summaryrefslogtreecommitdiff
path: root/src/hal/user_comps/vismach/scaragui.py
blob: 23ebfec299beddfc8740976756590f4b5480102e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
#!/usr/bin/python2.4
#    Copyright 2007 John Kasunich and Jeff Epler
#
#    This program is free software; you can redistribute it and/or modify
#    it under the terms of the GNU General Public License as published by
#    the Free Software Foundation; either version 2 of the License, or
#    (at your option) any later version.
#
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU General Public License for more details.
#
#    You should have received a copy of the GNU General Public License
#    along with this program; if not, write to the Free Software
#    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA


from vismach import *
import hal
import math
import sys

c = hal.component("scaragui")
c.newpin("joint0", hal.HAL_FLOAT, hal.HAL_IN)
c.newpin("joint1", hal.HAL_FLOAT, hal.HAL_IN)
c.newpin("joint2", hal.HAL_FLOAT, hal.HAL_IN)
c.newpin("joint3", hal.HAL_FLOAT, hal.HAL_IN)
c.newpin("joint4", hal.HAL_FLOAT, hal.HAL_IN)
c.newpin("joint5", hal.HAL_FLOAT, hal.HAL_IN)
c.ready()

# parameters that define the geometry see scarakins.c for definitions these
# numbers match the defaults there, and will need to be changed or specified on
# the commandline if you are not using the defaults.

d1 =  490.0
d2 =  340.0
d3 =   50.0
d4 =  250.0
d5 =   50.0
d6 =   50.0
j3min =  40.0
j3max = 270.0

for setting in sys.argv[1:]: exec setting

# calculate a bunch of other dimensions that are used
# to scale the model of the machine
# most of these scale factors are arbitrary, to give
# a nicely proportioned machine.  If you know specifics
# for the machine you are modeling, feel free to change
# these numbers

tool_len = math.sqrt(d5*d5+d6*d6)	# don't change
tool_dia = tool_len / 6.0
# diameters of the arms
l1_dia = d2 / 5.0
l2_dia = d4 / 5.0
l3_dia = l2_dia * 0.8
# diameters of the "lumps" at the joints
j0_dia = l1_dia * 1.5
j1_dia = max(l1_dia * 1.25, l2_dia * 1.5)
j2_dia = l2_dia * 1.25

# other dims
j0_hi = l1_dia * 1.2
j1_hi1 = l1_dia * 1.1
j1_hi2 = l2_dia * 1.2
j2_hi = l2_dia * 1.3

# don't change these
tool_angle = math.degrees(math.atan2(d6,d5))
tool_radius = tool_dia / 2.0
l1_rad = l1_dia / 2.0
l2_rad = l2_dia / 2.0
l3_len = j3max + j2_hi * 0.7
l3_rad = l3_dia / 2.0
j0_hi = j0_hi / 2.0
j0_rad = j0_dia / 2.0
j1_hi1 = j1_hi1 / 2.0
j1_hi2 = j1_hi2 / 2.0
j1_rad = j1_dia / 2.0
j2_hi = j2_hi / 2.0
j2_rad = j2_dia / 2.0

size = max(d1+d3+l3_len,d2+d4+d6)

# tool - cylinder with a point, and a ball to hide the blunt back end
# the origin starts out at the tool tip, and we want to capture this
# "tooltip" coordinate system
tooltip = Capture()
tool = Collection([
	tooltip,
	Sphere(0.0, 0.0, tool_len, tool_dia),
	CylinderZ(tool_len, tool_radius, tool_dia, tool_radius),
	CylinderZ(tool_dia, tool_radius, 0.0, 0.0)])
# translate so origin is at base of tool, not the tip
tool = Translate([tool],0.0,0.0,-tool_len)	
# the tool might not be pointing straight down
tool = Rotate([tool],tool_angle,0.0,-1.0,0.0)
# make joint 3 rotate
tool = HalRotate([tool],c,"joint3",1,0,0,1)

link3 = CylinderZ(0.0, l3_rad, l3_len, l3_rad)
# attach tool to end
link3 = Collection([tool,link3])
# make joint 2 go up and down
link3 = HalTranslate([link3],c,"joint2",0,0,-1)

