summaryrefslogtreecommitdiff
path: root/cad/src/ne1_ui/Ui_MainWindowWidgetConnections.py
blob: 816515705694d7c952a3b2dc6f67ee7527736133 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
# Copyright 2004-2007 Nanorex, Inc.  See LICENSE file for details.
"""
Ui_MainWindowWidgetConnections.py

Creates all signal-slot connections for all Main Window widgets used in menus
and toolbars.

@author: Mark
@version: $Id$
@copyright: 2004-2007 Nanorex, Inc.  See LICENSE file for details.

History:

2007-12-23: Moved all connect() calls from MWsemantics to here.
"""

from PyQt4 import QtCore
from PyQt4.Qt import SIGNAL

def setupUi(win):
    """
    Create all connects for all Main Window widgets used in menus and toolbars.

    @param win: NE1's mainwindow object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}
    """

    win.connect(win.dispBallAction,SIGNAL("triggered()"),win.dispBall)
    win.connect(win.dispDefaultAction,SIGNAL("triggered()"),win.dispDefault)
    win.connect(win.dispElementColorSettingsAction,SIGNAL("triggered()"),win.dispElementColorSettings)
    win.connect(win.dispInvisAction,SIGNAL("triggered()"),win.dispInvis)
    win.connect(win.dispLightingAction,SIGNAL("triggered()"),win.dispLighting)
    win.connect(win.dispLinesAction,SIGNAL("triggered()"),win.dispLines)
    win.connect(win.dispObjectColorAction,SIGNAL("triggered()"),win.dispObjectColor)

    win.connect(win.resetChunkColorAction,SIGNAL("triggered()"),win.dispResetChunkColor)
    win.connect(win.dispResetAtomsDisplayAction,SIGNAL("triggered()"),win.dispResetAtomsDisplay)
    win.connect(win.dispShowInvisAtomsAction,SIGNAL("triggered()"),win.dispShowInvisAtoms)
    win.connect(win.dispTubesAction,SIGNAL("triggered()"),win.dispTubes)
    win.connect(win.dispCPKAction,SIGNAL("triggered()"),win.dispCPK)
    win.connect(win.dispHideAction,SIGNAL("triggered()"),win.dispHide)
    win.connect(win.dispUnhideAction,SIGNAL("triggered()"),win.dispUnhide)
    win.connect(win.dispHybridAction,SIGNAL("triggered()"),win.dispHybrid)

    win.connect(win.editAutoCheckpointingAction,SIGNAL("toggled(bool)"),win.editAutoCheckpointing)
    win.connect(win.editClearUndoStackAction,SIGNAL("triggered()"),win.editClearUndoStack)
    win.connect(win.editCopyAction,SIGNAL("triggered()"),win.editCopy)
    win.connect(win.editCutAction,SIGNAL("triggered()"),win.editCut)
    win.connect(win.editDeleteAction,SIGNAL("triggered()"),win.killDo)
    win.connect(win.editMakeCheckpointAction,SIGNAL("triggered()"),win.editMakeCheckpoint)
    win.connect(win.editPasteAction,SIGNAL("triggered()"),win.editPaste)

    win.connect(win.editDnaDisplayStyleAction,
                SIGNAL("triggered()"),
                win.enterDnaDisplayStyleCommand)
    win.connect(win.editProteinDisplayStyleAction,
                SIGNAL("triggered()"),
                win.enterProteinDisplayStyleCommand)

    # editRenameAction deprecated. Use editRenameSelection. Mark 2008-11-13.
    #win.connect(win.editRenameAction,SIGNAL("triggered()"),win.editRename)
    win.connect(win.editRenameSelectionAction,SIGNAL("triggered()"),win.editRenameSelection)
    win.connect(win.editAddSuffixAction,SIGNAL("triggered()"),win.editAddSuffix)
    win.connect(win.pasteFromClipboardAction,
                SIGNAL("triggered()"),
                win.editPasteFromClipboard )
    win.connect(win.partLibAction,
                SIGNAL("triggered()"),
                win.insertPartFromPartLib)

    win.connect(win.viewFullScreenAction,
                SIGNAL("toggled(bool)"),
                win.setViewFullScreen)
    win.connect(win.viewSemiFullScreenAction,
                SIGNAL("toggled(bool)"),
                win.setViewSemiFullScreen)
    win.connect(win.viewReportsAction,
                SIGNAL("toggled(bool)"),
                win.reportsDockWidget.toggle)
    win.connect(win.viewRulersAction,
                SIGNAL("toggled(bool)"),
                win.toggleRulers)

