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|
# Copyright 2005-2008 Nanorex, Inc. See LICENSE file for details.
"""
jig_Gamess.py
@author: Mark
@version: $Id$
@copyright: 2005-2008 Nanorex, Inc. See LICENSE file for details.
"""
import sys
from model.jigs import Jig
from graphics.drawing.drawers import drawwirecube
from graphics.rendering.povray.povheader import povpoint # Fix for bug 692 Mark 050628
from analysis.GAMESS.files_gms import get_energy_from_gms_outfile, get_atompos_from_gms_outfile
from utilities.Log import redmsg, greenmsg
import foundation.env as env
from utilities.Log import redmsg
from operations.move_atoms_and_normalize_bondpoints import move_atoms_and_normalize_bondpoints
import foundation.state_utils as state_utils
from utilities.debug import print_compact_traceback
from analysis.GAMESS.GamessJob import GamessJob
from analysis.GAMESS.GamessProp import scftyp
from analysis.GAMESS.GamessProp import ecm
from analysis.GAMESS.GamessProp import pcgms_dfttyp_items
from analysis.GAMESS.GamessProp import gms_dfttyp_items
from analysis.GAMESS.GamessProp import runtyp
from analysis.GAMESS.GamessProp import mplevl
from analysis.GAMESS.GamessProp import inttyp
from analysis.GAMESS.GamessProp import pcgms_gridsize
from analysis.GAMESS.GamessProp import tf
from analysis.GAMESS.GamessProp import conv
from analysis.GAMESS.GamessProp import ncore
from analysis.GAMESS.GamessProp import gms_gridsize
from analysis.GAMESS.GamessProp import opttol
from analysis.GAMESS.GamessProp import gbasis
from analysis.GAMESS.GamessProp import contrl
from analysis.GAMESS.GamessProp import scf
from analysis.GAMESS.GamessProp import system
from analysis.GAMESS.GamessProp import mp2
from analysis.GAMESS.GamessProp import dft
from analysis.GAMESS.GamessProp import guess
from analysis.GAMESS.GamessProp import statpt
from analysis.GAMESS.GamessProp import basis
from analysis.GAMESS.GamessProp import ui
from utilities import debug_flags
from utilities.constants import magenta
from files.mmp.files_mmp_registration import MMP_RecordParser
from files.mmp.files_mmp_registration import register_MMP_RecordParser
from files.mmp.files_mmp import mmp_interp_just_for_decode_methods # for a kluge
# == GAMESS
class Gamess(Jig):
"""
A Gamess jig has a list of atoms with one or more parameter sets used to run a GAMESS calcuation.
"""
sym = "GAMESS"
icon_names = ["modeltree/gamess.png", "modeltree/gamess-hide.png"]
featurename = "GAMESS Jig" #bruce 051203
#bruce 050704 added these attrs and related methods, to make copying of this jig work properly
mutable_attrs = ('pset',)
copyable_attrs = Jig.copyable_attrs + () + mutable_attrs
# Default job parameters for a GAMESS job.
job_parms = {
'Engine':'GAMESS',
'Calculation':'',
'Description':"No comments? How about today's weather?",
'Status':'',
'Server_id':'',
'Job_id':'',
'Time':'0.0'}
# create a blank Gamess jig with the given list of atoms
def __init__(self, assy, list):
Jig.__init__(self, assy, list)
self.cancelled = False
# set default color of new gamess jig to magenta
self.color = magenta # This is the "draw" color. When selected, this will become highlighted red.
self.normcolor = magenta # This is the normal (unselected) color.
#bruce 050913 thinks self.history is no longer needed:
## self.history = env.history
#self.psets = [] # list of parms set objects [as of circa 050704, only the first of these is ever defined (thinks bruce)]
self.pset = gamessParms('Parameter Set 1')
self.gmsjob = GamessJob(Gamess.job_parms, jig=self)
## bruce 050701 removing this: self.gmsjob.edit()
self.outputfile = '' # Name of jig's most recent output file. [this attr is intentionally not copied -- bruce 050704]
def edit(self):
self.gmsjob.edit()
# it's drawn as a wire cube around each atom.
def _draw(self, glpane, dispdef):
for a in self.atoms:
