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path: root/cad/src/experimental/LearningOpenGL/foo.c
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// Copyright 2006-2007 Nanorex, Inc.  See LICENSE file for details. 
#ifdef MACOSX
#include <gl.h>
#include <glu.h>
#else
#ifdef _WIN32
#include <windows.h> /* Even MinGW includes this */
#endif
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#include "Python.h"

static void init_example_1(void) { }

static void example_1(void) {
    glClearColor(0.0, 0.0, 0.0, 0.0);
    glClear(GL_COLOR_BUFFER_BIT);
    glColor3f(1.0, 1.0, 1.0);
    glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); 
    glBegin(GL_POLYGON);
    glVertex2f(-0.3, -0.3);
    glVertex2f(-0.3, 0.3);
    glVertex2f(0.3, 0.3);
    glVertex2f(0.3, -0.3);
    glEnd();
    glFlush();
}







/* Font example from chapter 4 */

#define PT 1
#define STROKE 2
#define END 3

typedef struct charpoint {
    GLfloat x, y;
    int type;
} CP;

CP Adata[] = {
    {0, 0, PT}, {0, 9, PT}, {1, 10, PT}, {4, 10, PT},
    {5, 9, PT}, {5, 0, STROKE}, {0, 5, PT}, {5, 5, END}
};

CP Edata[] = {
    {5, 0, PT}, {0, 0, PT}, {0, 10, PT}, {5, 10, STROKE},
    {0, 5, PT}, {4, 5, END}
};

CP Pdata[] = {
    {0, 0, PT}, {0, 10, PT},  {4, 10, PT}, {5, 9, PT},
    {5, 6, PT}, {4, 5, PT}, {0, 5, END}
};

CP Rdata[] = {
    {0, 0, PT}, {0, 10, PT},  {4, 10, PT}, {5, 9, PT},
    {5, 6, PT}, {4, 5, PT}, {0, 5, STROKE}, {3, 5, PT},
    {5, 0, END}
};

CP Sdata[] = {
    {0, 1, PT}, {1, 0, PT}, {4, 0, PT}, {5, 1, PT}, {5, 4, PT},
    {4, 5, PT}, {1, 5, PT}, {0, 6, PT}, {0, 9, PT}, {1, 10, PT},
    {4, 10, PT}, {5, 9, END}
};

static void drawLetter(CP *l)
{
    glBegin(GL_LINE_STRIP);
    while (1) {
        switch (l->type) {
	case PT:
	    glVertex2fv(&l->x);
	    break;
	case STROKE:
	    glVertex2fv(&l->x);
	    glEnd();
	    glBegin(GL_LINE_STRIP);
	    break;
	case END:
	    glVertex2fv(&l->x);
	    glEnd();
	    glTranslatef(8.0, 0.0, 0.0);
            return;
        }
	l++;
    }
}

static void init_example_3(void)
{
    GLuint base;

    glShadeModel (GL_FLAT);

    base = glGenLists (128);
    glListBase(base);
    glNewList(base+'A', GL_COMPILE); drawLetter(Adata);
    glEndList();
    glNewList(base+'E', GL_COMPILE); drawLetter(Edata);
    glEndList();
    glNewList(base+'P', GL_COMPILE); drawLetter(Pdata);
    glEndList();
    glNewList(base+'R', GL_COMPILE); drawLetter(Rdata);
    glEndList();
    glNewList(base+'S', GL_COMPILE); drawLetter(Sdata);
    glEndList();
    glNewList(base+' ', GL_COMPILE);
    glTranslatef(8.0, 0.0, 0.0); glEndList();
}

static char *test1 = "A SPARE SERAPE APPEARS AS";
static char *test2 = "APES PREPARE RARE PEPPERS";

static void printStrokedString(char *s)
{
    GLsizei len = strlen(s);
    glCallLists(len, GL_BYTE, (GLbyte *)s);
}

static void example_3(void)
{
    glClearColor(0.5, 0.0, 0.0, 0.0);
    glClear(GL_COLOR_BUFFER_BIT);
    glColor3f(1.0, 1.0, 1.0);
    glPushMatrix();
    glScalef(2.0, 2.0, 2.0);
    glTranslatef(10.0, 30.0, 0.0);
    printStrokedString(test1);
    glPopMatrix();
    glPushMatrix();
    glScalef(2.0, 2.0, 2.0);
    glTranslatef(10.0, 13.0, 0.0);
    printStrokedString(test2);
    glPopMatrix();
    glFlush();
}












