in smooth shading mode <br>//! Is back faces of volume elements should be supressed <br>
enum MeshVS_DrawerAttribute {
MeshVS_DA_InteriorStyle,
MeshVS_DA_InteriorColor,
MeshVS_DA_BackInteriorColor,
MeshVS_DA_EdgeColor,
MeshVS_DA_EdgeType,
MeshVS_DA_EdgeWidth,
MeshVS_DA_HatchStyle,
MeshVS_DA_FrontMaterial,
MeshVS_DA_BackMaterial,
MeshVS_DA_BeamType,
MeshVS_DA_BeamWidth,
MeshVS_DA_BeamColor,
MeshVS_DA_MarkerType,
MeshVS_DA_MarkerColor,
MeshVS_DA_MarkerScale,
MeshVS_DA_TextColor,
MeshVS_DA_TextHeight,
MeshVS_DA_TextFont,
MeshVS_DA_TextExpansionFactor,
MeshVS_DA_TextSpace,
MeshVS_DA_TextStyle,
MeshVS_DA_TextDisplayType,
MeshVS_DA_TextTexFont,
MeshVS_DA_TextFontAspect,
MeshVS_DA_VectorColor,
MeshVS_DA_VectorMaxLength,
MeshVS_DA_VectorArrowPart,
MeshVS_DA_IsAllowOverlapped,
MeshVS_DA_Reflection,
MeshVS_DA_ColorReflection,
MeshVS_DA_ShrinkCoeff,
MeshVS_DA_MaxFaceNodes,
MeshVS_DA_ComputeTime,
MeshVS_DA_ComputeSelectionTime,
MeshVS_DA_DisplayNodes,
MeshVS_DA_SelectableAuto,
MeshVS_DA_ShowEdges,
MeshVS_DA_SmoothShading,
MeshVS_DA_SupressBackFaces,
MeshVS_DA_User
};

#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif

#endif