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path: root/drv/Graphic2d/Graphic2d_SequenceOfGraphicObject_0.cxx
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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#include <Graphic2d_SequenceOfGraphicObject.hxx>

#ifndef _Standard_NoSuchObject_HeaderFile
#include <Standard_NoSuchObject.hxx>
#endif
#ifndef _Standard_OutOfRange_HeaderFile
#include <Standard_OutOfRange.hxx>
#endif
#ifndef _Graphic2d_GraphicObject_HeaderFile
#include <Graphic2d_GraphicObject.hxx>
#endif
#ifndef _Graphic2d_SequenceNodeOfSequenceOfGraphicObject_HeaderFile
#include <Graphic2d_SequenceNodeOfSequenceOfGraphicObject.hxx>
#endif
 

#define SeqItem Handle_Graphic2d_GraphicObject
#define SeqItem_hxx <Graphic2d_GraphicObject.hxx>
#define TCollection_SequenceNode Graphic2d_SequenceNodeOfSequenceOfGraphicObject
#define TCollection_SequenceNode_hxx <Graphic2d_SequenceNodeOfSequenceOfGraphicObject.hxx>
#define Handle_TCollection_SequenceNode Handle_Graphic2d_SequenceNodeOfSequenceOfGraphicObject
#define TCollection_SequenceNode_Type_() Graphic2d_SequenceNodeOfSequenceOfGraphicObject_Type_()
#define TCollection_Sequence Graphic2d_SequenceOfGraphicObject
#define TCollection_Sequence_hxx <Graphic2d_SequenceOfGraphicObject.hxx>
#include <TCollection_Sequence.gxx>