/* Font example from chapter 8 */

static GLubyte rasters[][13] = {
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, 
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x36, 0x36, 0x36}, 
{0x00, 0x00, 0x00, 0x66, 0x66, 0xff, 0x66, 0x66, 0xff, 0x66, 0x66, 0x00, 0x00}, 
{0x00, 0x00, 0x18, 0x7e, 0xff, 0x1b, 0x1f, 0x7e, 0xf8, 0xd8, 0xff, 0x7e, 0x18}, 
{0x00, 0x00, 0x0e, 0x1b, 0xdb, 0x6e, 0x30, 0x18, 0x0c, 0x76, 0xdb, 0xd8, 0x70}, 
{0x00, 0x00, 0x7f, 0xc6, 0xcf, 0xd8, 0x70, 0x70, 0xd8, 0xcc, 0xcc, 0x6c, 0x38}, 
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1c, 0x0c, 0x0e}, 
{0x00, 0x00, 0x0c, 0x18, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x18, 0x0c}, 
{0x00, 0x00, 0x30, 0x18, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x18, 0x30}, 
{0x00, 0x00, 0x00, 0x00, 0x99, 0x5a, 0x3c, 0xff, 0x3c, 0x5a, 0x99, 0x00, 0x00}, 
{0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0xff, 0xff, 0x18, 0x18, 0x18, 0x00, 0x00}, 
{0x00, 0x00, 0x30, 0x18, 0x1c, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x60, 0x60, 0x30, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x06, 0x03, 0x03}, 
{0x00, 0x00, 0x3c, 0x66, 0xc3, 0xe3, 0xf3, 0xdb, 0xcf, 0xc7, 0xc3, 0x66, 0x3c}, 
{0x00, 0x00, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x38, 0x18}, 
{0x00, 0x00, 0xff, 0xc0, 0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x03, 0xe7, 0x7e}, 
{0x00, 0x00, 0x7e, 0xe7, 0x03, 0x03, 0x07, 0x7e, 0x07, 0x03, 0x03, 0xe7, 0x7e}, 
{0x00, 0x00, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0xff, 0xcc, 0x6c, 0x3c, 0x1c, 0x0c}, 
{0x00, 0x00, 0x7e, 0xe7, 0x03, 0x03, 0x07, 0xfe, 0xc0, 0xc0, 0xc0, 0xc0, 0xff}, 
{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc7, 0xfe, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e}, 
{0x00, 0x00, 0x30, 0x30, 0x30, 0x30, 0x18, 0x0c, 0x06, 0x03, 0x03, 0x03, 0xff}, 
{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xe7, 0x7e, 0xe7, 0xc3, 0xc3, 0xe7, 0x7e}, 
{0x00, 0x00, 0x7e, 0xe7, 0x03, 0x03, 0x03, 0x7f, 0xe7, 0xc3, 0xc3, 0xe7, 0x7e}, 
{0x00, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x30, 0x18, 0x1c, 0x1c, 0x00, 0x00, 0x1c, 0x1c, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06}, 
{0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x03, 0x06, 0x0c, 0x18, 0x30, 0x60}, 
{0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x18, 0x0c, 0x06, 0x03, 0xc3, 0xc3, 0x7e}, 
{0x00, 0x00, 0x3f, 0x60, 0xcf, 0xdb, 0xd3, 0xdd, 0xc3, 0x7e, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0x66, 0x3c, 0x18}, 
{0x00, 0x00, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe}, 
{0x00, 0x00, 0x7e, 0xe7, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e}, 
{0x00, 0x00, 0xfc, 0xce, 0xc7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc7, 0xce, 0xfc}, 
{0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xff}, 
{0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xff}, 
{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xcf, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e}, 
{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3}, 
{0x00, 0x00, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7e}, 
{0x00, 0x00, 0x7c, 0xee, 0xc6, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06}, 
{0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc6, 0xc3}, 
{0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0}, 
{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xdb, 0xff, 0xff, 0xe7, 0xc3}, 
{0x00, 0x00, 0xc7, 0xc7, 0xcf, 0xcf, 0xdf, 0xdb, 0xfb, 0xf3, 0xf3, 0xe3, 0xe3}, 
{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xe7, 0x7e}, 
