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path: root/cad/src/commands/BuildCrystal/BuildCrystal_Command.py
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# Copyright 2004-2009 Nanorex, Inc.  See LICENSE file for details. 
"""
BuildCrystal_Command.py 

@version: $Id$
@copyright: 2004-2009 Nanorex, Inc.  See LICENSE file for details.

History:

Note: Till Alpha8, this mode was called Cookie Cutter mode. In Alpha9 
it has been renamed to 'Build Crystal' mode. -- ninad 20070511

Ninad 2008-08-22
   - major cleanup: implemented new Command API methods, 
     new flyouttoolbar object, moved command specific code in the
     PM class to here.   
"""

import math # only for pi
from Numeric import size, dot, sqrt, floor

from OpenGL.GL import GL_COLOR_LOGIC_OP
from OpenGL.GL import GL_DEPTH_TEST
from OpenGL.GL import GL_XOR
from OpenGL.GL import glLogicOp
from OpenGL.GL import glTranslatef
from OpenGL.GL import glRotatef
from OpenGL.GL import GL_CLIP_PLANE1
from OpenGL.GL import glColor3fv
from OpenGL.GL import glDisable
from OpenGL.GL import glEnable
from OpenGL.GL import glFlush
from OpenGL.GL import glPushMatrix
from OpenGL.GL import GL_CLIP_PLANE0
from OpenGL.GL import glClipPlane
from OpenGL.GL import glPopMatrix

from PyQt4.Qt import Qt
from PyQt4.Qt import QCursor

import foundation.env as env
from geometry.VQT import V, Q, A, norm, vlen
from command_support.modes import basicMode
from commands.BuildCrystal.BuildCrystal_PropertyManager import BuildCrystal_PropertyManager
from ne1_ui.toolbars.Ui_BuildCrystalFlyout import BuildCrystalFlyout
from utilities.Log import orangemsg
from utilities.Log import redmsg

from graphics.behaviors.shape import get_selCurve_color
from geometry.Slab import Slab
from commands.BuildCrystal.CrystalShape import CrystalShape

import graphics.drawing.drawing_globals as drawing_globals

from graphics.drawing.CS_draw_primitives import drawline

from graphics.drawing.drawers import drawCircle
from graphics.drawing.drawers import drawGrid
from graphics.drawing.drawers import drawLineLoop
from graphics.drawing.drawers import drawrectangle
from graphics.drawing.drawers import findCell

from utilities.constants import intRound
from utilities.constants import diTUBES
from utilities.constants import SELSHAPE_LASSO
from utilities.constants import START_NEW_SELECTION
from utilities.constants import white
from utilities.constants import ADD_TO_SELECTION
from utilities.constants import SUBTRACT_FROM_SELECTION
from utilities.constants import SELSHAPE_RECT

import foundation.changes as changes

# ==

def _init_snapquats():
    """
    Return a tuple of lists of quats that can be snapped to.
    """
    #bruce 080910 moved this here from GLPane.py, made it a function
    pi2 = math.pi / 2.0
    pi3 = math.pi / 3.0
    pi4 = math.pi / 4.0
    xquats = [Q(1,0,0,0), Q(V(0,0,1),pi2), Q(V(0,0,1),math.pi), Q(V(0,0,1),-pi2),
              Q(V(0,0,1),pi4), Q(V(0,0,1),3 * pi4),
              Q(V(0,0,1),-pi4), Q(V(0,0,1),-3 * pi4)]
    pquats = [Q(1,0,0,0), Q(V(0,1,0),pi2), Q(V(0,1,0),math.pi), Q(V(0,1,0),-pi2), 
              Q(V(1,0,0),pi2), Q(V(1,0,0),-pi2)]

    quats100 = []
    for q in pquats:
        for q1 in xquats:
            quats100 += [(q + q1, 0)]

    rq = Q(V(0,1,0),pi2)
    pquats = [Q(V(0,1,0),pi4), Q(V(0,1,0),3 * pi4),
              Q(V(0,1,0),-pi4), Q(V(0,1,0),-3 * pi4),
              Q(V(1,0,0),pi4), Q(V(1,0,0),3 * pi4),
              Q(V(1,0,0),-pi4), Q(V(1,0,0),-3 * pi4),
              rq + Q(V(1,0,0),pi4), rq + Q(V(1,0,0),3 * pi4),
              rq + Q(V(1,0,0),-pi4), rq + Q(V(1,0,0),-3 * pi4)]

    quats110 = []
    for q in pquats:
        for q1 in xquats:
            quats110 += [(q + q1, 1)]

    cq = Q(V(1,0,0),0.615479708)
    xquats = [Q(1,0,0,0), Q(V(0,0,1),pi3), Q(V(0,0,1),2 * pi3), Q(V(0,0,1),math.pi),
              Q(V(0,0,1),-pi3), Q(V(0,0,1),-2 * pi3)]
    pquats = [Q(V(0,1,0),pi4), Q(V(0,1,0),3 * pi4),
              Q(V(0,1,0),-pi4), Q(V(0,1,0),-3 * pi4)]

    quats111 = []
    for q in pquats:
        for q1 in xquats:
            quats111 += [(q + cq + q1, 2), (q - cq + q1, 2)]

    allQuats = quats100 + quats110 + quats111

    return allQuats, quats100, quats110, quats111

allQuats, quats100, quats110, quats111 = _init_snapquats()

# ==

_superclass = basicMode # for both Command and GraphicsMode parts (a single class)

class BuildCrystal_Command(basicMode):
    """
    Build Crystal
    """
    # class constants
    PM_class = BuildCrystal_PropertyManager
    
    #Flyout Toolbar
    FlyoutToolbar_class = BuildCrystalFlyout
    
    commandName = 'CRYSTAL'
    featurename = "Build Crystal Mode"
    from utilities.constants import CL_ENVIRONMENT_PROVIDING
    command_level = CL_ENVIRONMENT_PROVIDING

    backgroundColor = 0 / 255.0, 0 / 255.0, 0 / 255.0
    backgroundGradient = False # Mark 051029.
    gridColor = 222 / 255.0, 148 / 255.0, 0 / 255.0

    displayMode = diTUBES 
        # displayMode isn't used except for updating the 'Display Mode' combobox in the Preference dialog.
        # BuildCrystal command uses its own attr <cookieDisplayMode> to display Tubes (default) or Spheres.

    selCurve_List = []
        # <selCurve_List> contains a list of points used to draw the selection curve.  
        # The points lay in the plane parallel to the screen, just beyond the front clipping 
        # plane, so that they are always  inside the clipping volume.

    defaultSelShape = SELSHAPE_LASSO
        # <defaultSelShape> determines whether the current *default* selection curve is a rectangle 
        # or lasso.

    MAX_LATTICE_CELL = 25

    layerColors = ((0.0, 85.0 / 255.0, 127 / 255.0),
                   (85 / 255.0, 85 / 255.0, 0.0),
                   (85 / 255.0, 85 / 255.0, 127 / 255.0),
                   (170.0 / 255.0, 0.0, 127.0 / 255.0),
                   (170.0 / 255.0, 0.0,  1.0),
                   (1.0, 0.0, 127.0 / 255.0),
                   )

    LATTICE_TYPES = ['DIAMOND', 'LONSDALEITE', 'GRAPHITE']

    MAX_LAYERS = 6

    freeView = False
    drawingCookieSelCurve = False
        # <drawingCookieSelCurve> is used to let other methods know when
        # we are in the process of defining/drawing a selection curve, where:
        # True = in the process of defining selection curve
        # False = finished/not defining selection curve

    # command api methods  
    def _command_enter_effects(self):
        """
        Called from self.command_entered()
        """
        #@TODO: merge this with command_entered when new command API porting 
        #work is finished -- Ninad 2008-09-08
        
        # Save original GLPane background color and gradient, to be restored
        #when exiting BuildCrystal_Command
        self.glpane_backgroundColor = self.o.backgroundColor
        self.o.backgroundColor = self.backgroundColor

        self.glpane_backgroundGradient = self.o.backgroundGradient
        self.o.backgroundGradient = self.backgroundGradient

        self.oldPov = V(self.o.pov[0], self.o.pov[1], self.o.pov[2])
        self.setOrientSurf(self.snap2trackball())

        self.o.pov -= 3.5 * self.o.out
        self.savedOrtho = self.o.ortho
        self.o.ortho = True
        self.cookieQuat = None

        ##Every time enters into this mode, we need to set this to False
        self.freeView = False
        self.propMgr.freeViewCheckBox.setChecked(self.freeView)

        self.gridShow = True
        self.propMgr.gridLineCheckBox.setChecked(self.gridShow)

        self.gridSnap = False
        self.propMgr.snapGridCheckBox.setChecked(self.gridSnap)

        self.showFullModel = self.propMgr.fullModelCheckBox.isChecked()
        self.cookieDisplayMode = str(self.propMgr.dispModeComboBox.currentText())
        self.latticeType = self.LATTICE_TYPES[self.propMgr.latticeCBox.currentIndex()]

        self.layers = [] ## Stores 'surface origin' for each layer
        self.layers += [V(self.o.pov[0], self.o.pov[1], self.o.pov[2])]
        self.currentLayer = 0

        self.drawingCookieSelCurve = False
            # <drawingCookieSelCurve> is used to let other methods know when
            # we are in the process of defining/drawing a selection curve, where:
            # True = in the process of defining selection curve
            # False = finished/not defining selection curve
        self.Rubber = False
            # Set to True in end_selection_curve() when doing a poly-rubber-band selection.
        self.lastDrawStored = []


    def command_entered(self):
        """
        Overrides superclass method. 
        @see:baseCommand.command_entered() for documentation
        """
        super(BuildCrystal_Command, self).command_entered()
        self._command_enter_effects()
        self.selectionShape = self.flyoutToolbar.getSelectionShape()
        #This can't be done in the above call. During this time, 
        # the ctrlPanel can't find the BuildCrystal_Command, the nullMode
        # is used instead. I don't know if that's good or not, but
        # generally speaking, I think the code structure for mode 
        # operations like enter/init/cancel, etc, are kind of confusing.
        # The code readability is also not very good. --Huaicai
        self.setThickness(self.propMgr.layerCellsSpinBox.value()) 

        # I don't know if this is better to do here or just before setThickness (or if it matters): ####@@@@
        # Disable Undo/Redo actions, and undo checkpoints, during this mode (they *must* be reenabled in command_will_exit()).
        # We do this last, so as not to do it if there are exceptions in the rest of the method,
        # since if it's done and never undone, Undo/Redo won't work for the rest of the session.
        # [bruce 060414; same thing done in some other modes]
        import foundation.undo_manager as undo_manager
        undo_manager.disable_undo_checkpoints('Build Crystal Mode')
        undo_manager.disable_UndoRedo('Build Crystal Mode', "in Build Crystal") # optimizing this for shortness in menu text
            # this makes Undo menu commands and tooltips look like "Undo 
            #(not permitted in BuildCrutsl command)" (and similarly for Redo)
        
    def command_will_exit(self):
        """
        Overrides superclass method. 
        @see:baseCommand.command_will_exit() for documentation
        
        @NOTE: This method also calls the method that creates the crystal when 
               the user hits 'Done' button.                
        """
        # Reenable Undo/Redo actions, and undo checkpoints 
        #(disabled in command_entered);
        # do it first to protect it from exceptions in the rest of this method
        # (since if it never happens, Undo/Redo won't work for the rest of the session)
        # [bruce 060414; same thing done in some other modes]
        import foundation.undo_manager as undo_manager
        undo_manager.reenable_undo_checkpoints('Build Crystal Mode')
        undo_manager.reenable_UndoRedo('Build Crystal Mode')
        self.set_cmdname('Build Crystal') # this covers all changes while we were in the mode
            # (somewhat of a kluge, and whether this is the best place to do it is unknown;
            #  without this the cmdname is "Done")
            
##        if not self.savedOrtho:
##            self.w.setViewPerspecAction.setChecked(True)
        self.o.setViewProjection(self.savedOrtho) #bruce 080909 cleanup, possible bugfix
    
        #Restore GL states
        self.o.redrawGL = True
        glDisable(GL_COLOR_LOGIC_OP)
        glEnable(GL_DEPTH_TEST)

        # Restore default background color.
        self.o.backgroundColor = self.glpane_backgroundColor
        self.o.backgroundGradient = self.glpane_backgroundGradient
        
        if self.commandSequencer.exit_is_forced:
            #(this comes from the old haveNontrivialState method)
            if self.o.shape != None:
                self._warnUserAboutAbandonedChanges()
        elif not self.commandSequencer.exit_is_cancel:
            #Call the method that Builds the crystal when user hits Done button
            if self.o.shape:
                self.o.shape.buildChunk(self.o.assy)
            
        self.o.shape = None

        self.selCurve_List = [] #bruce 080909
        self.o.pov = V(self.oldPov[0], self.oldPov[1], self.oldPov[2]) #bruce 080909
        
        super(BuildCrystal_Command, self).command_will_exit()
                

    def command_enter_misc_actions(self):
        """
        Overrides superclass method. 

        @see: baseCommand.command_enter_misc_actions()  for documentation
        """
        #@ATTENTION: the following code was originally in 
        #BuildCrystals_PropertyManager.show()
        #It is moved here 'as is' -- Ninad 2008-08-22
        self.win.buildCrystalAction.setChecked(True)
        #Set projection to ortho, display them
        self.w.setViewOrthoAction.setChecked(True)  
        self.w.setViewOrthoAction.setEnabled(False)
        self.w.setViewPerspecAction.setEnabled(False)

        # Disable some action items in the main window.
        self.w.zoomToAreaAction.setEnabled(0) # Disable "Zoom to Area"
        self.w.setViewZoomtoSelectionAction.setEnabled(0) # Disable Zoom to Selection
        self.w.viewOrientationAction.setEnabled(0) #Disable Orientation Window

        # Temporarily disable the global display style combobox since this 
        # has its own special "crystal" display styles (i.e. spheres and tubes).
        # I decided to leave them enabled since the user might want to see the
        # entire model and change the global display style. --Mark 2008-03-16
        #self.win.statusBar().dispbarLabel.setEnabled(False)
        #self.win.statusBar().globalDisplayStylesComboBox.setEnabled(False)

        # Disable these toolbars
        self.w.buildToolsToolBar.setEnabled(False)
        self.w.simulationToolBar.setEnabled(False)


    def command_exit_misc_actions(self):
        """
        Overrides superclass method. 

        @see: baseCommand.command_exit_misc_actions()  for documentation
        """
        self.win.buildCrystalAction.setChecked(False)   
        
        #@ATTENTION: the following code was originally in 
        #BuildCrystals_PropertyManager.close()
        #It is moved here 'as is' -- Ninad 2008-08-22

        self.w.zoomToAreaAction.setEnabled(1) # Enable "Zoom to Area"
        self.w.setViewZoomtoSelectionAction.setEnabled(1) # Enable Zoom to Selection
        self.w.viewOrientationAction.setEnabled(1) #Enable Orientation Window

        # See note above in initGui() about these. Mark 2008-01-30.
        #self.w.panToolAction.setEnabled(1) # Enable "Pan Tool"
        #self.w.rotateToolAction.setEnabled(1) # Enable "Rotate Tool"

        # Enable these toolbars
        self.w.buildToolsToolBar.setEnabled(True)
        self.w.simulationToolBar.setEnabled(True)

                # Restore global display style label and combobox.
        # (see note above in initGui(). )
        #self.win.statusBar().dispbarLabel.setEnabled(False)
        #self.win.statusBar().globalDisplayStylesComboBox.setEnabled(False)

        # Restore view projection, enable them.
        self.w.setViewOrthoAction.setEnabled(True)
        self.w.setViewPerspecAction.setEnabled(True)

      
    def setFreeView(self, freeView):
        """
        Enables/disables 'free view' mode.
        When <freeView> is True, crystal-cutting is frozen.
        """
        self.freeView = freeView
        self.update_cursor_for_no_MB()

        if freeView: # Disable crystal cutting.
            #Save current pov before free view transformation
            self.cookiePov = V(self.o.pov[0], self.o.pov[1], self.o.pov[2])

            env.history.message(orangemsg(
                "'Free View' enabled. You can not create crystal shapes while Free View is enabled."))
            self.w.setViewOrthoAction.setEnabled(True)
            self.w.setViewPerspecAction.setEnabled(True)

            #Disable controls to change layer.
            self.propMgr.currentLayerComboBox.setEnabled(False)
            self.isAddLayerEnabled = self.propMgr.addLayerButton.isEnabled ()
            self.propMgr.addLayerButton.setEnabled(False)

            self.propMgr.enableViewChanges(True)

            if self.drawingCookieSelCurve: #Cancel any unfinished crystal drawing
                self._afterCookieSelection()
                env.history.message(redmsg(
                    "In free view mode,the unfinished crystal shape creation has been cancelled."))

        else: ## Restore crystal cutting mode
            self.w.setViewOrthoAction.setChecked(True)  
            self.w.setViewOrthoAction.setEnabled(False)
            self.w.setViewPerspecAction.setEnabled(False)

            #Restore controls to change layer/add layer
            self.propMgr.currentLayerComboBox.setEnabled(True)
            self.propMgr.addLayerButton.setEnabled(self.isAddLayerEnabled)

            self.propMgr.enableViewChanges(False)

            self.o.ortho = True
            if self.o.shape:
                self.o.quat = Q(self.cookieQuat)
                self.o.pov = V(self.cookiePov[0], self.cookiePov[1], self.cookiePov[2]) 
            self.setOrientSurf(self.snap2trackball())


    def showGridLine(self, show):
        self.gridShow = show
        self.o.gl_update()

    def setGridLineColor(self, c):
        """
        Set the grid Line color to c. c is an object of QColor
        """
        self.gridColor = c.red() / 255.0, c.green() / 255.0, c.blue() / 255.0

    def changeDispMode(self, mode):
        """
        Change crystal display mode as <mode>, which can be 'Tubes' or 'Spheres'
        """
        self.cookieDisplayMode = str(mode)
        if self.o.shape:
            self.o.shape.changeDisplayMode(self.cookieDisplayMode)
            self.o.gl_update()

    def _Backup(self): # called only from our glpane context menu [made private by bruce 080806]
        if self.o.shape:
            self.o.shape.undo(self.currentLayer)
            # If no curves left, let users do what they can just like
            # when they first enter into crystal mode.
            if not self.o.shape.anyCurvesLeft():
                self.StartOver()
        self.o.gl_update()

    # mouse and key events

    def keyRelease(self,key):
        _superclass.keyRelease(self, key)
        if key == Qt.Key_Escape and self.drawingCookieSelCurve:
            self._cancelSelection()

    def update_cursor_for_no_MB(self):
        """
        Update the cursor for the BuildCrystal_Command
        """
        if self.freeView:
            self.o.setCursor(QCursor(Qt.ArrowCursor))
            return
        if self.drawingCookieSelCurve:
            # In the middle of creating a selection curve.
            return
        if self.o.modkeys is None:
            self.o.setCursor(self.w.CookieCursor)
        elif self.o.modkeys == 'Shift':
            self.o.setCursor(self.w.CookieAddCursor)
        elif self.o.modkeys == 'Control':
            self.o.setCursor(self.w.CookieSubtractCursor)
        elif self.o.modkeys == 'Shift+Control':
            self.o.setCursor(self.w.CookieSubtractCursor)
        else:
            print "Error in update_cursor_for_no_MB(): Invalid modkey=", self.o.modkeys
        return

    # == LMB down-click (button press) methods

    def leftShiftDown(self, event):
        self.leftDown(event)

    def leftCntlDown(self, event):
        self.leftDown(event)

    def leftDown(self, event):
        self.select_2d_region(event)

    # == LMB drag methods

    def leftShiftDrag(self, event):
        self.leftDrag(event)

    def leftCntlDrag(self, event):
        self.leftDrag(event)

    def leftDrag(self, event):
        self.continue_selection_curve(event)

    # == LMB up-click (button release) methods

    def leftShiftUp(self, event):
        self.leftUp(event)

    def leftCntlUp(self, event):
        self.leftUp(event)

    def leftUp(self, event):
        self.end_selection_curve(event)

    # == LMB double click method

    def leftDouble(self, event):
        """
        End rubber selection
        """
        if self.freeView or not self.drawingCookieSelCurve:
            return

        if self.Rubber and not self.rubberWithoutMoving:
            self.defaultSelShape = SELSHAPE_LASSO
                # defaultSelShape needs to be set to SELSHAPE_LASSO here since it
                # may have been set to SELSHAPE_RECT in continue_selection_curve()
                # while creating a polygon-rubber-band selection.
            self._traditionalSelect()

    # == end of LMB event handlers.

    def select_2d_region(self, event): # Copied from selectMode(). mark 060320.
        """
        Start 2D selection of a region.
        """
        if self.o.modkeys is None:
            self.start_selection_curve(event, START_NEW_SELECTION)
        if self.o.modkeys == 'Shift':
            self.start_selection_curve(event, ADD_TO_SELECTION)
        if self.o.modkeys == 'Control':
            self.start_selection_curve(event, SUBTRACT_FROM_SELECTION)
        if self.o.modkeys == 'Shift+Control':
            self.start_selection_curve(event, SUBTRACT_FROM_SELECTION)
        return

    def start_selection_curve(self, event, sense):
        """
        Start a selection curve
        """
        if self.freeView:
            return
        if self.Rubber:
            return

        self.selSense = sense
            # <selSense> is the type of selection.
        self.selCurve_length = 0.0
            # <selCurve_length> is the current length (sum) of all the selection curve segments.

        self.drawingCookieSelCurve = True
            # <drawingCookieSelCurve> is used to let other methods know when
            # we are in the process of defining/drawing a selection curve, where:
            # True = in the process of defining selection curve
            # False = finished/not defining selection curve

        self.cookieQuat = Q(self.o.quat)

        ## Start color xor operations
        self.o.redrawGL = False
        glDisable(GL_DEPTH_TEST)
        glEnable(GL_COLOR_LOGIC_OP)
        glLogicOp(GL_XOR)

        if not self.selectionShape in ['DEFAULT', 'LASSO']:
            # Drawing one of the other selection shapes (not polygon-rubber-band or lasso).
            return

        if self.selectionShape == 'LASSO':
            self.defaultSelShape = SELSHAPE_LASSO

        selCurve_pt, selCurve_AreaPt = self._getPoints(event)
            # _getPoints() returns a pair (tuple) of points (Numeric arrays of x,y,z)
            # that lie under the mouse pointer, just beyond the near clipping plane
            # <selCurve_pt> and in the plane of the center of view <selCurve_AreaPt>.
        self.selCurve_List = [selCurve_pt]
            # <selCurve_List> contains the list of points used to draw the selection curve.  The points lay in the 
            # plane parallel to the screen, just beyond the front clipping plane, so that they are always
            #  inside the clipping volume.
        self.o.selArea_List = [selCurve_AreaPt]
            # <selArea_List> contains the list of points that define the selection area.  The points lay in 
            # the plane parallel to the screen and pass through the center of the view.  The list
            # is used by pickrect() and pickline() to make the selection.
        self.selCurve_StartPt = self.selCurve_PrevPt = selCurve_pt
            # <selCurve_StartPt> is the first point of the selection curve.  It is used by 
            # continue_selection_curve() to compute the net distance between it and the current 
            # mouse position.
            # <selCurve_PrevPt> is the previous point of the selection curve.  It is used by 
            # continue_selection_curve() to compute the distance between the current mouse 
            # position and the previous one.
            # Both <selCurve_StartPt> and <selCurve_PrevPt> are used by 
            # basicMode.drawpick().

    def continue_selection_curve(self, event):
        """
        Add another segment to a selection curve for a lasso or polygon selection.
        """
        if self.freeView:
            return
        if not self.drawingCookieSelCurve:
            return
        if self.Rubber:
            # Doing a poly-rubber-band selection. bareMotion() is updating the current rubber-band segment.
            return
        if not self.selectionShape in ['DEFAULT', 'LASSO']:
            return

        selCurve_pt, selCurve_AreaPt = self._getPoints(event)
            # The next point of the selection curve, where <selCurve_pt> is the point just beyond
            # the near clipping plane and <selCurve_AreaPt> is in the plane of the center of view.
        self.selCurve_List += [selCurve_pt]
        self.o.selArea_List += [selCurve_AreaPt]

        self.selCurve_length += vlen(selCurve_pt - self.selCurve_PrevPt)
            # add length of new line segment to <selCurve_length>.

        chord_length = vlen(selCurve_pt - self.selCurve_StartPt)
            # <chord_length> is the distance between the (first and last/current) endpoints of the 
            # selection curve.

        if self.selectionShape == 'DEFAULT':
            if self.selCurve_length < 2 * chord_length:
            # Update the shape of the selection_curve.
            # The value of <defaultSelShape> can change back and forth between lasso and rectangle
            # as the user continues defining the selection curve.
                self.defaultSelShape = SELSHAPE_RECT
            else:
                self.defaultSelShape = SELSHAPE_LASSO

        self.selCurve_PrevPt = selCurve_pt

        env.history.statusbar_msg("Release left button to end selection; Press <Esc> key to cancel selection.")    
        self.draw_selection_curve()

    def end_selection_curve(self, event):
        """
        Close a selection curve and do the selection
        """
        if self.freeView or not self.drawingCookieSelCurve:
            return

        selCurve_pt, selCurve_AreaPt = self._getPoints(event)

        if self.selCurve_length / self.o.scale < 0.03:
            #Rect_corner/circular selection
            if not self.selectionShape in ['DEFAULT', 'LASSO']: 
                if not (self.selCurve_List and self.o.selArea_List): # The first click release
                    self.selCurve_List = [selCurve_pt]
                    self.selCurve_List += [selCurve_pt]
                    self.selCurve_List += [selCurve_pt]
                    self.o.selArea_List = [selCurve_AreaPt]
                    self.o.selArea_List += [selCurve_AreaPt]
                    if self.selectionShape == 'RECT_CORNER':    
                        self.defaultSelShape = SELSHAPE_RECT
                    #Disable view changes when begin curve drawing 
                    self.propMgr.enableViewChanges(False)
                else: #The end click release
                    self.o.selArea_List[-1] = selCurve_AreaPt
                    if self.defaultSelShape == SELSHAPE_RECT:
                        self._traditionalSelect() 
                    else:
                        self._centerBasedSelect()
            elif self.selectionShape == 'DEFAULT':  ##polygon-rubber-band/lasso selection
                self.selCurve_List += [selCurve_pt]
                self.o.selArea_List += [selCurve_AreaPt]
                if not self.Rubber:
                    # The first click of a polygon selection.
                    self.Rubber = True
                    self.rubberWithoutMoving = True
                    #Disable view changes when begin curve drawing        
                    self.propMgr.enableViewChanges(False)
            else: #This means single click/release without dragging for Lasso
                self.selCurve_List = []
                self.o.selArea_List = []
                self.drawingCookieSelCurve = False
        else: #Default(excluding rubber band)/Lasso selection
            self.selCurve_List += [selCurve_pt]
            self.o.selArea_List += [selCurve_AreaPt]
            self._traditionalSelect()    

    def _anyMiddleUp(self):
        if self.freeView:
            return

        if self.cookieQuat:
            self.o.quat = Q(self.cookieQuat)
            self.o.gl_update()
        else:
            self.setOrientSurf(self.snap2trackball())

    def middleDown(self, event):
        """
        Disable this method when in curve drawing
        """
        if not self.drawingCookieSelCurve:
            _superclass.middleDown(self, event)

    def middleUp(self, event):
        """
        If self.cookieQuat: , which means: a shape 
        object has been created, so if you change the view,
        and thus self.o.quat, then the shape object will be wrong
        ---Huaicai 3/23/05
        """
        if not self.drawingCookieSelCurve:
            _superclass.middleUp(self, event)
            self._anyMiddleUp()


    def middleCntlDown(self, event):
        """
         Disable this action when cutting crystal.
         """   
        if self.freeView:
            _superclass.middleCntlDown(self, event)


    def middleCntlUp(self, event):        
        """
         Disable this action when cutting crystal.
         """   
        if self.freeView:
            _superclass.middleCntlUp(self, event)

    def Wheel(self, event):
        """
        When in curve drawing stage, disable the zooming.
        """
        if not self.drawingCookieSelCurve: 
            _superclass.Wheel(self, event)

    def bareMotion(self, event):
        if self.freeView or not self.drawingCookieSelCurve:
            return False # False means not discarded [russ 080527]

        if self.Rubber or not self.selectionShape in ['DEFAULT', 'LASSO']: 
            if not self.selCurve_List:
                return False
            p1, p2 = self._getPoints(event)
            try: 
                if self.Rubber:
                    self.pickLinePrev = self.selCurve_List[-1]
                else:
                    self.selCurve_List[-2] = self.selCurve_List[-1]
                self.selCurve_List[-1] = p1
            except:
                print self.selCurve_List
            if self.Rubber:
                self.rubberWithoutMoving = False
                env.history.statusbar_msg("Double click to end selection; Press <Esc> key to cancel selection.")
            else:
                env.history.statusbar_msg("Left click to end selection; Press <Esc> key to cancel selection.")
            self.draw_selection_curve()
            ######self.o.gl_update()
        return False

    def _afterCookieSelection(self):
        """
        Restore some variable states after the each curve selection
        """
        if self.selCurve_List:
            self.draw_selection_curve(True)

            self.drawingCookieSelCurve = False
            self.Rubber = False
            self.defaultSelShape = SELSHAPE_LASSO
            self.selCurve_List = []
            self.o.selArea_List = []

            env.history.statusbar_msg("   ")
            # Restore the cursor when the selection is done.
            self.update_cursor_for_no_MB()

            #Restore GL states
            self.o.redrawGL = True
            glDisable(GL_COLOR_LOGIC_OP)
            glEnable(GL_DEPTH_TEST)
            self.o.gl_update()
        return

    def _traditionalSelect(self):
        """
        The original curve selection
        """
        # Close the selection curve and selection area.
        self.selCurve_List += [self.selCurve_List[0]]
        self.o.selArea_List += [self.o.selArea_List[0]]

        # bruce 041213 comment: shape might already exist, from prior drags
        if not self.o.shape:
            self.o.shape = CrystalShape(self.o.right, self.o.up, self.o.lineOfSight, self.cookieDisplayMode, self.latticeType)
            self.propMgr.latticeCBox.setEnabled(False) 
            self.propMgr.enableViewChanges(False)

        # took out kill-all-previous-curves code -- Josh
        if self.defaultSelShape == SELSHAPE_RECT:
            self.o.shape.pickrect(self.o.selArea_List[0], self.o.selArea_List[-2], 
                                  self.o.pov, self.selSense, self.currentLayer,
                                  Slab(-self.o.pov, self.o.out, self.thickness))
        else:
            self.o.shape.pickline(self.o.selArea_List, -self.o.pov, self.selSense,
                                  self.currentLayer, Slab(-self.o.pov, self.o.out, self.thickness))

        if self.currentLayer < (self.MAX_LAYERS - 1) and self.currentLayer == len(self.layers) - 1:
            self.propMgr.addLayerButton.setEnabled(True) 
        self._afterCookieSelection()
        return

    def _centerBasedSelect(self):
        """
        Construct the right center based selection shape to generate the
        crystal.
        """
        if not self.o.shape:
            self.o.shape = CrystalShape(self.o.right, self.o.up, self.o.lineOfSight, self.cookieDisplayMode, self.latticeType)
            self.propMgr.latticeCBox.setEnabled(False)
            self.propMgr.enableViewChanges(False)

        p1 = self.o.selArea_List[1]
        p0 = self.o.selArea_List[0]
        pt = p1 - p0
        if self.selectionShape in ['RECTANGLE', 'DIAMOND']:
            hw = dot(self.o.right, pt)*self.o.right
            hh = dot(self.o.up, pt)*self.o.up
            if self.selectionShape == 'RECTANGLE':
                pt1 = p0 - hw + hh
                pt2 = p0 + hw - hh
                self.o.shape.pickrect(pt1, pt2, -self.o.pov,
                                      self.selSense, self.currentLayer,
                                      Slab(-self.o.pov, self.o.out,
                                           self.thickness))
            elif self.selectionShape == 'DIAMOND':
                pp = []
                pp += [p0 + hh]; pp += [p0 - hw]
                pp += [p0 - hh];  pp += [p0 + hw]; pp += [pp[0]]
                self.o.shape.pickline(pp, -self.o.pov, self.selSense,
                                      self.currentLayer, Slab(-self.o.pov, self.o.out, self.thickness))

        elif self.selectionShape in ['HEXAGON', 'TRIANGLE', 'SQUARE']:
            if self.selectionShape == 'HEXAGON': sides = 6
            elif self.selectionShape == 'TRIANGLE': sides = 3
            elif self.selectionShape == 'SQUARE': sides = 4

            hQ = Q(self.o.out, 2.0 * math.pi / sides)
            pp = []
            pp += [p1]
            for ii in range(1, sides):
                pt = hQ.rot(pt)
                pp += [pt + p0]
            pp += [p1]
            self.o.shape.pickline(pp, -self.o.pov, self.selSense,
                                  self.currentLayer, Slab(-self.o.pov, self.o.out, self.thickness))

        elif self.selectionShape == 'CIRCLE':
            self.o.shape.pickCircle(self.o.selArea_List, -self.o.pov, self.selSense, self.currentLayer,
                                    Slab(-self.o.pov, self.o.out, self.thickness))

        if self.currentLayer < (self.MAX_LAYERS - 1) and self.currentLayer == len(self.layers) - 1:
            self.propMgr.addLayerButton.setEnabled(True)
        self._afterCookieSelection()
        return

    def _centerRectDiamDraw(self, color, pts, sType, lastDraw):
        """
        Construct center based Rectange or Diamond to draw

        <Param> pts: (the center and a corner point)
        """
        pt = pts[2] - pts[0]
        hw = dot(self.o.right, pt)*self.o.right
        hh = dot(self.o.up, pt)*self.o.up
        pp = []

        if sType == 'RECTANGLE':
            pp = [pts[0] - hw + hh]
            pp += [pts[0] - hw - hh]
            pp += [pts[0] + hw - hh]
            pp += [pts[0] + hw + hh]
        elif sType == 'DIAMOND':
            pp += [pts[0] + hh]; pp += [pts[0] - hw]
            pp += [pts[0] - hh];  pp += [pts[0] + hw]

        if not self.lastDrawStored:
            self.lastDrawStored += [pp]
            self.lastDrawStored += [pp]

        self.lastDrawStored[0] = self.lastDrawStored[1]
        self.lastDrawStored[1] = pp    

        if not lastDraw:
            drawLineLoop(color, self.lastDrawStored[0])
        else:
            self.lastDrawStored = []     
        drawLineLoop(color, pp)
        return

    def _centerEquiPolyDraw(self, color, sides, pts, lastDraw):
        """
        Construct a center based equilateral polygon to draw.

        <Param> sides: the number of sides for the polygon
        <Param> pts: (the center and a corner point)
        """
        hQ = Q(self.o.out, 2.0 * math.pi / sides)
        pt = pts[2] - pts[0]
        pp = []
        pp += [pts[2]]
        for ii in range(1, sides):
            pt = hQ.rot(pt)
            pp += [pt + pts[0]]

        if not self.lastDrawStored:
            self.lastDrawStored += [pp]
            self.lastDrawStored += [pp]

        self.lastDrawStored[0] = self.lastDrawStored[1]
        self.lastDrawStored[1] = pp    

        if not lastDraw:
            drawLineLoop(color, self.lastDrawStored[0])        
        else:
            self.lastDrawStored = []
        drawLineLoop(color, pp)
        return

    def _centerCircleDraw(self, color, pts, lastDraw):
        """
        Construct center based hexagon to draw 
        <Param> pts: (the center and a corner point)
        """
        pt = pts[2] - pts[0]
        rad = vlen(pt)
        if not self.lastDrawStored:
            self.lastDrawStored += [rad]
            self.lastDrawStored += [rad]

        self.lastDrawStored[0] = self.lastDrawStored[1]
        self.lastDrawStored[1] = rad    

        if not lastDraw:
            drawCircle(color, pts[0], self.lastDrawStored[0], self.o.out)
        else:
            self.lastDrawStored = []

        drawCircle(color, pts[0], rad, self.o.out)
        return

    def _getXorColor(self, color):
        """
        Get color for <color>.  When the color is XORed with background color, it will get <color>. 
        If background color is close to <color>, we'll use white color.
        """
        bg = self.backgroundColor
        diff = vlen(A(color) - A(bg))
        if diff < 0.5:
            return (1 - bg[0], 1 - bg[1], 1 - bg[2])
        else:
            rgb = []
            for ii in range(3):
                f = int(color[ii] * 255)
                b = int(bg[ii] * 255)
                rgb += [(f ^ b) / 255.0]
            return rgb  

    def draw_selection_curve(self, lastDraw = False):
        """
        Draw the selection curve.
        """
        color = get_selCurve_color(self.selSense, self.backgroundColor)
        color = self._getXorColor(color) 
            #& Needed since drawrectangle() in rectangle instance calls get_selCurve_color(), but can't supply bgcolor.
            #& This should be fixed.  Later.  mark 060212.

        if not self.selectionShape == 'DEFAULT':
            if self.selCurve_List:
                if self.selectionShape == 'LASSO':
                    if not lastDraw:
                        for pp in zip(self.selCurve_List[:-2],self.selCurve_List[1:-1]): 
                            drawline(color, pp[0], pp[1])
                    for pp in zip(self.selCurve_List[:-1],self.selCurve_List[1:]):
                        drawline(color, pp[0], pp[1])
                elif self.selectionShape == 'RECT_CORNER':
                    if not lastDraw:
                        drawrectangle(self.selCurve_List[0], self.selCurve_List[-2],
                                      self.o.up, self.o.right, color)
                    drawrectangle(self.selCurve_List[0], self.selCurve_List[-1],
                                  self.o.up, self.o.right, color)
                else:
                    xor_white = self._getXorColor(white)
                    if not lastDraw:
                        drawline(xor_white, self.selCurve_List[0], self.selCurve_List[1], True)
                    drawline(xor_white, self.selCurve_List[0], self.selCurve_List[2], True)
                    if self.selectionShape in ['RECTANGLE', 'DIAMOND']:
                        self._centerRectDiamDraw(color, self.selCurve_List, self.selectionShape, lastDraw)
                    elif self.selectionShape == 'CIRCLE':
                        self._centerCircleDraw(color, self.selCurve_List, lastDraw)
                        ###A work around for bug 727
                        ######self._centerEquiPolyDraw(color, 60, self.selCurve_List, lastDraw)
                    elif self.selectionShape == 'HEXAGON':
                        self._centerEquiPolyDraw(color, 6, self.selCurve_List, lastDraw)
                    elif self.selectionShape == 'SQUARE':
                        self._centerEquiPolyDraw(color, 4, self.selCurve_List, lastDraw)
                    elif self.selectionShape == 'TRIANGLE':
                        self._centerEquiPolyDraw(color, 3, self.selCurve_List, lastDraw)   
        else:
            #Default selection shape
            if self.Rubber:
                if not lastDraw:
                    drawline(color, self.selCurve_List[-2], self.pickLinePrev)
                drawline(color, self.selCurve_List[-2], self.selCurve_List[-1])
            else:
                if not lastDraw:
                    for pp in zip(self.selCurve_List[:-2],self.selCurve_List[1:-1]): 
                        drawline(color, pp[0], pp[1])
                for pp in zip(self.selCurve_List[:-1],self.selCurve_List[1:]):
                    drawline(color,pp[0],pp[1])

                if self.defaultSelShape == SELSHAPE_RECT:  # Draw the rectangle window
                    if not lastDraw:
                        drawrectangle(self.selCurve_List[0], self.selCurve_List[-2],
                                      self.o.up, self.o.right, color)
                    drawrectangle(self.selCurve_List[0], self.selCurve_List[-1],
                                  self.o.up, self.o.right, color)

        glFlush()
        self.o.swapBuffers() #Update display
        return

    def Draw_model(self):
        _superclass.Draw_model(self)
        if self.showFullModel:
            self.o.assy.draw(self.o)
        return
    
    def Draw_other(self):
        _superclass.Draw_other(self)
        if self.gridShow:    
            self.griddraw()
        if self.selCurve_List: ## XOR color operation doesn't request paintGL() call.
            self.draw_selection_curve()
        if self.o.shape:
            self.o.shape.draw(self.o, self.layerColors)
        return

    def Draw_after_highlighting(self, pickCheckOnly = False): 
        """
        Only draw translucent parts of the whole model when
        we are requested to draw the whole model.
        """
        if self.showFullModel:
            return _superclass.Draw_after_highlighting(self, pickCheckOnly)
        return

    def griddraw(self):
        """
        Assigned as griddraw for a diamond lattice grid that is fixed in
        space but cut out into a slab one nanometer thick parallel to the 
        screen (and is equivalent to what the crystal-cutter will cut).
        """
        # the grid is in modelspace but the clipping planes are in eyespace
        glPushMatrix()
        q = self.o.quat
        glTranslatef(-self.o.pov[0], -self.o.pov[1], -self.o.pov[2])
        glRotatef(- q.angle * 180.0 / math.pi, q.x, q.y, q.z)
        glClipPlane(GL_CLIP_PLANE0, (0.0, 0.0, 1.0, 6.0))
        glClipPlane(GL_CLIP_PLANE1, (0.0, 0.0, -1.0, 0.1))
        glEnable(GL_CLIP_PLANE0)
        glEnable(GL_CLIP_PLANE1)
        glPopMatrix()
        glColor3fv(self.gridColor)
        drawGrid(1.5 * self.o.scale, -self.o.pov, self.latticeType)
        glDisable(GL_CLIP_PLANE0)
        glDisable(GL_CLIP_PLANE1)
        return

    def makeMenus(self):
        self.Menu_spec = [
            ('Cancel', self.command_Cancel),
            ('Start Over', self.StartOver),
            ('Backup', self._Backup),
            ('Done', self.command_Done), # bruce 041217
            #None,
            #('Add New Layer', self.addLayer),
            # bruce 041103 removed Copy, per Ninad email;
            # Josh says he might implement it for Alpha;
            # if/when he does, he can uncomment the following two lines.
            ## None,
            ## ('Copy', self.copy),
        ]

    def copy(self):
        print 'NYI'

    def addLayer(self):
        """
        Add a new layer: the new layer will always be at the end
        """
        if self.o.shape:
            lastLayerId = len(self.layers) - 1
            pov = self.layers[lastLayerId]
            pov = V(pov[0], pov[1], pov[2])
            pov -= self.o.shape.pushdown(lastLayerId)

            ## Make sure pushdown() doesn't return V(0,0,0)
            self.layers += [pov]
            size = len(self.layers)

            # Change the new layer as the current layer
            self.change2Layer(size - 1)

            return size
        # REVIEW: is return None in else case intended?

    def change2Layer(self, layerIndex):
        """
        Change current layer to layer <layerIndex>
        """
        if layerIndex == self.currentLayer:
            return

        assert layerIndex in range(len(self.layers))

        pov = self.layers[layerIndex]
        self.currentLayer = layerIndex
        self.o.pov = V(pov[0], pov[1], pov[2])

        maxCells = self._findMaxNoLattCell(self.currentLayer)
        self.propMgr.layerCellsSpinBox.setMaximum(maxCells)

