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# Copyright 2004-2007 Nanorex, Inc. See LICENSE file for details.
"""
$Id$
"""
# -*- coding: utf-8 -*-
from PyQt4 import QtCore, QtGui
from PyQt4.Qt import Qt, QWidget, QVBoxLayout
from utilities.icon_utilities import geticon
import ne1_ui.Ui_MainWindowWidgets as Ui_MainWindowWidgets
import ne1_ui.Ui_MainWindowWidgetConnections as Ui_MainWindowWidgetConnections
import ne1_ui.menus.Ui_FileMenu as Ui_FileMenu
import ne1_ui.menus.Ui_EditMenu as Ui_EditMenu
import ne1_ui.menus.Ui_ViewMenu as Ui_ViewMenu
import ne1_ui.menus.Ui_InsertMenu as Ui_InsertMenu
import ne1_ui.menus.Ui_ToolsMenu as Ui_ToolsMenu
import ne1_ui.menus.Ui_SimulationMenu as Ui_SimulationMenu
import ne1_ui.menus.Ui_RenderingMenu as Ui_RenderingMenu
import ne1_ui.help.Ui_HelpMenu as Ui_HelpMenu
import ne1_ui.toolbars.Ui_StandardToolBar as Ui_StandardToolBar
import ne1_ui.toolbars.Ui_ViewToolBar as Ui_ViewToolBar
import ne1_ui.toolbars.Ui_StandardViewsToolBar as Ui_StandardViewsToolBar
import ne1_ui.toolbars.Ui_DisplayStylesToolBar as Ui_DisplayStylesToolBar
import ne1_ui.toolbars.Ui_SelectToolBar as Ui_SelectToolBar
import ne1_ui.toolbars.Ui_SimulationToolBar as Ui_SimulationToolBar
import ne1_ui.toolbars.Ui_BuildToolsToolBar as Ui_BuildToolsToolBar
import ne1_ui.toolbars.Ui_BuildStructuresToolBar as Ui_BuildStructuresToolBar
import ne1_ui.toolbars.Ui_RenderingToolBar as Ui_RenderingToolBar
from widgets.StatusBar import StatusBar
import foundation.env as env
class Ui_MainWindow(object):
"""
The Ui_MainWindow class creates the main window and all its widgets.
"""
def setupUi(self):
"""
Sets up the main window UI in the following order:
- Create all main window widgets used by menus and/or toolbars.
- Create main menu bar and its menus
- Create main toolbars
- Create the statusbar
"""
self.setObjectName("MainWindow")
self.setEnabled(True)
self.setWindowIcon(geticon("ui/border/MainWindow.png"))
self.setWindowTitle("NanoEngineer-1")
# Set minimum width and height of the main window.
# To do: Check that the current screen size is at least 800 x 600.
MINIMUM_MAIN_WINDOW_SIZE = (800, 600) # Mark 2008-02-08
self.setMinimumWidth(MINIMUM_MAIN_WINDOW_SIZE[0])
self.setMinimumHeight(MINIMUM_MAIN_WINDOW_SIZE[1])
# Create all widgets for all main window menus and toolbars.
Ui_MainWindowWidgets.setupUi(self)
# Set up all main window widget connections to their slots.
Ui_MainWindowWidgetConnections.setupUi(self)
# Toolbars should come before menus. The only reason this is necessary
# is that the "View > Toolbars" submenu needs the main window toolbars
# to be created before it is created (in
self._setupToolbars()
self._setupMenus()
# Now set all UI text for main window widgets.
# Note: I intend to compile all retranslateUi() functions into a single
# function/method soon. mark 2007-12-31.
self._retranslateUi()
# The central widget of the NE1 main window contains a VBoxLayout
# containing the Command Toolbar at top. Below that will be either:
# 1. a Part Window widget (the default), or
# 2. a QWorkspace widget (for MDI support) which will contain only
# a single Part Window (experimental)
# The QWorkspace can be enabled by setting the following debug pref
# to True: "Enable QWorkspace for MDI support? (next session)"
# Mark 2007-12-31
_centralWidget = QWidget()
self.setCentralWidget(_centralWidget)
self.centralAreaVBoxLayout = QVBoxLayout(_centralWidget)
self.centralAreaVBoxLayout.setMargin(0)
self.centralAreaVBoxLayout.setSpacing(0)
# Add the Command Toolbar to the top of the central widget.
# Note: Main window widgets must have their text set
# via retranslateUi() before instantiating CommandToolbar.
from commandToolbar.CommandToolbar import CommandToolbar
self.commandToolbar = CommandToolbar(self)
self.centralAreaVBoxLayout.addWidget(self.commandToolbar)
# Create the statusbar for the main window.
self.setStatusBar(StatusBar(self))
# =
# Create the "What's This?" text for all main window widgets.
from ne1_ui.WhatsThisText_for_MainWindow import createWhatsThisTextForMainWindowWidgets
createWhatsThisTextForMainWindowWidgets(self)
# IMPORTANT: All main window widgets and their "What's This" text should
# be created before this line. [If this is not possible, we'll need to
# split out some functions within this one which can be called
# later on individual QActions and/or QWidgets. bruce 060319]
from foundation.whatsthis_utilities import fix_whatsthis_text_and_links
fix_whatsthis_text_and_links(self)
# (main call) Fixes bug 1136. Mark 051126.
fix_whatsthis_text_and_links(self.toolsMoveRotateActionGroup)
# This is needed to add links to the "Translate" and "Rotate"
# QAction widgets on the standard toolbar, since those two
# widgets are not direct children of the main window.
# Fixes one of the many bugs listed in bug 2412. Mark 2007-12-19
def _setupToolbars(self):
"""
Populates all Main Window toolbars.