    #Urmi background color chooser option 080522
    win.connect(win.colorSchemeAction,
                SIGNAL("triggered()"),
                win.colorSchemeCommand)
    win.connect(win.lightingSchemeAction,
                SIGNAL("triggered()"),
                win.lightingSchemeCommand)

    win.connect(win.editPrefsAction,SIGNAL("triggered()"),win.editPrefs)
    win.connect(win.editRedoAction,SIGNAL("triggered()"),win.editRedo)
    win.connect(win.editUndoAction,SIGNAL("triggered()"),win.editUndo)

    #= Connections for the "File" menu and toolbar widgets.

    win.connect(win.fileCloseAction,
                SIGNAL("triggered()"),
                win.fileClose)
    win.connect(win.fileExitAction,
                SIGNAL("triggered()"),
                win.close)

    win.connect(win.fileOpenAction,
                SIGNAL("triggered()"),
                win.fileOpen)
    win.connect(win.fileSaveAction,
                SIGNAL("triggered()"),
                win.fileSave)
    win.connect(win.fileSaveAsAction,
                SIGNAL("triggered()"),
                win.fileSaveAs)
    win.connect(win.fileSaveSelectionAction,
                SIGNAL("triggered()"),
                win.fileSaveSelection)
    win.connect(win.fileSetWorkingDirectoryAction,
                SIGNAL("triggered()"),
                win.fileSetWorkingDirectory)
    win.connect(win.fileInsertMmpAction,
                SIGNAL("triggered()"),
                win.fileInsertMmp)
    win.connect(win.fileInsertPdbAction,
                SIGNAL("triggered()"),
                win.fileInsertPdb)
    win.connect(win.fileInsertInAction,
                SIGNAL("triggered()"),
                win.fileInsertIn)
    win.connect(win.fileExportQuteMolXPdbAction,
                SIGNAL("triggered()"),
                win.fileExportQuteMolXPdb)
    win.connect(win.fileExportPdbAction,
                SIGNAL("triggered()"),
                win.fileExportPdb)

    win.connect(win.fileFetchPdbAction,
                SIGNAL("triggered()"),
                win.fileFetchPdb)

    win.connect(win.fileExportJpgAction,
                SIGNAL("triggered()"),
                win.fileExportJpg)
    win.connect(win.fileExportPngAction,
                SIGNAL("triggered()"),
                win.fileExportPng)
    win.connect(win.fileExportPovAction,
                SIGNAL("triggered()"),
                win.fileExportPov)
    win.connect(win.fileExportAmdlAction,
                SIGNAL("triggered()"),
                win.fileExportAmdl)

    win.connect(win.helpTutorialsAction,SIGNAL("triggered()"),win.helpTutorials)
    win.connect(win.helpAboutAction,SIGNAL("triggered()"),win.helpAbout)
    win.connect(win.helpGraphicsCardAction,SIGNAL("triggered()"),win.helpGraphicsCard)
    win.connect(win.helpKeyboardShortcutsAction,SIGNAL("triggered()"),win.helpKeyboardShortcuts)
    win.connect(win.helpSelectionShortcutsAction,SIGNAL("triggered()"),win.helpSelectionShortcuts)
    win.connect(win.helpMouseControlsAction,SIGNAL("triggered()"),win.helpMouseControls)
    win.connect(win.helpWhatsThisAction,SIGNAL("triggered()"),win.helpWhatsThis)

    win.connect(win.buildDnaAction,SIGNAL("triggered()"),win.activateDnaTool)
    win.connect(win.buildNanotubeAction,SIGNAL("triggered()"),win.activateNanotubeTool)
    win.connect(win.insertCommentAction,SIGNAL("triggered()"),win.insertComment)
    win.connect(win.insertGrapheneAction,SIGNAL("triggered()"),win.insertGraphene)

    win.connect(win.jigsAnchorAction,SIGNAL("triggered()"),win.makeAnchor)
    win.connect(win.jigsAngleAction,SIGNAL("triggered()"),win.makeMeasureAngle)
    win.connect(win.jigsAtomSetAction,SIGNAL("triggered()"),win.makeAtomSet)
    win.connect(win.jigsDihedralAction,SIGNAL("triggered()"),win.makeMeasureDihedral)
    win.connect(win.jigsDistanceAction,SIGNAL("triggered()"),win.makeMeasureDistance)
    win.connect(win.jigsESPImageAction,SIGNAL("triggered()"),win.makeESPImage)
    win.connect(win.jigsGamessAction,SIGNAL("triggered()"),win.makeGamess)
    win.connect(win.jigsGridPlaneAction,SIGNAL("triggered()"),win.makeGridPlane)

    win.connect(win.referencePlaneAction,SIGNAL("triggered()"),
                win.createPlane)
    win.connect(win.referenceLineAction,SIGNAL("triggered()"),
                win.createPolyLine)

    win.connect(win.jigsLinearMotorAction,
                SIGNAL("triggered()"),
                win.makeLinearMotor)

