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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _BRepMesh_DiscretRoot_HeaderFile
#define _BRepMesh_DiscretRoot_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_BRepMesh_DiscretRoot_HeaderFile
#include <Handle_BRepMesh_DiscretRoot.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _TopoDS_Shape_HeaderFile
#include <TopoDS_Shape.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_Transient_HeaderFile
#include <Standard_Transient.hxx>
#endif
class TopoDS_Shape;
//! This is a common interface for meshing algorithms <br>
//! instantiated by Mesh Factory and implemented by plugins. <br>
class BRepMesh_DiscretRoot : public Standard_Transient {
public:
//! Setup linear deflection. <br>
Standard_EXPORT void SetDeflection(const Standard_Real theDeflection) ;
Standard_EXPORT virtual ~BRepMesh_DiscretRoot();
//! Returns linear deflection. <br>
Standard_EXPORT Standard_Real Deflection() const;
//! Setup angular deflection. <br>
Standard_EXPORT void SetAngle(const Standard_Real theAngle) ;
//! Returns angular deflection. <br>
Standard_EXPORT Standard_Real Angle() const;
//! Set the shape to triangulate. <br>
Standard_EXPORT void SetShape(const TopoDS_Shape& theShape) ;
Standard_EXPORT const TopoDS_Shape& Shape() const;
//! Compute triangulation for set shape. <br>
Standard_EXPORT virtual void Perform() = 0;
//! Returns true if triangualtion was performed and has success. <br>
Standard_EXPORT Standard_Boolean IsDone() const;
DEFINE_STANDARD_RTTI(BRepMesh_DiscretRoot)
protected:
Standard_EXPORT BRepMesh_DiscretRoot();
Standard_EXPORT void SetDone() ;
Standard_EXPORT void SetNotDone() ;
Standard_EXPORT virtual void Init() ;
Standard_Real myDeflection;
Standard_Real myAngle;
TopoDS_Shape myShape;
Standard_Boolean myIsDone;
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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