From: GBurch1@aol.com
Date: Mon Jul 26 1999 - 06:28:39 MDT
In a message dated 99-07-26 00:15:19 EDT, eugene.leitl@lrz.uni-muenchen.de
(Eugene Leitl) wrote:
> I believe the fastest way to gain an intuitive understanding for
> orbital mechanics is to write an interactive Newtonian/gravitation
> simulator, and then just fumble with system parameters.
I did this (while I was in law school just to stay sane)! I found the core
BASIC code for a gravity simulator in Astronomy magazine some time in the mid
80s and translated it into Apple BASIC for my old steam-powered Apple IIe.
Then I built an interface that let me tweak the paramters. I spent dozens of
hours playing with it learned a lot . . .
. . . self-confessed math dummy . . .
Greg Burch <GBurch1@aol.com>----<gburch@lockeliddell.com>
Attorney ::: Vice President, Extropy Institute ::: Wilderness Guide
http://users.aol.com/gburch1 -or- http://members.aol.com/gburch1
"Civilization is protest against nature;
progress requires us to take control of evolution."
-- Thomas Huxley
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