Re: Emulation vs. Simulation

From: Robert J. Bradbury (bradbury@aeiveos.com)
Date: Tue Mar 27 2001 - 05:20:09 MST


On Tue, 27 Mar 2001, Eugene Leitl wrote:

> Of course it would be conscious, the problem is that it would be rather
> large. Ridiculously large, in fact.

Oh come on. Use (American) football as a metaphor for human behavior.
If you want to instantiate *all* of the possible states and
responses, I would agree that it gets very large. But you can
sharply constrain this with range-constrained lookup tables,
e.g. "if player X goes left from 5-10 yards" then I block "here".

We will call these "smoke alarm" 'consciousness' level based
lookup tables. E.g. if the inputs are outside of some range
then you do nothing. If the inputs are within a precise
range (or exceed some threshold) then you have a very precise
respose to execute.

I would argue that most human behavior is driven off of these
types of tables and is therefore rarely 'conscious'. (But
note that I've predicted in other messages that 'consciousness',
as generally currently regarded is highly overrated.)

Robert



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