    win.connect(win.jigsMotorAction,
                SIGNAL("triggered()"),
                win.makeRotaryMotor)

    win.connect(win.jigsStatAction,SIGNAL("triggered()"),win.makeStat)
    win.connect(win.jigsThermoAction,SIGNAL("triggered()"),win.makeThermo)
    win.connect(win.modifyAlignCommonAxisAction,SIGNAL("triggered()"),win.modifyAlignCommonAxis)
    win.connect(win.modifyCenterCommonAxisAction,SIGNAL("triggered()"),win.modifyCenterCommonAxis)
    win.connect(win.modifyDehydrogenateAction,SIGNAL("triggered()"),win.modifyDehydrogenate)
    win.connect(win.modifyDeleteBondsAction,SIGNAL("triggered()"),win.modifyDeleteBonds)
    win.connect(win.modifyHydrogenateAction,SIGNAL("triggered()"),win.modifyHydrogenate)
    win.connect(win.modifyInvertAction,SIGNAL("triggered()"),win.modifyInvert)
    win.connect(win.modifyMergeAction,SIGNAL("triggered()"),win.modifyMerge)
    win.connect(win.makeChunkFromSelectedAtomsAction,
                SIGNAL("triggered()"),win.makeChunkFromAtom)
    win.connect(win.modifyAdjustAllAction,SIGNAL("triggered()"),win.modifyAdjustAll)
    win.connect(win.modifyAdjustSelAction,SIGNAL("triggered()"),win.modifyAdjustSel)
    win.connect(win.modifyPassivateAction,SIGNAL("triggered()"),win.modifyPassivate)
    win.connect(win.modifySeparateAction,SIGNAL("triggered()"),win.modifySeparate)
    win.connect(win.modifyStretchAction,SIGNAL("triggered()"),win.modifyStretch)
    win.connect(win.panToolAction,SIGNAL("toggled(bool)"),win.panTool)
    win.connect(win.rotateToolAction,SIGNAL("toggled(bool)"),win.rotateTool)
    win.connect(win.saveNamedViewAction,SIGNAL("triggered()"),win.saveNamedView)
    win.connect(win.selectAllAction,SIGNAL("triggered()"),win.selectAll)
    win.connect(win.selectConnectedAction,SIGNAL("triggered()"),win.selectConnected)
    win.connect(win.selectContractAction,SIGNAL("triggered()"),win.selectContract)
    win.connect(win.selectDoublyAction,SIGNAL("triggered()"),win.selectDoubly)
    win.connect(win.selectExpandAction,SIGNAL("triggered()"),win.selectExpand)
    win.connect(win.selectInvertAction,SIGNAL("triggered()"),win.selectInvert)
    win.connect(win.selectNoneAction,SIGNAL("triggered()"),win.selectNone)
    win.connect(win.selectLockAction,SIGNAL("toggled(bool)"),win.selectLock)
    win.connect(win.selectByNameAction,SIGNAL("toggled(bool)"),win.toggle_selectByNameDockWidget)

    ##win.connect(win.helpTipAction,SIGNAL("triggered()"), win.toggleQuickHelpTip)

    win.connect(win.viewOrientationAction,SIGNAL("toggled(bool)"),win.showOrientationWindow) #ninad061114

    ##When Standard Views button is clicked, show its QMenu.-- By default, nothing happens if you click on the
    ##toolbutton with submenus. The menus are displayed only when you click on the small downward arrow
    ## of the tool button. Therefore the following slot is added. Also QWidgetAction is used
    ## for it to add this feature (see Ui_ViewToolBar for details) ninad 070109
    win.connect(win.standardViews_btn,SIGNAL("pressed()"),win.showStandardViewsMenu)