        ##Cancel any selection if any.
        if self.drawingCookieSelCurve:
            env.history.message(redmsg("Layer changed during crystal shape creation, shape creation cancelled"))
            self._cancelSelection()

        self.o.gl_update()
        return

    def _findMaxNoLattCell(self, curLay):
        """
        Find the possible max no of lattice cells for this layer
        """
        if curLay == len(self.layers) - 1:
            return self.MAX_LATTICE_CELL
        else:
            depth = vlen(self.layers[curLay + 1] - self.layers[curLay])
            num = int(
                depth/(drawing_globals.DiGridSp * sqrt(self.whichsurf + 1)) + 0.5)
            return num

    def setOrientSurf(self, num):
        """
        Set the current view orientation surface to <num>, which
        can be one of values(0, 1, 2) representing 100, 110, 111 surface respectively.
        """
        self.whichsurf = num
        self.setThickness(self.propMgr.layerCellsSpinBox.value())
        button = self.propMgr.orientButtonGroup.button(self.whichsurf)
        button.setChecked(True)     
        #self.w.statusBar().dispbarLabel.setText(button.toolTip()) #@ unnecessary. --Mark 2008-03-15

    #bruce 080910 moved 5 snap* methods here from GLPane

    def snapquat100(self):
        self.snapquat(quats100)

    def snapquat110(self):
        self.snapquat(quats110)

    def snapquat111(self):
        self.snapquat(quats111)

    def snap2trackball(self):
        return self.snapquat(allQuats)

    def snapquat(self, qlist):
        glpane = self.glpane
        q1 = glpane.quat
        a = 1.1
        what = 0
        for q2, n in qlist:
            a2 = vlen((q2 - q1).axis)
            if a2 < a:
                a = a2
                q = q2
                what = n
        glpane.quat = Q(q)
        glpane.gl_update()
        return what

    def setThickness(self, num):
        self.thickness = num * drawing_globals.DiGridSp * sqrt(self.whichsurf + 1)
        s = "%3.3f Angstroms" % (self.thickness)
        self.propMgr.layerThicknessLineEdit.setText(s)

    def toggleFullModel(self, showFullModel):
        """
        Turn on/off full model
        """
        self.showFullModel = showFullModel
        self.o.gl_update()

    def _cancelSelection(self):
        """
        Cancel selection before it's finished
        """
        self._afterCookieSelection()
        if not self.o.shape:
            self.propMgr.enableViewChanges(True)
        return

    def changeLatticeType(self, lType):
        """
        Change lattice type as 'lType'.
        """
        self.latticeType = self.LATTICE_TYPES[lType]
        self.o.gl_update()

    def changeSelectionShape(self, newShape):
        if newShape != self.selectionShape:
            #Cancel current selection if any. Otherwise, it may cause
            #bugs like 587
            if self.selCurve_List: ##
                env.history.message(redmsg("Current crystal shape creation cancelled as a different shape profile is selected. "))
                self._cancelSelection()
            self.selectionShape = newShape

    def _project2Plane(self, pt):
        """
        Project a 3d point <pt> into the plane parallel to screen and through "pov". 
        Return the projected point.
        """
        op = -self.o.pov
        np = self.o.lineOfSight

        v1 = op - pt
        v2 = dot(v1, np)*np

        vr = pt + v2
        return vr

    def _snap100Grid(self, cellOrig, bLen, p2):
        """
        Snap point <p2> to its nearest 100 surface grid point
        """
        orig3d = self._project2Plane(cellOrig)
        out = self.o.out
        sqrt2 = 1.41421356 / 2
        if abs(out[2]) > 0.5:
            rt0 = V(1, 0, 0)
            up0 = V(0,1, 0)
            right = V(sqrt2, -sqrt2, 0.0)
            up = V(sqrt2, sqrt2, 0.0)
        elif abs(out[0]) > 0.5:
            rt0 = V(0, 1, 0)
            up0 = V(0, 0, 1)
            right = V(0.0, sqrt2, -sqrt2)
            up = V(0.0, sqrt2, sqrt2)
        elif abs(out[1]) > 0.5:
            rt0 = V(0, 0, 1)
            up0 = V(1, 0, 0)
            right = V(-sqrt2, 0.0, sqrt2)
            up = V(sqrt2, 0.0, sqrt2)    

        pt1 = p2 - orig3d
        pt = V(dot(rt0, pt1), dot(up0, pt1))
        pt -= V(2 * bLen, 2 * bLen)

        pt1 = V(sqrt2 * pt[0]-sqrt2 * pt[1], sqrt2 * pt[0]+sqrt2 * pt[1])

        dx = pt1[0] / (2 * sqrt2 * bLen)
        dy = pt1[1] / (2 * sqrt2 * bLen)
        if dx > 0:
            dx += 0.5
        else:
            dx -= 0.5
        ii = int(dx)
        if dy > 0:
            dy += 0.5
        else:
            dy -= 0.5
        jj = int(dy)

        nxy = orig3d + 4 * sqrt2 * bLen * up + ii * 2 * sqrt2 * bLen * right + jj * 2 * sqrt2 * bLen * up

        return nxy

    def _snap110Grid(self, offset, p2):
        """
        Snap point <p2> to its nearest 110 surface grid point
        """
        uLen = 0.87757241
        DELTA = 0.0005

        if abs(self.o.out[1]) < DELTA: #Looking between X-Z
            if self.o.out[2] * self.o.out[0] < 0:
                vType = 0  
                right = V(1, 0, 1)
                up = V(0, 1, 0)
                rt = V(1, 0, 0)
            else: 
                vType = 2  
                if self.o.out[2] < 0:
                    right = V(-1, 0, 1)
                    up = V(0, 1, 0)
                    rt = V(0, 0, 1)
                else: 
                    right = V(1, 0, -1)
                    up = V(0, 1, 0)
                    rt = V(1, 0, 0)
        elif abs(self.o.out[0]) < DELTA: # Looking between Y-Z
            if self.o.out[1] * self.o.out[2] < 0:  
                vType = 0
                right = V(0, 1, 1)
                up = V(1, 0, 0)
                rt = V(0, 0, 1)
            else:
                vType = 2
                if self.o.out[2] > 0: 
                    right = V(0, -1, 1)
                    up = V(1, 0, 0)
                    rt = V(0, 0, 1)
                else:
                    right = V(0, 1, -1)
                    up = V(1, 0, 0)
                    rt = V(0, 1, 0)
        elif abs(self.o.out[2]) < DELTA: # Looking between X-Y
            if self.o.out[0] * self.o.out[1] < 0:
                vType = 0
                right = V(1, 1, 0)
                up = V(0, 0, 1)
                rt = (1, 0, 0)
            else:
                vType = 2
                if self.o.out[0] < 0:        
                    right = V(1, -1 , 0)
                    up = V(0, 0, 1)
                    rt = (1, 0, 0)
                else:
                    right = V(-1, 1, 0)
                    up = V(0, 0, 1)
                    rt = V(0, 1, 0)
        else: ##Sth wrong
            raise ValueError, self.o.out

        orig3d = self._project2Plane(offset)
        p2 -= orig3d
        pt = V(dot(rt, p2), dot(up, p2))