{0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe}, 
{0x00, 0x00, 0x3f, 0x6e, 0xdf, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0x66, 0x3c}, 
{0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe}, 
{0x00, 0x00, 0x7e, 0xe7, 0x03, 0x03, 0x07, 0x7e, 0xe0, 0xc0, 0xc0, 0xe7, 0x7e}, 
{0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xff}, 
{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3}, 
{0x00, 0x00, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3}, 
{0x00, 0x00, 0xc3, 0xe7, 0xff, 0xff, 0xdb, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3}, 
{0x00, 0x00, 0xc3, 0x66, 0x66, 0x3c, 0x3c, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3}, 
{0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3}, 
{0x00, 0x00, 0xff, 0xc0, 0xc0, 0x60, 0x30, 0x7e, 0x0c, 0x06, 0x03, 0x03, 0xff}, 
{0x00, 0x00, 0x3c, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3c}, 
{0x00, 0x03, 0x03, 0x06, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x30, 0x60, 0x60}, 
{0x00, 0x00, 0x3c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x3c}, 
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc3, 0x66, 0x3c, 0x18}, 
{0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x38, 0x30, 0x70}, 
{0x00, 0x00, 0x7f, 0xc3, 0xc3, 0x7f, 0x03, 0xc3, 0x7e, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0xfe, 0xc3, 0xc3, 0xc3, 0xc3, 0xfe, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0}, 
{0x00, 0x00, 0x7e, 0xc3, 0xc0, 0xc0, 0xc0, 0xc3, 0x7e, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x7f, 0xc3, 0xc3, 0xc3, 0xc3, 0x7f, 0x03, 0x03, 0x03, 0x03, 0x03}, 
{0x00, 0x00, 0x7f, 0xc0, 0xc0, 0xfe, 0xc3, 0xc3, 0x7e, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x30, 0x30, 0x30, 0x30, 0x30, 0xfc, 0x30, 0x30, 0x30, 0x33, 0x1e}, 
{0x7e, 0xc3, 0x03, 0x03, 0x7f, 0xc3, 0xc3, 0xc3, 0x7e, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xfe, 0xc0, 0xc0, 0xc0, 0xc0}, 
{0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x18, 0x00}, 
{0x38, 0x6c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, 0x00, 0x0c, 0x00}, 
{0x00, 0x00, 0xc6, 0xcc, 0xf8, 0xf0, 0xd8, 0xcc, 0xc6, 0xc0, 0xc0, 0xc0, 0xc0}, 
{0x00, 0x00, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78}, 
{0x00, 0x00, 0xdb, 0xdb, 0xdb, 0xdb, 0xdb, 0xdb, 0xfe, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xfc, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00}, 
{0xc0, 0xc0, 0xc0, 0xfe, 0xc3, 0xc3, 0xc3, 0xc3, 0xfe, 0x00, 0x00, 0x00, 0x00}, 
{0x03, 0x03, 0x03, 0x7f, 0xc3, 0xc3, 0xc3, 0xc3, 0x7f, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xe0, 0xfe, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0xfe, 0x03, 0x03, 0x7e, 0xc0, 0xc0, 0x7f, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x1c, 0x36, 0x30, 0x30, 0x30, 0x30, 0xfc, 0x30, 0x30, 0x30, 0x00}, 
{0x00, 0x00, 0x7e, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3, 0xc3, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0xc3, 0xe7, 0xff, 0xdb, 0xc3, 0xc3, 0xc3, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0xc3, 0x66, 0x3c, 0x18, 0x3c, 0x66, 0xc3, 0x00, 0x00, 0x00, 0x00}, 
{0xc0, 0x60, 0x60, 0x30, 0x18, 0x3c, 0x66, 0x66, 0xc3, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0xff, 0x60, 0x30, 0x18, 0x0c, 0x06, 0xff, 0x00, 0x00, 0x00, 0x00}, 
{0x00, 0x00, 0x0f, 0x18, 0x18, 0x18, 0x38, 0xf0, 0x38, 0x18, 0x18, 0x18, 0x0f}, 
{0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18}, 
{0x00, 0x00, 0xf0, 0x18, 0x18, 0x18, 0x1c, 0x0f, 0x1c, 0x18, 0x18, 0x18, 0xf0}, 
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x8f, 0xf1, 0x60, 0x00, 0x00, 0x00} 
};