# outer arm
# start with link3 and the cylinder it slides in
link2 = Collection([
	link3,
	CylinderZ(-j2_hi, j2_rad, j2_hi, j2_rad)])
# move to end of arm
link2 = Translate([link2], d4, 0.0, 0.0)
# add the arm itself
link2 = Collection([
	link2,
	CylinderX(d4, l2_rad, 1.5*j1_rad, l2_rad)])
# the joint gets interesting, because link2 can be above or below link1
if d3 > 0:
    flip = 1
else:
    flip = -1
# add the joint
link2 = Collection([
	link2,
	Box(1.5*j1_rad, -0.9*j1_rad, -j1_hi2, 1.15*j1_rad, 0.9*j1_rad, j1_hi2),
	Box(1.15*j1_rad, -0.9*j1_rad, -0.4*d3, 0.0, 0.9*j1_rad, flip*j1_hi2),
	CylinderZ(-0.4*d3, j1_rad, flip*1.2*j1_hi2, j1_rad)])
# make the joint work
link2 = HalRotate([link2],c,"joint1",1,0,0,1)

# inner arm
# the outer arm and the joint
link1 = Collection([
	Translate([link2],0.0,0.0,d3),
	Box(-1.5*j1_rad, -0.9*j1_rad, -j1_hi1, -1.15*j1_rad, 0.9*j1_rad, j1_hi1),
	Box(-1.15*j1_rad, -0.9*j1_rad, 0.4*d3, 0.0, 0.9*j1_rad, -flip*j1_hi1),
	CylinderZ(0.4*d3, j1_rad, flip*-1.2*j1_hi1, j1_rad),
	CylinderZ(0.6*d3, 0.8*j1_rad, 0.4*d3, 0.8*j1_rad)])
# move to end of arm
link1 = Translate([link1], d2, 0.0, 0.0)
# add the arm itself, and the inner joint
link1 = Collection([
	link1,
	CylinderX(d2-1.5*j1_rad, l1_rad, 1.5*j0_rad, l1_rad),
	Box(1.5*j0_rad, -0.9*j0_rad, -j0_hi, 0.0, 0.9*j0_rad, j0_hi),
	CylinderZ(-1.2*j0_hi, j0_rad, 1.2*j0_hi, j0_rad)])
# make the joint work
link1 = HalRotate([link1],c,"joint0",1,0,0,1)

#stationary base
link0 = Collection([
	CylinderZ(d1-j0_hi, 0.8*j0_rad, d1-1.5*j0_hi, 0.8*j0_rad),
	CylinderZ(d1-1.5*j0_hi, 0.8*j0_rad, 0.07*d1, 1.3*j0_rad),
	CylinderZ(0.07*d1, 2.0*j0_rad, 0.0, 2.0*j0_rad)])
# slap the arm on top
link0 = Collection([
	link0,
	Translate([link1],0,0,d1)])

# add a floor
floor = Box(-0.5*size,-0.5*size,-0.02*size,0.5*size,0.5*size,0.0)

# and a table for the workpiece - define in workpiece coords
reach = d2+d4-d6
table_height = d1+d3-j3max-d5
work = Capture()
table = Collection([
	work,
	Box(-0.35*reach,-0.5*reach, -0.1*d1, 0.35*reach, 0.5*reach, 0.0)])

# make the table moveable (tilting)
table = HalRotate([table],c,"joint4",1,0,1,0)
table = HalRotate([table],c,"joint5",1,1,0,0)

# put the table into its proper place
table = Translate([table],0.5*reach,0.0,table_height)

model = Collection([link0, floor, table])

main(model, tooltip, work, size)