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path: root/cad/src/graphics/drawing/GLSphereBuffer.py
AgeCommit message (Expand)AuthorFilesLines
2009-03-09turn off UNIFORM_XFORMS again; this time don't reference transform_id shader ...Bruce Smith1-1/+2
2009-03-06Temporary fix for shader mouseover-picking on Windows, where the last byte of...Russell D. Fish1-1/+3
2009-03-04remove the last import cycle related to drawing_globalsBruce Smith1-4/+4
2009-03-04giant refactoring/cleanup of GL globals and prefs, initial cutBruce Smith1-21/+9
2009-03-03partly refactor shader prefs; permit spheres off while cylinders on; call cyl...Bruce Smith1-2/+2
2009-02-24refactoring; use Chunk as TransformControl in main displist; related bugfixesBruce Smith1-1/+22
2009-01-19Add GLCylinderBuffer to manage cylinder primitives.Russell D. Fish1-4/+6
2008-12-29Finished implementing the halo drawing-style in the sphere shaders. Halo sca...Russell D. Fish1-4/+15
2008-11-30Initial support for mouseover picking and hover-highlighting of shader spheres.Russell D. Fish1-3/+3
2008-11-27Checkpoint current graphics work so Bruce can use it in his testing.Russell D. Fish1-9/+25
2008-10-18Sphere shaders in DrawingSet now working through test case 8.1Russell D. Fish1-2/+2
2008-10-03ColorSorter.py: Added a 'spheres' primitive ID list to CSDL and fleshed out ...Russell D. Fish1-0/+105