    win.connect(win.viewBackAction,SIGNAL("triggered()"),win.viewBack)
    win.connect(win.viewBottomAction,SIGNAL("triggered()"),win.viewBottom)
    win.connect(win.setViewFitToWindowAction,SIGNAL("triggered()"),win.setViewFitToWindow)
    win.connect(win.viewFrontAction,SIGNAL("triggered()"),win.viewFront)
    win.connect(win.setViewHomeAction,SIGNAL("triggered()"),win.setViewHome)
    win.connect(win.setViewHomeToCurrentAction,SIGNAL("triggered()"),win.setViewHomeToCurrent)
    win.connect(win.viewLeftAction,SIGNAL("triggered()"),win.viewLeft)
    win.connect(win.viewRotateMinus90Action,SIGNAL("triggered()"),win.viewRotateMinus90)
    win.connect(win.viewNormalToAction,SIGNAL("triggered()"),win.viewNormalTo)
    win.connect(win.viewFlipViewVertAction,SIGNAL("triggered()"),win.viewFlipViewVert)
    win.connect(win.viewFlipViewHorzAction,SIGNAL("triggered()"),win.viewFlipViewHorz)
    win.connect(win.setViewOrthoAction,SIGNAL("triggered()"),win.setViewOrtho)
    win.connect(win.viewParallelToAction,SIGNAL("triggered()"),win.viewParallelTo)
    win.connect(win.setViewPerspecAction,SIGNAL("triggered()"),win.setViewPerspec)
    win.connect(win.viewRotatePlus90Action,SIGNAL("triggered()"),win.viewRotatePlus90)
    win.connect(win.setViewRecenterAction,SIGNAL("triggered()"),win.setViewRecenter)
    win.connect(win.viewRightAction,SIGNAL("triggered()"),win.viewRight)
    win.connect(win.viewTopAction,SIGNAL("triggered()"),win.viewTop)
    win.connect(win.simMoviePlayerAction,SIGNAL("triggered()"),win.simMoviePlayer)
    win.connect(win.simNanoHiveAction,SIGNAL("triggered()"),win.simNanoHive)
    win.connect(win.simPlotToolAction,SIGNAL("triggered()"),win.simPlot)
    win.connect(win.simSetupAction,SIGNAL("triggered()"),win.simSetup)
    win.connect(win.rosettaSetupAction,SIGNAL("triggered()"),win.rosettaSetup)

    win.connect(win.buildCrystalAction,SIGNAL("triggered()"),
                win.enterBuildCrystalCommand)

    win.connect(win.setStereoViewAction,SIGNAL("triggered()"),win.stereoSettings)

    win.connect(win.toolsDepositAtomAction,
                SIGNAL("triggered()"),
                win.toolsBuildAtoms)


    win.connect(win.toolsExtrudeAction,SIGNAL("triggered()"),win.toolsExtrude)
    win.connect(win.toolsFuseChunksAction,SIGNAL("triggered()"),win.toolsFuseChunks)

    #Move and Rotate Components mode
    win.connect(win.toolsMoveMoleculeAction,SIGNAL("triggered()"),win.toolsMoveMolecule)
    win.connect(win.rotateComponentsAction,SIGNAL("triggered()"),win.toolsRotateComponents)

    win.connect(win.toolsSelectMoleculesAction,SIGNAL("triggered()"),win.toolsSelectMolecules)
    win.connect(win.zoomToAreaAction,SIGNAL("toggled(bool)"),win.zoomToArea)
    win.connect(win.zoomInOutAction,SIGNAL("toggled(bool)"),win.zoomInOut)
    win.connect(win.viewQuteMolAction,SIGNAL("triggered()"),win.viewQuteMol)
    win.connect(win.viewRaytraceSceneAction,SIGNAL("triggered()"),win.viewRaytraceScene)
    win.connect(win.insertPovraySceneAction,SIGNAL("triggered()"),win.insertPovrayScene)
    win.connect(win.dispSurfaceAction,SIGNAL("triggered()"),win.dispSurface)
    win.connect(win.dispCylinderAction,SIGNAL("triggered()"),win.dispCylinder)
    win.connect(win.dispDnaCylinderAction,SIGNAL("triggered()"),win.dispDnaCylinder)
    win.connect(win.simMinimizeEnergyAction,SIGNAL("triggered()"),win.simMinimizeEnergy)
    win.connect(win.checkAtomTypesAction,SIGNAL("triggered()"),win.modifyCheckAtomTypes)
    win.connect(win.fileImportOpenBabelAction,
                SIGNAL("triggered()"),
                win.fileOpenBabelImport)
    win.connect(win.fileImportIOSAction,
                SIGNAL("triggered()"),
                win.fileIOSImport)
    win.connect(win.fileExportOpenBabelAction,
                SIGNAL("triggered()"),
                win.fileOpenBabelExport)
    win.connect(win.fileExportIOSAction,
                SIGNAL("triggered()"),
                win.fileIOSExport)
    win.connect(win.viewIsometricAction,SIGNAL("triggered()"),win.viewIsometric)
    win.connect(win.modifyMirrorAction,SIGNAL("triggered()"),win.modifyMirror)
    win.connect(win.setViewZoomtoSelectionAction,SIGNAL("triggered()"),win.setViewZoomToSelection)

    # Atom Generator example for developers. Mark and Jeff. 2007-06-13
    #@ Jeff - add a link to the public wiki page when ready. Mark 2007-06-13.
    win.connect(win.insertAtomAction,SIGNAL("triggered()"),win.insertAtom)

    win.connect(win.buildProteinAction,SIGNAL("triggered()"),win.activateProteinTool)

    QtCore.QObject.connect(win.fileExitAction,
                           QtCore.SIGNAL("activated()"),
                           win.close)