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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Graphic3d_WNTGraphicDevice_HeaderFile
#define _Graphic3d_WNTGraphicDevice_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Graphic3d_WNTGraphicDevice_HeaderFile
#include <Handle_Graphic3d_WNTGraphicDevice.hxx>
#endif
#ifndef _Handle_Graphic3d_GraphicDriver_HeaderFile
#include <Handle_Graphic3d_GraphicDriver.hxx>
#endif
#ifndef _OSD_SharedLibrary_HeaderFile
#include <OSD_SharedLibrary.hxx>
#endif
#ifndef _WNT_GraphicDevice_HeaderFile
#include <WNT_GraphicDevice.hxx>
#endif
#ifndef _Handle_Aspect_GraphicDriver_HeaderFile
#include <Handle_Aspect_GraphicDriver.hxx>
#endif
class Graphic3d_GraphicDriver;
class Aspect_GraphicDeviceDefinitionError;
class Aspect_GraphicDriver;
//! This class initializes a Windows NT Graphic Device. <br>
class Graphic3d_WNTGraphicDevice : public WNT_GraphicDevice {
public:
//! Creates a class instance and provide initialization <br>
//! of the graphic library. <br>
//! Warning: Raises if something wrong. <br>
Standard_EXPORT Graphic3d_WNTGraphicDevice();
//! Destroys all resources attached to the graphic device. <br>
Standard_EXPORT void Destroy() ;
~Graphic3d_WNTGraphicDevice()
{
Destroy();
}
//! Returns the GraphicDriver. <br>
Standard_EXPORT Handle_Aspect_GraphicDriver GraphicDriver() const;
DEFINE_STANDARD_RTTI(Graphic3d_WNTGraphicDevice)
protected:
private:
//! Sets the GraphicDriver. <br>
Standard_EXPORT void SetGraphicDriver() ;
Handle_Graphic3d_GraphicDriver MyGraphicDriver;
OSD_SharedLibrary MySharedLibrary;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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