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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _BRepBuilderAPI_MakeSolid_HeaderFile
#define _BRepBuilderAPI_MakeSolid_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _BRepLib_MakeSolid_HeaderFile
#include <BRepLib_MakeSolid.hxx>
#endif
#ifndef _BRepBuilderAPI_MakeShape_HeaderFile
#include <BRepBuilderAPI_MakeShape.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class StdFail_NotDone;
class TopoDS_CompSolid;
class TopoDS_Shell;
class TopoDS_Solid;
class TopoDS_Shape;


//! Describes functions to build a solid from shells. <br>
//! A solid is made of one shell, or a series of shells, which <br>
//! do not intersect each other. One of these shells <br>
//! constitutes the outside skin of the solid. It may be closed <br>
//! (a finite solid) or open (an infinite solid). Other shells <br>
//! form hollows (cavities) in these previous ones. Each <br>
//! must bound a closed volume. <br>
//! A MakeSolid object provides a framework for: <br>
//! -   defining and implementing the construction of a solid, and <br>
//! -   consulting the result. <br>
class BRepBuilderAPI_MakeSolid  : public BRepBuilderAPI_MakeShape {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  //! Initializes the construction of a solid. An empty solid is <br>
//! considered to cover the whole space. The Add function <br>
//! is used to define shells to bound it. <br>
  Standard_EXPORT   BRepBuilderAPI_MakeSolid();
  //! Make a solid from a CompSolid. <br>
  Standard_EXPORT   BRepBuilderAPI_MakeSolid(const TopoDS_CompSolid& S);
  //! Make a solid from a shell. <br>
  Standard_EXPORT   BRepBuilderAPI_MakeSolid(const TopoDS_Shell& S);
  //! Make a solid from two shells. <br>
  Standard_EXPORT   BRepBuilderAPI_MakeSolid(const TopoDS_Shell& S1,const TopoDS_Shell& S2);
  //! Make a solid from three shells. <br>//! Constructs a solid <br>
//! -   covering the whole space, or <br>
//! -   from shell S, or <br>
//! -   from two shells S1 and S2, or <br>
//! -   from three shells S1, S2 and S3, or <br>
//! Warning <br>
//! No check is done to verify the conditions of coherence <br>
//! of the resulting solid. In particular, S1, S2 (and S3) must <br>
//! not intersect each other. <br>
//! Besides, after all shells have been added using the Add <br>
//! function, one of these shells should constitute the outside <br>
//! skin of the solid; it may be closed (a finite solid) or open <br>
//! (an infinite solid). Other shells form hollows (cavities) in <br>
//! these previous ones. Each must bound a closed volume. <br>
  Standard_EXPORT   BRepBuilderAPI_MakeSolid(const TopoDS_Shell& S1,const TopoDS_Shell& S2,const TopoDS_Shell& S3);
  //! Make a solid from a solid. Usefull for adding later. <br>
  Standard_EXPORT   BRepBuilderAPI_MakeSolid(const TopoDS_Solid& So);
  //! Add a shell to a solid. <br>
//! Constructs a solid: <br>
//! -   from the solid So, to which shells can be added, or <br>
//! -   by adding the shell S to the solid So. <br>
//!   Warning <br>
//! No check is done to verify the conditions of coherence <br>
//! of the resulting solid. In particular S must not intersect the solid S0. <br>
//! Besides, after all shells have been added using the Add <br>
//! function, one of these shells should constitute the outside <br>
//! skin of the solid. It may be closed (a finite solid) or open <br>
//! (an infinite solid). Other shells form hollows (cavities) in <br>
//! the previous ones. Each must bound a closed volume. <br>
  Standard_EXPORT   BRepBuilderAPI_MakeSolid(const TopoDS_Solid& So,const TopoDS_Shell& S);
  //! Adds the shell to the current solid. <br>
//!	Warning <br>
//! No check is done to verify the conditions of coherence <br>
//! of the resulting solid. In particular, S must not intersect <br>
//! other shells of the solid under construction. <br>
//! Besides, after all shells have been added, one of <br>
//! these shells should constitute the outside skin of the <br>
//! solid. It may be closed (a finite solid) or open (an <br>
//! infinite solid). Other shells form hollows (cavities) in <br>
//! these previous ones. Each must bound a closed volume. <br>
  Standard_EXPORT     void Add(const TopoDS_Shell& S) ;
  //! Returns true if the solid is built. <br>
//! For this class, a solid under construction is always valid. <br>
//! If no shell has been added, it could be a whole-space <br>
//! solid. However, no check was done to verify the <br>
//! conditions of coherence of the resulting solid. <br>
  Standard_EXPORT   virtual  Standard_Boolean IsDone() const;
  //! Returns the new Solid. <br>
//! <br>
  Standard_EXPORT    const TopoDS_Solid& Solid() const;
Standard_EXPORT operator TopoDS_Solid() const;
  
  Standard_EXPORT   virtual  Standard_Boolean IsDeleted(const TopoDS_Shape& S) ;





protected:





private:



BRepLib_MakeSolid myMakeSolid;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif