Age | Commit message (Expand) | Author | Files | Lines |
2009-03-09 | turn off UNIFORM_XFORMS again; this time don't reference transform_id shader ... | Bruce Smith | 1 | -1/+2 |
2009-03-06 | Temporary fix for shader mouseover-picking on Windows, where the last byte of... | Russell D. Fish | 1 | -1/+3 |
2009-03-04 | remove the last import cycle related to drawing_globals | Bruce Smith | 1 | -4/+4 |
2009-03-04 | giant refactoring/cleanup of GL globals and prefs, initial cut | Bruce Smith | 1 | -21/+9 |
2009-03-03 | partly refactor shader prefs; permit spheres off while cylinders on; call cyl... | Bruce Smith | 1 | -2/+2 |
2009-02-24 | refactoring; use Chunk as TransformControl in main displist; related bugfixes | Bruce Smith | 1 | -1/+22 |
2009-01-19 | Add GLCylinderBuffer to manage cylinder primitives. | Russell D. Fish | 1 | -4/+6 |
2008-12-29 | Finished implementing the halo drawing-style in the sphere shaders. Halo sca... | Russell D. Fish | 1 | -4/+15 |
2008-11-30 | Initial support for mouseover picking and hover-highlighting of shader spheres. | Russell D. Fish | 1 | -3/+3 |
2008-11-27 | Checkpoint current graphics work so Bruce can use it in his testing. | Russell D. Fish | 1 | -9/+25 |
2008-10-18 | Sphere shaders in DrawingSet now working through test case 8.1 | Russell D. Fish | 1 | -2/+2 |
2008-10-03 | ColorSorter.py: Added a 'spheres' primitive ID list to CSDL and fleshed out ... | Russell D. Fish | 1 | -0/+105 |