[p2p-research] Cybernetics the missing piece for partnership state and steady state economy?
Paul D. Fernhout
pdfernhout at kurtz-fernhout.com
Fri Sep 18 19:14:55 CEST 2009
Michel Bauwens wrote:
> Here's my intuition:
>
> - central planning is mostly dead
That's certainly true in the extreme in general (with the demise of the USSR
which epitomized that).
http://en.wikipedia.org/wiki/Planned_economy
But with that said, as Manuel de Landa points out, any real system is a mix
of hierarchy and meshwork. So, for example, China has more that a billion
people organized in some mix of central planning and market economies right now:
http://en.wikipedia.org/wiki/Mixed_economies
So, trying to stretch the point, there are (guessing) only 500 or so really
big companies (IBM, GE, Disney, ConAgra, etc.)
"Global 500: Our annual ranking of the world's largest corporations"
http://money.cnn.com/magazines/fortune/global500/2009/
that have major impacts on the kind of energy we use, the kind of computers
we use, the kind of food we eat, the kind of media we watch, what medicines
we have, the cars we drive, and so on. Not 100% of everything (there are
small companies too, and university and independent and government
research), of course. But these big firms shape a big chunk of day-to-day
life for most people (in the USA at least) by being gatekeepers to what gets
mass produced. In effect, they constitute a central planning framework, with
a few thought leaders in every area, even if it is more an oligarchy and
plutocracy and cartels than something like a monarchy.
But, in some ways, how is this different than, say, fifty departments in the
USSR central planning office each with ten bureaucrats sitting around a table?
Sure, there is price feedback and so on, but that is in some ways more about
*feedback* than *planning*. If we are going to talk about feedback, then we
are left with the example of Cybersin in Chile of a system good at mixing
central planning with feedback, but there is no reason a caring central
planning organization in the USSR could not have done the same.
A big irony of the USSR's fall to me is that it came apart just as computers
were getting fast enough to make central planning work in a Cybersin way
with daily feedback instead of annual plans.
http://www.google.com/search?hl=en&q=cybersyn
http://en.wikipedia.org/wiki/Project_Cybersyn
"Project Cybersyn was a Chilean attempt at real-time computer-controlled
planned economy in the years 1970–1973 (during the government of president
Salvador Allende). It was essentially a network of telex machines that
linked factories with a single computer centre in Santiago, which controlled
them using principles of cybernetics. The principal architect of the system
was British operations research scientist Stafford Beer."
Of course, the USSR had other problems too. But it is funny that people act
like the fall has forever discredited central planning, given central
planning is what most corporations do every day everywhere around the globe.
It's just called "budgeting" to make it sound less "communist". :-)
From Wikipedia:
http://en.wikipedia.org/wiki/Budget
"""
Budget (from French bougette, purse) generally refers to a list of all
planned expenses and revenues. It is a plan for saving and spending.[1] A
budget is an important concept in microeconomics, which uses a budget line
to illustrate the trade-offs between two or more goods. In other terms, a
budget is an organizational plan stated in monetary terms. In summary, the
purpose of budgeting is to:
1. Provide a forecast of revenues and expenditures i.e. construct a
model of how our business might perform financially speaking if certain
strategies, events and plans are carried out.
2. Enable the actual financial operation of the business to be measured
against the forecast. ...
The budget of a company is often compiled annually, but may not be. A
finished budget, usually requiring considerable effort, is a plan for the
short-term future, typically one year (see Budget Year). While traditionally
the Finance department compiles the company's budget, modern software allows
hundreds or even thousands of people in various departments (operations,
human resources, IT etc) to list their expected revenues and expenses in the
final budget.
If the actual figures delivered through the budget period come close to
the budget, this suggests that the managers understand their business and
have been successfully driving it in the intended direction. On the other
hand, if the actuals diverge wildly from the budget, this sends an 'out of
control' signal, and the share price could suffer as a result.
"""
> - but monetized markets are not good for everything
Sure. Markets fail for all sorts of reason, including, in the short term,
inelastic demand for stuff like oil and health care:
http://en.wikipedia.org/wiki/Price_elasticity_of_demand
(Everything is elastic somewhat in the long term probably, which is Julian
Simon's point.)
Or, there are other factors that may come up. External costs (negative like
pollution or positive like good health). Systemic risks. War being
profitable. Centralization of wealth. Weakening labor value in the face of
automation. A few players get to set standards to their own short-term
benefit. And so on. Although these can also cause problems in central
planning too.