# Using dispdef of the atom's chunk instead of the glpane's dispdef fixes bug 373. mark 060122.
chunk = a.molecule
dispdef = chunk.get_dispdef(glpane)
disp, rad = a.howdraw(dispdef)
# wware 060203 selected bounding box bigger, bug 756
if self.picked: rad *= 1.01
drawwirecube(self.color, a.posn(), rad)
# Write "gamess" record to POV-Ray file in the format:
# gamess(<box-center>,box-radius,<r, g, b>)
def writepov(self, file, dispdef):
if self.hidden: return
if self.is_disabled(): return
if self.picked: c = self.normcolor
else: c = self.color
for a in self.atoms:
disp, rad = a.howdraw(dispdef)
grec = "gamess(" + povpoint(a.posn()) + "," + str(rad) + ",<" + str(c[0]) + "," + str(c[1]) + "," + str(c[2]) + ">)\n"
file.write(grec)
def _getinfo(self):
return "[Object: Gamess Jig] [Name: " + str(self.name) + "] [Total Atoms: " + str(len(self.atoms)) + "] [Parameters: " + self.gms_parms_info() + "]"
def _getToolTipInfo(self): #ninad060825
"""
Return a string for display in Dynamic Tool tip
"""
attachedAtomCount = "<font color=\"#0000FF\">Total Atoms: </font>%d"%(len(self.atoms))
return str(self.name) + "<br>" + "<font color=\"#0000FF\"> Jig Type:</font>Gamess Jig"\
+ "<br>" + "<font color=\"#0000FF\"> Parameters:</font>" + self.gms_parms_info()\
+ "<br>" + str(attachedAtomCount)
def getstatistics(self, stats):
stats.ngamess += 1
def gms_parms_info(self, delimeter='/'):
"""
Return a GAMESS parms shorthand string.
"""
# This is something Damian and I discussed to quickly display the parms set for
# a Gamess jig. It is used in the header of the GAMESS INP file and in the naming of
# the new chunk made from a GAMESS optimization. It is also used to display the
# parameter info (along with the energy) when doing an energy calculation.
# Mark 050625.
d = delimeter
pset = self.pset
# SCFTYP (RHF, UHF, or ROHF)
s1 = scftyp[pset.ui.scftyp]
# Hartree-Fock (display nothing), DFT (display functional) or MP2
if ecm[pset.ui.ecm] == 'DFT':
if sys.platform == 'win32': # Windows - PC GAMESS
item = pcgms_dfttyp_items[pset.ui.dfttyp]
else: # Linux or MacOS - GAMESS
item = gms_dfttyp_items[pset.ui.dfttyp]
s2, junk = item.split(' ',1)
s2 = d + s2
elif ecm[pset.ui.ecm] == 'MP2':
s2 = d + 'MP2'
else:
s2 = ''
# Basis Set
s3 = d + pset.ui.gbasisname
# Charge
s4 = d + 'Ch' + str(pset.ui.icharg)
# Multiplicity
s5 = d + 'M' + str(pset.ui.mult + 1)
return s1 + s2 + s3 + s4 + s5
def __CM_Calculate_Energy(self):
"""
Gamess Jig context menu "Calculate Energy"
"""
self.calculate_energy()
def calculate_energy(self):
"""
Calculate energy.
"""
cmd = greenmsg("Calculate Energy: ")
errmsgs = ["GAMESS job aborted.",
"Error: GAMESS job failed."]
pset = self.pset
runtyp = pset.ui.runtyp # Save runtyp (Calculate) setting to restore it later.
pset.ui.runtyp = 0 # Energy calculation
origCalType = self.gmsjob.Calculation
self.gmsjob.Calculation = 'Energy'
self.update_gamess_parms()
# Run GAMESS job. Return value r:
# 0 = success
# 1 = job aborted
# 2 = job failed.
r = self.gmsjob.launch()
pset.ui.runtyp = runtyp # Restore to original value
self.gmsjob.Calculation = origCalType
if r: # Job was aborted or an error occurred.
msg = redmsg(errmsgs[r-1])
env.history.message( cmd + msg )
return
self.print_energy()
def __CM_Optimize_Geometry(self):
"""
Gamess Jig context menu "Optimize Geometry"
"""
self.optimize_geometry()
def optimize_geometry(self):
"""
Optimize geometry
"""
cmd = greenmsg("Optimize Geometry: ")
errmsgs = ["GAMESS job aborted.",
"Error: GAMESS job failed."]
pset = self.pset
runtyp = pset.ui.runtyp # Save runtyp (Calculate) setting to restore it later.
pset.ui.runtyp = 1 # Optimize
origCalType = self.gmsjob.Calculation
self.gmsjob.Calculation = 'Optimize'
self.update_gamess_parms()
# Run GAMESS job. Return value r:
# 0 = success
# 1 = job aborted.
# 2 = job failed.
r = self.gmsjob.launch()
pset.ui.runtyp = runtyp # Restore to original value
self.gmsjob.Calculation = origCalType
if r: # Job was aborted or an error occurred.
