From: Aragorn (aragorn@digerati.co.za)
Date: Tue Dec 04 2001 - 02:12:43 MST
what exactly is chaotic synthesis?
-----Original Message-----
From: JERTEMP711@aol.com [mailto:JERTEMP711@aol.com]
Sent: 04 December 2001 09:23 AM
To: extropians@extropy.org
Subject: Re: music query
In a message dated 12/3/2001 4:43:45 PM Pacific Standard Time,
jamesr@best.com writes:
With specific regard to chaotic and granular synthesis, I don't think these
will ever be anything other than a minor curiosity for two reasons. First,
it is intrinsically difficult for the artist to control the sound with these
methods, which makes for a very poor canvas for the artist to express
themselves. Second, the entire spectrum of textures and sounds can be
created using synthesis methods that are far more artist friendly (i.e.
sample playback, subtractive, additive, frequency modulation, wave table,
phase distortion, physical modeling, vector, etc and any combination thereof
with a healthy dose of modulation routings for good measure).
***I would like to add for the record that realtime granular synthesis
systems have been developed since 1973 in Vancouver by Barry Truax. His
graduate students are making very user-friendly and fun granular synthesis
plug-ins and programs. Many software architectures for audio now have
plug--ins that at least mimic the timbral aspects and interest of granular
synthesis.
This archive was generated by hypermail 2.1.5 : Sat Nov 02 2002 - 08:12:22 MST