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path: root/inc/BRepFill_DraftLaw.hxx
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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _BRepFill_DraftLaw_HeaderFile
#define _BRepFill_DraftLaw_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_BRepFill_DraftLaw_HeaderFile
#include <Handle_BRepFill_DraftLaw.hxx>
#endif

#ifndef _BRepFill_Edge3DLaw_HeaderFile
#include <BRepFill_Edge3DLaw.hxx>
#endif
#ifndef _Handle_GeomFill_LocationDraft_HeaderFile
#include <Handle_GeomFill_LocationDraft.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
class TopoDS_Wire;
class GeomFill_LocationDraft;


//! Build Location Law, with a  Wire. <br>
class BRepFill_DraftLaw : public BRepFill_Edge3DLaw {

public:

  
  Standard_EXPORT   BRepFill_DraftLaw(const TopoDS_Wire& Path,const Handle(GeomFill_LocationDraft)& Law);
  //! To clean the little discontinuities. <br>
  Standard_EXPORT     void CleanLaw(const Standard_Real TolAngular) ;




  DEFINE_STANDARD_RTTI(BRepFill_DraftLaw)

protected:




private: 




};





// other Inline functions and methods (like "C++: function call" methods)


#endif