msg = redmsg(errmsgs[r-1])
env.history.message( cmd + msg )
return
try:
r2 = self.move_optimized_atoms()
except:
print_compact_traceback( "GamessProp.run_job(): error reading GAMESS OUT file [%s]: " % \
self.outputfile )
env.history.message( redmsg( cmd + "Internal error while inserting GAMESS geometry: " + self.outputfile) )
else:
if r2:
env.history.message(cmd + redmsg( "Atoms not adjusted."))
else:
self.assy.changed() # The file and the part are not the same.
self.print_energy() # Print the final energy from the optimize OUT file, too.
env.history.message( cmd + "Atoms adjusted.")
def __CM_Optimize_Geometry__options(self):
if Jig.is_disabled(self):
return ['disabled']
else:
return []
def __CM_Calculate_Energy__options(self):
if Jig.is_disabled(self):
return ['disabled']
else:
return []
pass
def print_energy(self):
r, final_energy_str = get_energy_from_gms_outfile(self.outputfile)
if r == 1: # GAMESS terminated abnormally.
if final_energy_str:
env.history.message(redmsg(final_energy_str + " Check if you have set the right Gamess executable file. Usually it's called gamess.??.x or ??gamess.exe."))
return
msg = "Final energy value not found. The output file is located at: " + self.outputfile
env.history.message(redmsg(msg))
elif r == 2: # The output file not exist
msg = "The output file %s doesn't exist. The reason is either that Gamess didn't run or the output file has been deleted. " % self.outputfile
env.history.message(redmsg(msg))
else: # Final energy was found.
gmstr = self.gms_parms_info()
msg = "GAMESS finished. The output file is located at: " + self.outputfile
env.history.message(msg)
msg = "Parameters: " + gmstr + ". The final energy is: " + final_energy_str + " Hartree."
env.history.message(msg)
mmp_record_name = "gamess" #bruce 050701
def move_optimized_atoms(self):
newPositions = get_atompos_from_gms_outfile( self.assy, self.outputfile, self.atoms )
# retval is either a list of atom posns or an error message string.
assert type(newPositions) in [type([]),type("")]
if type(newPositions) == type([]):
self.move_atoms(newPositions)
self.assy.changed()
self.assy.o.gl_update()
#self.assy.w.win_update()
return 0
else:
env.history.message(redmsg( newPositions))
return 1
def move_atoms(self, newPositions): # used when reading xyz files
"""
[Borrowed from movie.moveAtoms.]
Move a list of atoms to newPosition. After
all atoms moving, bond updated, update display once.
<parameter>newPosition is a list of atom absolute position,
the list order is the same as self.alist
"""
atomList = self.atoms
if len(newPositions) != len(atomList):
#bruce 050225 added some parameters to this error message
#bruce 050406 comment: but it probably never comes out, since readxyz checks this,
# so I won't bother to print it to history here. But leaving it in is good for safety.
print "move_atoms: The number of atoms from GAMESS file (%d) is not matching with that of the current model (%d)" % \
(len(newPositions), len(atomList))
return
move_atoms_and_normalize_bondpoints(atomList, newPositions)
#bruce 051221 fix a bug analogous to bug 1239 by letting this new function (containing a loop)
# replace a copy (which was right here) of the older buggy version of that loop
self.assy.o.gl_update()
return
def writemmp(self, mapping): #bruce 050701
"[extends Jig method]"
super = Jig
super.writemmp(self, mapping) # this writes the main gamess record, and some general info leaf records valid for all nodes
pset = self.pset
pset.writemmp(mapping, 0)
# This writes the pset's info, as a series of "info gamess" records which modify the last gamess jig;
# in case we ever want to extend this to permit more than one pset per jig in the mmp file,
# each of those records has a "pset index" which we pass here as 0 (and which is written using "%s").
# So if we wanted to write more psets we could say self.psets[i].writemmp(mapping, i) for each one.
return
def readmmp_info_gamess_setitem( self, key, val, interp ): #bruce 050701
"""
This is called when reading an mmp file, for each "info gamess" record
which occurs right after this node is read and no other (gamess jig) node has been read.
Key is a list of words, val a string; the entire record format
is presently [050701] "info gamess <key> = <val>", and there are exactly
two words in <key>, the "parameter set index" (presently always 0) and the "param name".
Interp is an object to help us translate references in <val>
into other objects read from the same mmp file or referred to by it.
See the calls of this or similar methods from files_mmp for the doc of interp methods.
If key is recognized, this method should set the attribute or property
it refers to to val; otherwise it must do nothing.
(An unrecognized key, even if longer than any recognized key,
is not an error. Someday it would be ok to warn about an mmp file
containing unrecognized info records or keys, but not too verbosely
(at most once per file per type of info).)
"""
if len(key) != 2 or not key[0].isdigit():
if debug_flags.atom_debug:
print "atom_debug: fyi: info gamess with unrecognized key %r (not an error)" % (key,)
return
pset_index, name = key
pset_index = int(pset_index)
# pset_index is presently always 0, but this code should work provided self.psets has an element with this index;
try:
pset = self.pset
except:
# not an error -- future mmp formats might use non-existent indices and expect readers to create new psets.
if debug_flags.atom_debug:
print "atom_debug: fyi: info gamess with non-existent pset index in key %r (not an error)" % (key,)
return
# the rest of the work should be done by the pset.
try:
self.pset.info_gamess_setitem( name, val, interp )
except:
print_compact_traceback("bug: exception (ignored) in pset.info_gamess_setitem( %r, %r, interp ): " % (name,val) )
return
pass
def own_mutable_copyable_attrs(self): #bruce 050704
"""
[overrides Node method]
"""
super = Jig
super.own_mutable_copyable_attrs( self)
for attr in self.mutable_attrs:
if attr == 'pset':
# special-case code for this attr, a list of gamessParms objects
# (those objects, and the list itself, are mutable and need to be de-shared)
val = getattr(self, attr)
#assert type(val) == type([])
newval = val.deepcopy()#for item in val]
setattr(self, attr, newval)
else:
print "bug: don't know how to copy attr %r in %r", attr, self
pass
return
def cm_duplicate(self): #bruce 050704.
"""
Make a sibling node in the MT which has the same atoms, and a copy of the params, of this jig.
"""
#e Warning: The API (used by modelTree to decide whether to offer this command) is wrong,
# and the implem should be generalized (to work on any Node or Group). Specifically,
# this should become a Node method which always works (whether or not it's advisable to use it);
# then the MT cmenu should dim it if some other method (which might depend on more than just the class)
# says it's not advisable to use it.
# I think it's advisable only on a Gamess jig, and on a chunk,
# and maybe on a Group -- but what to do about contained jigs in a Group for which
# some but not all atoms are being duplicated, or even other jigs in the Group, is a
# design question, and it might turn out to be too ambiguous to safely offer it at all
# for a Group with jigs in it.
# Some code taken from Jig.copy_full_in_mapping and Jig._copy_fixup_at_end.
copy = self.__class__( self.assy, self.atoms[:] )
orig = self
orig.copy_copyable_attrs_to(copy) # replaces .name set by __init__
copy.name = copy.name + "-copy" #e could improve
copy.own_mutable_copyable_attrs() # eliminate unwanted sharing of mutable copyable_attrs
if orig.picked:
self.color = self.normcolor
orig.addsibling(copy)
if copy.part is None: #bruce 050707 see if this is enough to fix bug 755
self.assy.update_parts()
env.history.message( "Made duplicate Gamess jig on same atoms: [%s]" % copy.name )
# note: the wire cubes from multiple jigs on the sme atoms get overdrawn,
# which will mess up the selection coloring of those wirecubes
# since the order of drawing them is unrelated to which one is selected
# (and since the OpenGL behavior seems a bit unpredictable anyway).
##e Should fix this to only draw one wirecube, of the "maximal color", I guess...
self.assy.w.win_update() # MT and glpane both might need update
return
#def set_disabled_by_user_choice(self, val):
# """Called when users disable/enable the jig"""
# self.gmsjob.edit_cntl.run_job_btn.setEnabled(not val)
# Jig.set_disabled_by_user_choice(self, val)
def is_disabled(self):
"""
Which is called when model tree is updated?
"""
val = Jig.is_disabled(self)
self.gmsjob.edit_cntl.run_job_btn.setEnabled(not val)
return val
def update_gamess_parms(self):
"""
Update the GAMESS parameter set values using the settings in the UI object.
"""
# $CONTRL group ###########################################
# Parms Values
self.pset.contrl.runtyp = runtyp[self.pset.ui.runtyp] # RUNTYP
self.pset.contrl.scftyp = scftyp[self.pset.ui.scftyp] # SCFTYP
self.pset.contrl.icharg = str(self.pset.ui.icharg) # ICHARG
self.pset.contrl.mult = str(self.pset.ui.mult + 1) # MULT
self.pset.contrl.mplevl = mplevl[self.pset.ui.ecm] # MPLEVL
self.pset.contrl.inttyp = inttyp[self.pset.ui.ecm] # INTTYP
self.pset.contrl.maxit = self.pset.ui.iterations # Iterations
# ICUT and QMTTOL
#s = str(self.gbasis_combox.currentText())
m = self.pset.ui.gbasisname.count('+') # If there is a plus sign in the basis set name, we have "diffuse orbitals"
if m: # We have diffuse orbitals
self.pset.contrl.icut = 11
if self.gmsjob.server.engine != 'PC GAMESS': # PC GAMESS does not support QMTTOL. Mark 052105
self.pset.contrl.qmttol = '3.0E-6'
else:
self.pset.contrl.qmttol = None
else: # No diffuse orbitals
self.pset.contrl.icut = 9
if self.gmsjob.server.engine == 'GAMESS':
self.pset.contrl.qmttol = '1.0E-6'
else:
self.pset.contrl.qmttol = None # PC GAMESS does not support QMTTOL. Mark 052105
# DFTTYP (PC GAMESS only)
# For PC GAMESS, the DFTTYP keyword is included in the CONTRL section, not the $DFT group.
if self.gmsjob.server.engine == 'PC GAMESS':
if ecm[self.pset.ui.ecm] == 'DFT':
item = pcgms_dfttyp_items[self.pset.ui.dfttyp] # Item's full text, including the '(xxx)'
self.pset.contrl.dfttyp, junk = item.split(' ',1) # DFTTYPE, removing the '(xxx)'.
self.pset.dft.nrad = pcgms_gridsize[self.pset.ui.gridsize] # Grid Size parameters
else: # None or MP2
self.pset.contrl.dfttyp = 0
self.pset.dft.nrad = 0
# $SCF group ###########################################
self.pset.scf.extrap = tf[self.pset.ui.extrap] # EXTRAP
self.pset.scf.dirscf = tf[self.pset.ui.dirscf] # DIRSCF
self.pset.scf.damp = tf[self.pset.ui.damp] # DAMP
self.pset.scf.diis = tf[self.pset.ui.diis] # DIIS
self.pset.scf.shift = tf[self.pset.ui.shift] # SHIFT
self.pset.scf.soscf = tf[self.pset.ui.soscf] # SOSCF
self.pset.scf.rstrct = tf[self.pset.ui.rstrct] # RSTRCT
# CONV (GAMESS) or
# NCONV (PC GAMESS)
if self.gmsjob.server.engine == 'GAMESS':
self.pset.scf.conv = conv[self.pset.ui.conv] # CONV (GAMESS)
self.pset.scf.nconv = 0 # Turn off NCONV
else: # PC GAMESS
self.pset.scf.nconv = conv[self.pset.ui.conv] # NCONV (PC GAMESS)
self.pset.scf.conv = 0 # Turn off CONV
# $SYSTEM group ###########################################
self.pset.system.timlin = 1000 # Time limit in minutes
self.pset.system.memory = self.pset.ui.memory * 1000000
# $MP2 group ###########################################
self.pset.mp2.ncore = ncore[self.pset.ui.ncore]
# $DFT group ###########################################
# The DFT section record is supported in GAMESS only.
if self.gmsjob.server.engine == 'GAMESS':
if ecm[self.pset.ui.ecm] == 'DFT':
item = gms_dfttyp_items[self.pset.ui.dfttyp]
self.pset.dft.dfttyp, junk = item.split(' ',1) # DFTTYP in $CONTRL
self.pset.dft.nrad = gms_gridsize[self.pset.ui.gridsize] # Grid Size parameters
else: # None or MP2
self.pset.dft.dfttyp = 'NONE'
self.pset.dft.nrad = 0
# $GUESS group ###########################################
# $STATPT group ###########################################
if runtyp[self.pset.ui.runtyp] == 'optimize':
self.pset.statpt.opttol = float(opttol[self.pset.ui.rmsdconv])
else:
self.pset.statpt.opttol = None
# $BASIS group ###########################################
if ecm[self.pset.ui.ecm] == 'None':
self.pset.basis.gbasis = gbasis[self.pset.ui.gbasis] # GBASIS
else:
self.pset.basis.gbasis = gbasis[self.pset.ui.gbasis + 2] # GBASIS
return
pass # end of class Gamess
# ==
class gamessParms(state_utils.DataMixin): #bruce 060306 added superclass
def __init__(self, name):
"""
A GAMESS parameter set contains all the parameters for a Gamess Jig.
The ui ctlRec object is the "master". From it, all the other ctlRec objects
have their parms set/reset, in GamessProp._save_parms(), each time the user
selects "Save and Run" or "Save". The reason for this has to do with
the fact that there is not a one-to-one relationship between UI settings (in the
Gamess Jig Properties dialog) and the parameters written to the GAMESS
input file. There are all sorts of strange combinations and permutations
between the UI settings and what the GAMESS input file parameters end up being.
This is also why it is very difficult (but not impossible) to go from a raw GAMESS
input file to the proper UI settings in the Gamess Jig Properties dialog.
Many parameters have a value for the ui object and another value in one of
the other ctlRec objects. The ui object is used to setup the UI and
read/write parms to/from the MMP file. The values for the other
ctlRec objects are set (and only important) when writing the GAMESS input file.
"""
self.name = name or "" # Parms set name, assumed to be a string by some code
self.ui = ctlRec('UI', ui) # "Master" ui object.
self.contrl = ctlRec('CONTRL',contrl) # $CONTRL group object
self.scf = ctlRec('SCF',scf) # $SCF group object
self.system = ctlRec('SYSTEM',system) # $SYSTEM group object
self.mp2 = ctlRec('MP2',mp2) # $MP2 group object
self.dft = ctlRec('DFT',dft) # $DFT group object
self.guess = ctlRec('GUESS',guess) # $GUESS group object
self.statpt = ctlRec('STATPT',statpt) # $STATPT group object
self.basis = ctlRec('BASIS',basis) # $BASIS group object
def prin1(self, f=None):
"""
Write all parms to input file
"""
self.contrl.prin1(f)
self.scf.prin1(f)
self.system.prin1(f)
self.mp2.prin1(f)
self.dft.prin1(f)
self.guess.prin1(f)
self.statpt.prin1(f)
# self.force.prin1()
self.basis.prin1(f)
def param_names_and_valstrings(self, canonical = False): #bruce 050701; extended by Mark 050704 to return the proper set of params
"""
Return a list of pairs of (<param name>, <param value printable by %s>) for all
gamess params we want to write to an mmp file from this set, sorted by <param name>.
These names and value-strings need to be recognized and decoded by the
info_gamess_setitem method of this class, and they need to strictly follow certain rules
documented in comments in the self.writemmp() method.
"""
# Note: If we implement a "duplicate" context menu command for gamess jigs,
# it should work by generating this same set of items, and feeding them to that
# same info_gamess_setitem method (or an appropriate subroutine it calls)
# of the new jig being made as a copy.
# [Since that was written, we did it differently (see cm_duplicate); we should
# review someday whether this advice is obsolete or should have been taken. -- bruce 060307]
return self.ui.get_mmp_parms(canonical = canonical)
def deepcopy(self, alter_name = True): #bruce 051003 added alter_name, but I don't know if passing False is ever legal. ###@@@
#bruce 050704; don't know whether this is complete [needs review by Mark; is it ok it only sets .ui?]
"""
Make a copy of self (a gamessParms object), which shares no mutable state with self.
(Used to copy a Gamess Jig containing self.)
"""
if alter_name:
newname = self.name + " copy"
# copy needs a different name #e could improve this -- see the code used to rename chunk copies
else:
newname = self.name
new = self.__class__(newname)
interp = mmp_interp_just_for_decode_methods() #kluge
for name, valstring in self.param_names_and_valstrings():
valstring = "%s" % (valstring,)
valstring = valstring.strip()
# we're too lazy to also check whether valstring is multiline or too long, like writemmp does;
# result of this is only that some bugs will show up in writemmp but not in deepcopy (used to copy this kind of jig).
new.info_gamess_setitem( name, valstring, interp, error_if_name_not_known = True )
return new
# override abstract method of DataMixin
def _copyOfObject(self): #bruce 051003, for use by state_utils.copy_val
return self.deepcopy(alter_name = False) ###k I'm not sure alter_name = False can ever be legal,
# or (if it can be) whether it's good here. I think Mark or I should review this,
# and we should not change the code to rely on copy_val alone on this object
# (i.e. we should not remove the mutable_attr decl for pset and the related code that calls deepcopy directly)
# until that's reviewed. [bruce 051003]
# override abstract method of DataMixin
def __eq__(self, other): #bruce 060306-08 for Undo bug 1616
# note: defining __eq__ is sufficient, but only because we inherit
# from DataMixin, which defines __ne__ based on __eq__
if other.__class__ is not self.__class__:
return False
return self.param_names_and_valstrings(canonical = True) == other.param_names_and_valstrings(canonical = True)
# without canonical = True, self has 0/1 where other has False/True, which caused first try of __eq__ to not fix bug 1616.