        if vType == 0:  ## projected orig-point is at the corner
            if pt[1] < uLen:
                uv1 = [[0,0], [1,1], [2, 0], [3, 1], [4, 0]]
                ij = self._findSnap4Corners(uv1, uLen, pt)
            elif pt[1] < 2 * uLen:
                if pt[0] < 2 * uLen:
                    if pt[1] < 1.5 * uLen: ij = [1, 1]
                    else: ij = [1, 2]
                else:
                    if pt[1] < 1.5 * uLen: ij = [3, 1]
                    else: ij = [3, 2]
            elif pt[1] < 3 * uLen:
                uv1 = [[0,3], [1,2], [2,3], [3, 2], [4, 3]]
                ij = self._findSnap4Corners(uv1, uLen, pt)
            else:
                if pt[1] < 3.5 * uLen: j = 3
                else: j = 4
                if pt[0] < uLen: i = 0
                elif pt[0] < 3 * uLen: i = 2
                else: i = 4
                ij = [i, j]

        elif vType == 2: ## projected orig-point is in the middle
            if pt[1] < uLen:
                if pt[1] < 0.5 * uLen: j = 0
                else: j = 1
                if pt[0] < -1 * uLen: i = -2
                elif pt[0] < uLen: i = 0
                else: i = 2
                ij = [i, j]
            elif pt[1] < 2 * uLen:
                uv1 = [[-2, 1], [-1, 2], [0, 1], [1, 2], [2, 1]]
                ij = self._findSnap4Corners(uv1, uLen, pt)
            elif pt[1] < 3 * uLen:
                if pt[1] < 2.5 * uLen: j = 2
                else: j = 3
                if pt[0] < 0: i = -1
                else: i = 1
                ij = [i, j]
            else:
                uv1 = [[-2, 4], [-1, 3], [0, 4], [1, 3], [2, 4]]
                ij = self._findSnap4Corners(uv1, uLen, pt)

        nxy = orig3d + ij[0] * uLen * right + ij[1] * uLen * up
        return nxy


    def _getNCartP2d(self, ax1, ay1, pt):
        """
        Axis <ax> and <ay> is not perpendicular, so we project pt to axis
        <ax> or <ay> by parallel to <ay> or <ax>. The returned 2d coordinates are not cartesian coordinates
        """
        ax = norm(ax1)
        ay = norm(ay1)
        try:
            lx = (ay[1] * pt[0] - ay[0] * pt[1]) / (ax[0] * ay[1] - ay[0] * ax[1])
            ly = (ax[1] * pt[0] - ax[0] * pt[1]) / (ax[1] * ay[0] - ax[0] * ay[1])
        except ZeroDivisionError:
            print " In _getNCartP2d() of BuildCrystal_Command.py, divide-by-zero detected."
            return None

        return V(lx, ly)


    def _snap111Grid(self, offset, p2):
        """
        Snap point <p2> to its nearest 111 surface grid point
        """
        DELTA = 0.00005
        uLen = 0.58504827

        sqrt6 = sqrt(6)
        orig3d = self._project2Plane(V(0, 0,0))
        p2 -= orig3d

        if (self.o.out[0] > 0 and self.o.out[1] > 0 and self.o.out[2] > 0) or \
           (self.o.out[0] < 0 and self.o.out[1] < 0 and self.o.out[2] < 0):
            axy =[V(1, 1, -2), V(-1, 2, -1),  V(-2, 1, 1), V(-1, -1, 2), V(1, -2, 1), V(2, -1, -1), V(1, 1, -2)]
        elif (self.o.out[0] < 0 and self.o.out[1] < 0 and self.o.out[2] > 0) or \
             (self.o.out[0] > 0 and self.o.out[1] > 0 and self.o.out[2] < 0):
            axy =[V(1, -2, -1), V(2, -1, 1),  V(1, 1, 2), V(-1, 2, 1), V(-2, 1, -1), V(-1, -1, -2), V(1, -2, -1)]
        elif (self.o.out[0] < 0 and self.o.out[1] > 0 and self.o.out[2] > 0) or \
             (self.o.out[0] > 0 and self.o.out[1] < 0 and self.o.out[2] < 0):
            axy =[V(2, 1, 1), V(1, 2, -1),  V(-1, 1, -2), V(-2, -1, -1), V(-1, -2, 1), V(1, -1, 2), V(2, 1, 1)]
        elif (self.o.out[0] > 0 and self.o.out[1] < 0 and self.o.out[2] > 0) or \
             (self.o.out[0] < 0 and self.o.out[1] > 0 and self.o.out[2] < 0):
            axy =[V(-1, -2, -1), V(1, -1, -2),  V(2, 1, -1), V(1, 2, 1), V(-1, 1, 2), V(-2, -1, 1), V(-1, -2, -1)]

        vlen_p2 = vlen(p2)
        if vlen_p2 < DELTA:
            ax = axy[0]
            ay = axy[1]
        else:
            for ii in range(size(axy) -1):
                cos_theta = dot(axy[ii], p2) / (vlen(axy[ii]) * vlen_p2)
                ## the 2 vectors has an angle > 60 degrees 
                if cos_theta < 0.5: continue
                cos_theta = dot(axy[ii + 1], p2) / (vlen(axy[ii + 1]) * vlen_p2)
                if cos_theta > 0.5:  
                    ax = axy[ii]
                    ay = axy[ii + 1]
                    break

        p2d = self._getNCartP2d(ax, ay, p2)

        i = intRound(p2d[0] / uLen / sqrt6)
        j = intRound(p2d[1] / uLen / sqrt6)

        nxy = orig3d + i * uLen * ax + j * uLen * ay 

        return nxy


    def _findSnap4Corners(self, uv1, uLen, pt, vLen = None):
        """
        Compute distance from point <pt> to corners and select the nearest corner.
        """
        if not vLen: vLen = uLen
        hd = 0.5 * sqrt(uLen * uLen + vLen * vLen)

        ix = int(floor(pt[0] / uLen)) - uv1[0][0]
        if ix == -1: ix = 0
        elif ix == (len(uv1) - 1): ix = len(uv1) - 2
        elif ix < -1 or ix >= len(uv1): raise ValueError, (uv1, pt, uLen, ix)

        dist = vlen(V(uv1[ix][0] * uLen, uv1[ix][1] * vLen) - pt)
        if dist < hd:
            return uv1[ix]
        else:
            return uv1[ix + 1]

    def _getPoints(self, event):
        """
        This method is used to get the points in near clipping plane and pov plane which are in line 
        with the mouse clicking point on the screen plane. Adjust these 2 points if self.snapGrid == True.
        <event> is the mouse event.
        Return a tuple of those 2 points.
        """
        p1, p2 = self.o.mousepoints(event, 0.01)
        # For each curve, the following value is constant, so it could be
        # optimized by saving it to the curve object.
        vlen_p1p2 = vlen(p1 - p2) 

        if not self.gridSnap: 
            return p1, p2
        else:
            # Snap selection point to grid point
            cellOrig, uLen = findCell(p2, self.latticeType)

            if self.whichsurf == 0:
                p2 = self._snap100Grid(cellOrig, uLen, p2)
            elif self.whichsurf == 1:
                p2 = self._snap110Grid(cellOrig, p2)
            else:
                p2 = self._snap111Grid(cellOrig, p2)

            return p2 + vlen_p1p2 * self.o.out, p2

    pass # end of class BuildCrystal_Command

# == helper functions

def hashAtomPos(pos):
    return int(dot(V(1000000, 1000,1), floor(pos * 1.2)))

# end