> - what we can develop though is coordination, i.e. following the model of
> large scale coordination of small groups, pioneered by linux and wikipedia
> through stigmergy and holoptism, but applying it to production, assuming
> that productive entities can see each other's production, compare that to
> the demand (also available via retail) and so adjust production to real need
One issue with markets is to separate out the issues of signaling demand
using tokens (fiat currencies, kanban tokens, emails) versus rationing who
can make demands under what circumstances (they have ration units, they are
well liked by the producer, they have political power, they have a "job",
they are old enough to qualify for Medicare, etc.).
The thing about the digital world, is that copying and distribution is so
cheap (so little incremental cost) that rationing is not a big issue for
things once they are made. In the digital realm, all the arguments are about
funding new works. (Services distributed digitally may be a different story
than content, if they require human effort per unit delivered.) And the
digital world is so glutted with good content (who could read it all? Or
view it all? Just what is there?) that there is little demand for new stuff
already. (Not to say we don't need new stuff in certain directions, but
there are many lifetimes of entertainment out there already as a baseline,
and a very workable set of computer software for basic communications and so
on, not to say it can't be improved of course.)
So, it's not clear to me that the two realms of digital production and
physical production are that similar right now, even if I do think they are
converging.
One way they are converging is "the center for bits and atoms" way, where
you use bits to print atoms in 3D printers, and you use atoms to scan in
bits with 3D scanners. But a personal 3D printer that is really good
essentially jumps over this issue you raise of managing demand and so on.
How many families need much to manage the demand of their home 2D printer
these days? The average home 2D printer has vast amounts of spare capacity,
especially assuming people are doing most of their viewing of content on
display screens now.
But, sooner than 3D printers we may see more neighborhood scale FabLabs. In
a way, this is following the scaling of computers -- bureaucracies to
mainframes to minis to micros to embedded. So, now the average car can
second by second do the same amount of calculation that used to be required
by a vast bureaucracy to keep the Ancient Egyptian economy running back in
2000 B.C.
A Star Trek "replicator" is one endpoint on physical manufacturing (food
might be different, and maybe utility fog might be an alternative even for
manufacturing if is safe).
Nobody really knows how best to navigate from here to there over the next
thirty years, or exactly what mix of scales of systems we'll end up with for
manufacturing. As Alan Kay says, "The best way to predict the future is to
invent it."
> in short: central planning is replaced by regional, national, global
> coordination when and where needed,
Yes, as above. And outside of manufacturing, there are a lot of cultural,
environmental (watershed or bioregion), political, and other issues that
will drive a lot of that. But somehow, I think they will have less and less
to do with manufacturing than now. I've talked about Peak Population as a
crisis, and here it seems we may already have passed "Peak Shipping" (not
that I am that worried about that one):
"Revealed: The ghost fleet of the recession anchored just east of Singapore"
http://www.dailymail.co.uk/home/moslive/article-1212013/Revealed-The-ghost-fleet-recession-anchored-just-east-Singapore.html
"The biggest and most secretive gathering of ships in maritime history lies
at anchor east of Singapore. Never before photographed, it is bigger than
the U.S. and British navies combined but has no crew, no cargo and no
destination - and is why your Christmas stocking may be on the light side
this year "
That fleet may yet recover, but I don't think it is going out on a limb to
say we will see even bigger "ghost fleets" in a decade or so from now, as
people are able to produce more and more goods and energy locally. I'd
suggest repurposing those ships as like traveling cruise ships, something
that I think will increase in demand with more seasteading. :-)
http://en.wikipedia.org/wiki/Seasteading
One thing I think might change some of that is local recycling programs.
Manufacturing of real stuff rapidly hits the wall of materials being
expensive and hard to come by sometimes (especially if you rely on mines far
away). If you can recycle stuff like aluminum and plastic locally, then you
can be more independent. Note that this series of books is about building
your own tools from "scrap" not from "scratch":
"Build a Complete Metalworking Shop from Scrap!: The Legendary Series of
Machine Tool Construction Manuals"
http://www.lindsaybks.com/dgjp/djgbk/series/index.html
Though eventually we'll get better at getting materials out of the air,
seawater, and sand, and doing that all as elegantly as bacteria can, not
this crude and dangerous way (yet still possible):
"LMF Chemical Processing Sector"
http://www.islandone.org/MMSG/aasm/AASM5E.html
--Paul Fernhout
http://www.pdfernhout.net/
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