static GLuint fontOffset;

static void init_example_2(void)
{
    GLuint i;
    glShadeModel (GL_FLAT);
    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
    fontOffset = glGenLists(128);
    for (i = 32; i < 127; i++) {
        glNewList(i + fontOffset, GL_COMPILE);
#if 1
	unsigned char boffo[13] = {
	    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
	    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00
	};
	glBitmap(8, 13, 0.0, 2.0, 10.0, 0.0, boffo);
#else
	glBitmap(8, 13, 0.0, 2.0, 10.0, 0.0, rasters[i - 32]);
#endif
        glEndList();
    }

    int w = 200, h = 200;
    glViewport(0, 0, w, h);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    glOrtho (0.0, w, 0.0, h, -1.0, 1.0);
    glMatrixMode(GL_MODELVIEW);
}

static void printString(char *s)
{
    glPushAttrib (GL_LIST_BIT);
    glListBase(fontOffset);
#if 0
    int i;
    printf("printString:");
    for (i = 0; i < strlen(s); i++)
	printf(" %u", s[i]);
    printf("\n");
#endif
    // printf("printString(\"%s\")\n", s);
    glCallLists(strlen(s), GL_UNSIGNED_BYTE, (GLubyte *) s);
    glPopAttrib ();
}

static void example_2(void)
{
    GLfloat white[3] = { 1.0, 1.0, 1.0 };

    // clearing works fine
    glClearColor(0.0, 0.5, 0.0, 0.0);
    glClear(GL_COLOR_BUFFER_BIT);
    glColor3fv(white);
#if 1
    int i, j;
    char teststring[33];
    for (i = 32; i < 127; i += 32) {
        glRasterPos2i(20, 200 - 18*i/32);
        for (j = 0; j < 32; j++)
            teststring[j] = (char) (i+j);
        teststring[32] = 0;
        printString(teststring);
    }
    glRasterPos2i(20, 100);
    printString("The quick brown fox jumps");
    glRasterPos2i(20, 82);
    printString("over a lazy dog.");
#else
    float i, j;
    for (i = 0; i < 1.0; i += 0.05)
	for (j = 0; j < 1.0; j += 0.05) {
	    glRasterPos2f(i, j);
	    printString("The quick brown fox jumps");
	}
#endif
    glFlush ();
}







// #define INIT_FUNC  init_example_1
// #define EXAMPLE_FUNC  example_1
// #define INIT_FUNC  init_example_2
// #define EXAMPLE_FUNC  example_2
#define INIT_FUNC  init_example_3
#define EXAMPLE_FUNC  example_3



/* Function of two integers returning integer */

PyDoc_STRVAR(foo_init_doc,
"init()\n\
\n\
Perform any initialization for a OpenGL hack.");

static PyObject *
foo_init(PyObject *self, PyObject *args)
{
    if (!PyArg_ParseTuple(args, ""))
	return NULL;
    INIT_FUNC();
    Py_INCREF(Py_None);
    return Py_None;
}

PyDoc_STRVAR(foo_foo_doc,
"foo()\n\
\n\
I like big bits and I cannot lie. You other brothers can't deny...");

static PyObject *
foo_foo(PyObject *self, PyObject *args)
{
    if (!PyArg_ParseTuple(args, ""))
	return NULL;
    EXAMPLE_FUNC();
    Py_INCREF(Py_None);
    return Py_None;
}


/* List of functions defined in the module */

static PyMethodDef foo_methods[] = {
    {"foo", foo_foo, METH_VARARGS, foo_foo_doc},
    {"init", foo_init, METH_VARARGS, foo_init_doc},
    {NULL, NULL}
};

PyDoc_STRVAR(module_doc,
"This is a template module just for instruction.");

/* Initialization function for the module (*must* be called initfoo) */

PyMODINIT_FUNC initfoo(void);

PyMODINIT_FUNC
initfoo(void)
{
    /* See Python-x.x.x/Modules/xxmodule.c and Python-x.x.x/Objects/xxobject.c
     * for more ideas.
     *
     * Create the module and add the functions.
     */
    Py_InitModule3("foo", foo_methods, module_doc);
}