def writemmp(self, mapping, pset_index): #bruce 050701
mapping.write("# gamess parameter set %s for preceding jig\n" % pset_index)
# you can write any comment starting "# " into an mmp file (if length < 512).
# You always have to explicitly write the newline at the end (when using mapping.write).
# But this is not for comments which need to be read back in and shown in the params dialog!
# Those need to be string-valued params (and not contain newlines, or encode those if they do).
items = self.param_names_and_valstrings()
# Rules for these name/valstring pairs [bruce 050701]:
# param names must not contain whitespace.
# valstrings must not start or end with whitespace, or contain newlines, but they can contain blanks or tabs.
# (if you need to write comments that might contain newlines, these must be encoded somehow as non-newlines.)
# it's ok to append comments "# ..." to valstrings, but only if these are noticed and stripped by the parsing methods
# you also write.
# entire line must be <512 chars in length (this limit applies to any line in any mmp file).
# if valstring might be too long, you have to truncate it or split it into more than one valstring.
for name, valstring in items:
assert type(name) == type("")
assert name and (' ' not in name) and len(name.split()) == 1 and name.strip() == name, "illegal param name %r" % name
# some of these checks are redundant
valstring = "%s" % (valstring,)
# the next bit of code is just to work around bugs in valstrings without completely failing to write them.
valstring = valstring.strip() # the reader does this, so we might as well not fool ourselves and do it now
if '\n' in valstring:
print "error: multiline valstring in gamess writemmp. workaround: writing only the first line."
valstring = valstring.split('\n',1)[0]
valstring = valstring.strip()
line = "info gamess %s %s = %s\n" % (pset_index, name, valstring)
if len(line) > 511:
msg = "can't write this mmp line (too long for mmp format): " + line
#bruce 050913 comment: this restriction might no longer be valid for sim executables as of a few days ago
print msg
env.history.message( redmsg( "Error: " + msg) )
mapping.write("# didn't write too-long valstring for info gamess %s %s = ...\n" % (pset_index, name))
else:
mapping.write(line)
mapping.write("# end of gamess parameter set %s\n" % pset_index)
return
boolparms = ('damp', 'diis', 'dirscf', 'extrap', 'ncore', 'rstrct', 'shift', 'soscf' )
# these MUST MATCH info_gamess_setitem uses of decode_bool [bruce 060307, to help with bug 1616]
def info_gamess_setitem(self, name, val, interp, error_if_name_not_known = False):
#bruce 050701; extended by Mark 050704 to read and set the actual params; bruce 050704 added error_if_name_not_known
"""
This must set the parameter in self with the given name
to the value encoded by the string val
(read from an mmp file from which this parameter set and its gamess jig is being read).
If it doesn't recognize name or can't parse val,
it should do nothing (except possibly print a message if atom_debug is set),
unless error_if_name_not_known is true, in which case it should print an error message reporting a bug.
(If it's too tedious to avoid exceptions in parsing val,
change the caller (which already ignores those exceptions, but always prints a message calling them bugs)
to classify those exceptions as not being bugs (and to only print a message when atom_debug is set).
[See also the docstring of Gamess.readmmp_info_gamess_setitem, which calls this.]
"""
if name == 'comment': # Description/Comment
self.ui.comment = val
elif name == 'conv': # Density and Energy Convergence (1-4)
p = interp.decode_int(val)
if p is not None:
self.ui.conv = p
elif name == 'damp': # DAMP
p = interp.decode_bool(val) # if you add, remove, or rename decode_bool params here, you must also fix boolparms above
if p is not None:
self.ui.damp = p
elif name == 'dfttyp': # DFT Functional Type
p = interp.decode_int(val)
if p is not None:
self.ui.dfttyp = p
elif name == 'diis': # DIIS
p = interp.decode_bool(val)
if p is not None:
self.ui.diis = p
elif name == 'dirscf': # DIRSCF
p = interp.decode_bool(val)
if p is not None:
self.ui.dirscf = p
elif name == 'ecm': # emc = None (0), DFT (1) or MP2 (2)
p = interp.decode_int(val)
if p is not None:
self.ui.ecm = p
elif name == 'extrap': # EXTRAP
p = interp.decode_bool(val)
if p is not None:
self.ui.extrap = p
elif name == 'gbasis': # Basis Set Id
p = interp.decode_int(val)
if p is not None:
self.ui.gbasis = p
elif name == 'gbasisname': # Basis Set Name
self.ui.gbasisname = val
elif name == 'gridsize': # Grid Size
p = interp.decode_int(val)
if p is not None:
self.ui.gridsize = p
elif name == 'icharg': # Charge
p = interp.decode_int(val)
if p is not None:
self.ui.icharg = p
elif name == 'iterations': # Iterations
p = interp.decode_int(val)
if p is not None:
self.ui.iterations = p
elif name == 'memory': # System Memory
p = interp.decode_int(val)
if p is not None:
self.ui.memory = p
elif name == 'mult': # Multiplicity
p = interp.decode_int(val)
if p is not None:
self.ui.mult = p
elif name == 'ncore': # Include core electrons
p = interp.decode_bool(val)
if p is not None:
self.ui.ncore = p
elif name == 'rmsdconv': # RMSD convergence (1-4)
p = interp.decode_int(val)
if p is not None:
self.ui.rmsdconv = p
elif name == 'rstrct': # RSTRCT
p = interp.decode_bool(val)
if p is not None:
self.ui.rstrct = p
elif name == 'runtyp': # RUNTYP = Energy (0), or Optimize (1)
p = interp.decode_int(val)
if p is not None:
self.ui.runtyp = p
elif name == 'scftyp': # SCFTYP = RHF (0), UHF (1), or ROHF (2)
p = interp.decode_int(val)
if p is not None:
self.ui.scftyp = p
elif name == 'shift': # SHIFT
p = interp.decode_bool(val)
if p is not None:
self.ui.shift = p
elif name == 'soscf': # SOSCF
p = interp.decode_bool(val)
if p is not None:
