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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _IFGraph_AllConnected_HeaderFile
#define _IFGraph_AllConnected_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _Interface_Graph_HeaderFile
#include <Interface_Graph.hxx>
#endif
#ifndef _Interface_GraphContent_HeaderFile
#include <Interface_GraphContent.hxx>
#endif
#ifndef _Handle_Standard_Transient_HeaderFile
#include <Handle_Standard_Transient.hxx>
#endif
class Interface_Graph;
class Standard_Transient;


//! this class gives content of the CONNECTED COMPONANT(S) <br>
//!           which include specific Entity(ies) <br>
class IFGraph_AllConnected  : public Interface_GraphContent {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  //! creates an AllConnected from a graph, empty ready to be filled <br>
  Standard_EXPORT   IFGraph_AllConnected(const Interface_Graph& agraph);
  //! creates an AllConnected which memorizes Entities Connected to <br>
//!           a given one, at any level : that is, itself, all Entities <br>
//!           Shared by it and Sharing it, and so on. <br>
//!           In other terms, this is the content of the CONNECTED COMPONANT <br>
//!           which include a specific Entity <br>
  Standard_EXPORT   IFGraph_AllConnected(const Interface_Graph& agraph,const Handle(Standard_Transient)& ent);
  //! adds an entity and its Connected ones to the list (allows to <br>
//!           cumulate all Entities Connected by some ones) <br>
//!           Note that if "ent" is in the already computed list,, no entity <br>
//!           will be added, but if "ent" is not already in the list, a new <br>
//!           Connected Componant will be cumulated <br>
  Standard_EXPORT     void GetFromEntity(const Handle(Standard_Transient)& ent) ;
  //! Allows to restart on a new data set <br>
  Standard_EXPORT     void ResetData() ;
  //! does the specific evaluation (Connected entities atall levels) <br>
  Standard_EXPORT   virtual  void Evaluate() ;





protected:





private:



Interface_Graph thegraph;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif