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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Handle_Graphic3d_TextureEnv_HeaderFile
#define _Handle_Graphic3d_TextureEnv_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Graphic3d_TextureRoot_HeaderFile
#include <Handle_Graphic3d_TextureRoot.hxx>
#endif
class Standard_Transient;
class Handle(Standard_Type);
class Handle(Graphic3d_TextureRoot);
class Graphic3d_TextureEnv;
DEFINE_STANDARD_HANDLE(Graphic3d_TextureEnv,Graphic3d_TextureRoot)
#endif
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