Also restores the state of toolbars from the NE1 last session.
"""
# Add toolbars to the Top area of the main window (first row)
toolbarArea = Qt.TopToolBarArea
Ui_StandardToolBar.setupUi(self, toolbarArea)
Ui_BuildToolsToolBar.setupUi(self, toolbarArea)
self.addToolBarBreak (toolbarArea) # Starts second row.
Ui_ViewToolBar.setupUi(self, toolbarArea)
Ui_StandardViewsToolBar.setupUi(self, toolbarArea)
Ui_SimulationToolBar.setupUi(self, toolbarArea)
# Add toolbars to the Right area of the main window.
toolbarArea = Qt.RightToolBarArea
Ui_SelectToolBar.setupUi(self, toolbarArea)
Ui_DisplayStylesToolBar.setupUi(self, toolbarArea)
Ui_RenderingToolBar.setupUi(self, toolbarArea)
# This is hidden the first time NE1 starts (below).
# BTW, I don't think the "Build Structures" toolbar is necessary since
# all its options are available prominentaly on the Command Toolbar.
# I intend to completely remove it soon. Mark 2008-02-29.
Ui_BuildStructuresToolBar.setupUi(self, toolbarArea)
from utilities.prefs_constants import toolbar_state_prefs_key
# This fixes bug 2482.
if not env.prefs[toolbar_state_prefs_key] == 'defaultToolbarState':
# Restore the state of the toolbars from the last session.
toolBarState = QtCore.QByteArray(env.prefs[toolbar_state_prefs_key])
self.restoreState(toolBarState)
else:
# No previous session. Hide only these toolbars by default.
self.buildStructuresToolBar.hide()
return
def _setupMenus(self):
"""
Populates all main window menus and adds them to the main menu bar.
"""
# Populate the menus that appear in the main window menu bar.
Ui_FileMenu.setupUi(self)
Ui_EditMenu.setupUi(self)
Ui_ViewMenu.setupUi(self)
Ui_InsertMenu.setupUi(self)
Ui_ToolsMenu.setupUi(self)
Ui_SimulationMenu.setupUi(self)
Ui_RenderingMenu.setupUi(self)
Ui_HelpMenu.setupUi(self)
# Add menus to the main window menu bar.
self.MenuBar.addAction(self.fileMenu.menuAction())
self.MenuBar.addAction(self.editMenu.menuAction())
self.MenuBar.addAction(self.viewMenu.menuAction())
self.MenuBar.addAction(self.insertMenu.menuAction())
self.MenuBar.addAction(self.toolsMenu.menuAction())
self.MenuBar.addAction(self.simulationMenu.menuAction())
self.MenuBar.addAction(self.renderingMenu.menuAction())
self.MenuBar.addAction(self.helpMenu.menuAction())
# Add the MenuBar to the main window.
self.setMenuBar(self.MenuBar)
return
def _retranslateUi(self):
"""
This method centralizes all calls that set UI text for the purpose of
making it easier for the programmer to translate the UI into other
languages.
@see: U{B{The Qt Linquist Manual}<http://doc.trolltech.com/4/linguist-manual.html>}
"""
self.setWindowTitle(QtGui.QApplication.translate(
"MainWindow", "NanoEngineer-1",
None, QtGui.QApplication.UnicodeUTF8))
# QActions
Ui_MainWindowWidgets.retranslateUi(self)
# Toolbars
Ui_StandardToolBar.retranslateUi(self)
Ui_ViewToolBar.retranslateUi(self)
Ui_StandardViewsToolBar.retranslateUi(self)
Ui_DisplayStylesToolBar.retranslateUi(self)
Ui_BuildStructuresToolBar.retranslateUi(self)
Ui_BuildToolsToolBar.retranslateUi(self)
Ui_SelectToolBar.retranslateUi(self)
Ui_SimulationToolBar.retranslateUi(self)
Ui_RenderingToolBar.retranslateUi(self)
# Menus and submenus
Ui_FileMenu.retranslateUi(self)
Ui_EditMenu.retranslateUi(self)
Ui_ViewMenu.retranslateUi(self)
Ui_InsertMenu.retranslateUi(self)
Ui_ToolsMenu.retranslateUi(self)
Ui_SimulationMenu.retranslateUi(self)
Ui_RenderingMenu.retranslateUi(self)
Ui_HelpMenu.retranslateUi(self)
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