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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _BRepPrim_FaceBuilder_HeaderFile
#define _BRepPrim_FaceBuilder_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _TopoDS_Vertex_HeaderFile
#include <TopoDS_Vertex.hxx>
#endif
#ifndef _TopoDS_Edge_HeaderFile
#include <TopoDS_Edge.hxx>
#endif
#ifndef _TopoDS_Face_HeaderFile
#include <TopoDS_Face.hxx>
#endif
#ifndef _Handle_Geom_Surface_HeaderFile
#include <Handle_Geom_Surface.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
class Standard_ConstructionError;
class Standard_OutOfRange;
class BRep_Builder;
class Geom_Surface;
class TopoDS_Face;
class TopoDS_Edge;
class TopoDS_Vertex;
//! The FaceBuilder is an algorithm to build a BRep <br>
//! Face from a Geom Surface. <br>
//! <br>
//! The face covers the whole surface or the area <br>
//! delimited by UMin, UMax, VMin, VMax <br>
class BRepPrim_FaceBuilder {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT BRepPrim_FaceBuilder();
Standard_EXPORT BRepPrim_FaceBuilder(const BRep_Builder& B,const Handle(Geom_Surface)& S);
Standard_EXPORT BRepPrim_FaceBuilder(const BRep_Builder& B,const Handle(Geom_Surface)& S,const Standard_Real UMin,const Standard_Real UMax,const Standard_Real VMin,const Standard_Real VMax);
Standard_EXPORT void Init(const BRep_Builder& B,const Handle(Geom_Surface)& S) ;
Standard_EXPORT void Init(const BRep_Builder& B,const Handle(Geom_Surface)& S,const Standard_Real UMin,const Standard_Real UMax,const Standard_Real VMin,const Standard_Real VMax) ;
Standard_EXPORT const TopoDS_Face& Face() const;
Standard_EXPORT operator TopoDS_Face();
//! Returns the edge of index <I> <br>
//! 1 - Edge VMin <br>
//! 2 - Edge UMax <br>
//! 3 - Edge VMax <br>
//! 4 - Edge UMin <br>
//! <br>
Standard_EXPORT const TopoDS_Edge& Edge(const Standard_Integer I) const;
//! Returns the vertex of index <I> <br>
//! 1 - Vertex UMin,VMin <br>
//! 2 - Vertex UMax,VMin <br>
//! 3 - Vertex UMax,VMax <br>
//! 4 - Vertex UMin,VMax <br>
//! <br>
Standard_EXPORT const TopoDS_Vertex& Vertex(const Standard_Integer I) const;
protected:
private:
TopoDS_Vertex myVertex[4];
TopoDS_Edge myEdges[4];
TopoDS_Face myFace;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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