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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _BRepPrim_Revolution_HeaderFile
#define _BRepPrim_Revolution_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Handle_Geom_Curve_HeaderFile
#include <Handle_Geom_Curve.hxx>
#endif
#ifndef _Handle_Geom2d_Curve_HeaderFile
#include <Handle_Geom2d_Curve.hxx>
#endif
#ifndef _BRepPrim_OneAxis_HeaderFile
#include <BRepPrim_OneAxis.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
class Geom_Curve;
class Geom2d_Curve;
class gp_Ax2;
class TopoDS_Face;
class TopoDS_Edge;
class gp_Pnt2d;
//! Implement the OneAxis algoritm for a revolution <br>
//! surface. <br>
class BRepPrim_Revolution : public BRepPrim_OneAxis {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Create a revolution body <M> is the meridian nd <br>
//! must be in the XZ plane of <A>. <PM> is the <br>
//! meridian in the XZ plane. <br>
Standard_EXPORT BRepPrim_Revolution(const gp_Ax2& A,const Standard_Real VMin,const Standard_Real VMax,const Handle(Geom_Curve)& M,const Handle(Geom2d_Curve)& PM);
//! The surface normal should be directed towards the <br>
//! outside. <br>
Standard_EXPORT virtual TopoDS_Face MakeEmptyLateralFace() const;
//! Returns an edge with a 3D curve made from the <br>
//! meridian in the XZ plane rotated by <Ang> around <br>
//! the Z-axis. Ang may be 0 or myAngle. <br>
Standard_EXPORT virtual TopoDS_Edge MakeEmptyMeridianEdge(const Standard_Real Ang) const;
//! Returns the meridian point at parameter <V> in the <br>
//! plane XZ. <br>
Standard_EXPORT virtual gp_Pnt2d MeridianValue(const Standard_Real V) const;
//! Sets the parametric urve of the edge <E> in the <br>
//! face <F> to be the 2d representation of the <br>
//! meridian. <br>
Standard_EXPORT virtual void SetMeridianPCurve(TopoDS_Edge& E,const TopoDS_Face& F) const;
protected:
//! Create a revolution body. The meridian is set <br>
//! later. Reserved for derivated classes. <br>
Standard_EXPORT BRepPrim_Revolution(const gp_Ax2& A,const Standard_Real VMin,const Standard_Real VMax);
Standard_EXPORT void Meridian(const Handle(Geom_Curve)& M,const Handle(Geom2d_Curve)& PM) ;
private:
Handle_Geom_Curve myMeridian;
Handle_Geom2d_Curve myPMeridian;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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