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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Aspect_Grid_HeaderFile
#define _Aspect_Grid_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Aspect_Grid_HeaderFile
#include <Handle_Aspect_Grid.hxx>
#endif
#ifndef _Quantity_PlaneAngle_HeaderFile
#include <Quantity_PlaneAngle.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
#ifndef _Quantity_Color_HeaderFile
#include <Quantity_Color.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Aspect_GridDrawMode_HeaderFile
#include <Aspect_GridDrawMode.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
class Quantity_Color;
class Aspect_Grid : public MMgt_TShared {
public:
//! defines the x Origin of the grid. <br>
Standard_EXPORT void SetXOrigin(const Quantity_Length anOrigin) ;
//! defines the y Origin of the grid. <br>
Standard_EXPORT void SetYOrigin(const Quantity_Length anOrigin) ;
//! defines the orientation of the the grid. <br>
Standard_EXPORT void SetRotationAngle(const Quantity_PlaneAngle anAngle) ;
//! Rotate the grid from a relative angle. <br>
Standard_EXPORT void Rotate(const Quantity_PlaneAngle anAngle) ;
//! Translate the grid from a relative distance. <br>
Standard_EXPORT void Translate(const Quantity_Length aDx,const Quantity_Length aDy) ;
//! Change the colors of the grid <br>
Standard_EXPORT virtual void SetColors(const Quantity_Color& aColor,const Quantity_Color& aTenthColor) ;
//! returns the point of the grid the closest to the point X,Y <br>
//! if the grid is active. If the grid is not active returns <br>
//! X,Y. <br>
Standard_EXPORT void Hit(const Quantity_Length X,const Quantity_Length Y,Quantity_Length& gridX,Quantity_Length& gridY) const;
//! returns the point of the grid the closest to the point X,Y <br>
Standard_EXPORT virtual void Compute(const Quantity_Length X,const Quantity_Length Y,Quantity_Length& gridX,Quantity_Length& gridY) const = 0;
//! activates the grid. The Hit method will return <br>
//! gridx and gridx computed according to the steps <br>
//! of the grid. <br>
Standard_EXPORT void Activate() ;
//! deactivates the grid. The hit method will return <br>
//! gridx and gridx as the enter value X & Y. <br>
Standard_EXPORT void Deactivate() ;
//! returns the x Origin of the grid. <br>
Standard_EXPORT Quantity_Length XOrigin() const;
//! returns the x Origin of the grid. <br>
Standard_EXPORT Quantity_Length YOrigin() const;
//! returns the x Angle of the grid. <br>
Standard_EXPORT Quantity_PlaneAngle RotationAngle() const;
//! Returns TRUE when the grid is active. <br>
Standard_EXPORT Standard_Boolean IsActive() const;
//! Returns the colors of the grid. <br>
Standard_EXPORT void Colors(Quantity_Color& aColor,Quantity_Color& aTenthColor) const;
//! Change the grid aspect. <br>
Standard_EXPORT void SetDrawMode(const Aspect_GridDrawMode aDrawMode) ;
//! Returns the grid aspect. <br>
Standard_EXPORT Aspect_GridDrawMode DrawMode() const;
//! Display the grid at screen. <br>
Standard_EXPORT virtual void Display() ;
//! Erase the grid from screen. <br>
Standard_EXPORT virtual void Erase() const;
//! Returns TRUE when the grid is displayed at screen. <br>
Standard_EXPORT virtual Standard_Boolean IsDisplayed() const;
Standard_EXPORT virtual void Init() = 0;
DEFINE_STANDARD_RTTI(Aspect_Grid)
protected:
//! creates a new grid. By default this grid is not <br>
//! active. <br>
Standard_EXPORT Aspect_Grid(const Quantity_Length anXOrigin = 0.0,const Quantity_Length anYOrigin = 0.0,const Quantity_PlaneAngle aRotationAngle = 0,const Quantity_Color& aColor = Quantity_NOC_GRAY50,const Quantity_Color& aTenthColor = Quantity_NOC_GRAY70);
//! Updates the grid parameters. <br>
Standard_EXPORT virtual void UpdateDisplay() ;
Quantity_PlaneAngle myRotationAngle;
Quantity_Length myXOrigin;
Quantity_Length myYOrigin;
Quantity_Color myColor;
Quantity_Color myTenthColor;
private:
Standard_Boolean myIsActive;
Standard_Boolean myIsDisplayed;
Aspect_GridDrawMode myDrawMode;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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