self.ui.soscf = p
# Unused - keeping them for examples.
# Mark 050603
elif name == 'param2':
self.param2 = val.split() # always legal for strings
elif name == 'param3':
p3 = interp.decode_int(val) # use this method for int-valued params
if p3 is not None:
self.param3 = p3
# otherwise it was a val we don't recognize as an int; not an error
# (since the mmp file format might be extended to permit it),
# but a debug message was printed if atom_debug is set.
elif name == 'param4':
p4 = interp.decode_bool(val) # use this method for boolean-valued params
# (they can be written as 0, 1, False, True, or in a few other forms)
if p4 is not None:
self.param4 = p4
else:
if error_if_name_not_known:
#bruce 050704, only correct when this method is used internally to copy an object of this class
print "error: unrecognized parameter name %r in info_gamess_setitem" % (name,)
elif debug_flags.atom_debug:
print "atom_debug: fyi: info gamess with unrecognized parameter name %r (not an error)" % (name,)
# this is not an error, since old code might read newer mmp files which know about more gamess params;
# it's better (in general) to ignore those than for this to make it impossible to read the mmp file.
# If non-debug warnings were added, that might be ok in this case since not many lines per file will trigger them.
return # from info_gamess_setitem
pass # end of class gamessParms
# ==
_boolparms = {} # used in ctlRec [bruce 060308]
for p in gamessParms.boolparms:
_boolparms[p] = None
class ctlRec:
def __init__(self, name, parms):
self.name = name
self.parms = parms.keys()
self.parms.sort() # Sort parms.
# WARNING: Bugs will be caused if any of ctlRec's own methods or
# instance variables had the same name as any of the parameter ('k') values.
for k in self.parms:
self.__dict__[k] = parms[k]
def prin1(self, f):
"""
Write parms group to input file
"""
f.write (" $" + self.name + ' ')
col = len(self.name) + 3
for k in self.parms:
if not self.__dict__[k]: continue # Do not print null parms.
phrase = k + '=' + str(self.__dict__[k])
col += 1 + len(phrase)
if col > 70:
col = len(phrase)
f.write ('\n')
f.write (phrase + ' ')
f.write('$END\n')
def get_mmp_parms(self, canonical = False):
"""
Return a list of pairs (parmname, str(parmvalue)) of all the Gamess jig parms
(and str() of their values) to be stored in the MMP file, sorted by parm name.
If option canonical = True, canonicalize the values for comparison
(i.e. use "False" and "True" rather than "0" and "1", for all booleans).
WARNING: This option is only reviewed for correctness in the instance of this class
stored in the .ui attribute of its gamesParms object.
"""
#bruce 060308 added canonical option, to help fix bug 1616
#bruce 060307 revised docstring to fit code (added str())
items = []
for p in self.parms: # note: self.parms is already sorted [bruce 060307 comment]
val = self.__dict__[p]
if canonical and p in _boolparms:
val = not not val
items.append((p, str(val)))
return items
pass # end of class ctlRec
# ==
class _MMP_RecordParser_for_Gamess( MMP_RecordParser): #bruce 071023
"""
Read the first line of the MMP record for a Gamess Jig.
(Subsequent lines are "info records" which are
read separately and interpreted by methods in the new
Gamess object created by our read_record method.)
"""
def read_record(self, card): #bruce 050701
constructor = Gamess
jig = self.read_new_jig(card, constructor)
# note: this includes a call of self.addmember
# to add the new jig into the model
# for interpreting "info gamess" records:
self.set_info_object('gamess', jig)
return
pass
def register_MMP_RecordParser_for_Gamess():
"""
[call this during init, before reading any mmp files]
"""
register_MMP_RecordParser( 'gamess', _MMP_RecordParser_for_Gamess )
return
# end
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