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# Copyright 2008 Nanorex, Inc. See LICENSE file for details.
"""
BuildProtein_Command.py
@author: Urmi
@version: $Id$
@copyright: 2008 Nanorex, Inc. See LICENSE file for details.
"""
from command_support.EditCommand import EditCommand
from utilities.Log import greenmsg
from ne1_ui.toolbars.Ui_ProteinFlyout import ProteinFlyout
from protein.commands.BuildProtein.BuildProtein_PropertyManager import BuildProtein_PropertyManager
from protein.commands.BuildProtein.BuildProtein_GraphicsMode import BuildProtein_GraphicsMode
_superclass = EditCommand
class BuildProtein_Command(EditCommand):
"""
ModelAndSimulateProtein_EditCommand provides a convenient way to edit or create
or simulate a Protein object
"""
# class constants
GraphicsMode_class = BuildProtein_GraphicsMode
PM_class = BuildProtein_PropertyManager
#Flyout Toolbar
FlyoutToolbar_class = ProteinFlyout
cmd = greenmsg("Build Protein: ")
prefix = 'ProteinGroup' # used for gensym
cmdname = "Build Protein"
commandName = 'BUILD_PROTEIN'
featurename = "Build Protein"
from utilities.constants import CL_ENVIRONMENT_PROVIDING
command_level = CL_ENVIRONMENT_PROVIDING
command_should_resume_prevMode = False
command_has_its_own_PM = True
create_name_from_prefix = True
call_makeMenus_for_each_event = True
flyoutToolbar = None
_currentActiveTool = 'MODEL_PROTEIN'
def command_enter_misc_actions(self):
"""
Overrides superclass method.
@see: baseCommand.command_enter_misc_actions() for documentation
"""
self.w.buildProteinAction.setChecked(True)
return
def command_exit_misc_actions(self): #@@@
"""
Overrides superclass method.
@see: baseCommand.command_exit_misc_actions() for documentation
"""
#self.w.buildProteinAction.setChecked(False)
return
def getCurrentActiveTool(self):
return self._currentActiveTool
def setCurrentCommandMode(self, commandName):
"""
Sets the current active command: modeling or simulation
"""
self._currentActiveTool = commandName
return
def enterModelOrSimulateCommand(self, commandName = ''):
"""
Enter the given tools subcommand (e.g. Model or Simulate Protein command)
"""
if not commandName:
return
commandSequencer = self.win.commandSequencer
commandSequencer.userEnterCommand( commandName)
return
def makeMenus(self):
"""
Create context menu for this command.
"""
#Urmi 20080806: will implement later, once the basic system is up and
#working
return
def keep_empty_group(self, group): #@@@
"""
Returns True if the empty group should not be automatically deleted.
otherwise returns False. The default implementation always returns
False. Subclasses should override this method if it needs to keep the
empty group for some reasons. Note that this method will only get called
when a group has a class constant autdelete_when_empty set to True.
@see: Command.keep_empty_group() which is overridden here.
"""
bool_keep = EditCommand.keep_empty_group(self, group)
if not bool_keep:
if group is self.struct:
bool_keep = True
return bool_keep
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