[p2p-research] needed: definition of pervasive gaming

Ryan Lanham rlanham1963 at gmail.com
Thu May 7 14:39:26 CEST 2009


I've helped with one or two of Jane McGonigal's games, too.  She is
affiliated somehow with Jamais Cascio.


Ryan Lanham



On Thu, May 7, 2009 at 7:23 AM, dan mcquillan <dan at internetartizans.co.uk>wrote:

> hi marc
>
> i wonder if the distinction is so strong.
>
> you're probably referring to jane mcgonigal, & i think the trajectory
> of her work/writing overlaps with issues considered on this list.
>
> mcgonigal's World Without Oil was an interesting exercise in
> participative futurism
> (http://www.boingboing.net/2007/05/03/play-jane-mcgonigals.html).
>
> in other presentations i've seen she's proposed the ARG gaming model
> as a paradigm for participative scientific research and the subject of
> her papers is wide-ranging (i wish i had time to read some of them!):
> http://www.avantgame.com/writings.htm
>
> best
>
> dan
>
> p.s.  charlie leadbeater quoted I Love Bees
> (http://en.wikipedia.org/wiki/I_Love_Bees) as a provocative example in
> his paper on 'Social software for social change'
> (http://www.charlesleadbeater.net/cms/xstandard/social_software.pdf),
> a subject close to my heart :)
>
> 2009/5/7 marc fawzi <marc.fawzi at gmail.com>:
> > Then he (the author) is talking about something totally different than
> > what I supplied you with
> >
> > He's talking about the very popular street games, played over SMS and
> > sometimes using GPS ... There is a lady in SF that organizes such
> > crowd games (in wide open physical spaces, like in a section of the
> > city) and her games are very popular.
> >
> > On Wed, May 6, 2009 at 8:12 PM, Michel Bauwens <michelsub2004 at gmail.com>
> wrote:
> >> Hi Sam,
> >>
> >> not sure what your question is exactly referring to, but while creating
> this
> >> entry,
> >>
> >> see http://p2pfoundation.net/Ungeeking
> >>
> >> where the original author refers to pervasive gaming ... and I could not
> >> find any definition through google ...
> >>
> >> see below in the following text:
> >>
> >> = "Ungeeking is what happens when behaviours developed online make their
> way
> >> into areas of our lives independent of the technology through which we
> >> learnt them." [1]
> >>
> >> Contents
> >>
> >> [hide]
> >>
> >> 1 Description
> >> 2 Examples
> >>
> >> 2.1 Barcamp
> >> 2.2 Pervasive Gaming
> >>
> >> [edit] Description
> >>
> >> Rohan Gunatillake:
> >>
> >> "There are two chief aspects to what I call ungeeking. The first is
> >> relatively straightforward, namely the widespread adoption of trends and
> >> tools, which previously have been the domain of the more digitally
> literate
> >> few.
> >>
> >> That which starts at the edge is assimilated into the mainstream and, as
> >> such, the value is amplified manifold, the most obvious example of this
> >> being the development of Facebook as an American university-only tool to
> a
> >> platform with enormous global penetration.
> >>
> >> And just as I rolled my teenage eyes when Radiohead became the biggest
> band
> >> in the UK and lost the in-crowd cachet I so valued at the time, early
> >> adopters of technology always grumble when their precious services
> become
> >> commonplace by people who just don't get it - see the 2009 growth of
> Twitter
> >> in the UK.
> >>
> >> However it is incredibly important that valuable services are given the
> >> opportunity to be even more so through mass usage - especially if the
> value
> >> is related to the network. And in any case, there is always another cool
> >> band.
> >>
> >> The second aspect of ungeeking is, however, far more interesting if a
> little
> >> more subtle. What I am most excited about is how our digital lives are
> >> encouraging us and training us in behaviours that naturally leak into
> our
> >> wider lives, online or offline."
> >> (http://www.nesta.org.uk/ungeeking-the-web/)
> >>
> >> [edit] Examples
> >>
> >> From http://www.nesta.org.uk/ungeeking-the-web/:
> >>
> >> [edit] Barcamp
> >>
> >> "Barcamp is a conference format where the participants dictate what
> sessions
> >> are held, with every attendee expected to actively participate in some
> way.
> >>
> >> As an event in itself it's as lo-tech as you can get: arrive in the
> morning
> >> to a big piece of paper outlining the meeting rooms and timeslots, then
> >> people use Post-it notes to fill in the grid with the topic they want to
> >> host a session around and lo and behold, you have a full self-organising
> >> conference format.
> >>
> >> But Barcamp has its origin in Palo Alto - the hi-tech capital of the
> known
> >> universe. I don't think this is a coincidence.
> >>
> >> My hypothesis is that via a deep literacy of open source software models
> and
> >> Web 2.0 principles, the people that started Barcamp have sufficient
> training
> >> in participation, self-organisation and information-gathering based on
> >> passion and curiosity that Barcamp is a web-enabled experience made
> flesh.
> >>
> >> I'll go further still and say that the whole phenomenon of so-called
> >> 'unconference' (participant-led formats) is a direct result of the
> social
> >> web. It's the social web ungeeked into events."
> >>
> >> [edit] Pervasive Gaming
> >>
> >> "Pervasive gaming takes a different angle by using recognisable
> mechanics
> >> and techniques from computer games and moving them into physical spaces
> -
> >> with the results often being radically immersive experiences where you
> begin
> >> to relate to the people and space around you in new ways.
> >>
> >> So just as the growth in social media is helping us relearn the art of
> >> conversation, pervasive gaming is helping us relearn sociability and
> >> engagement with public spaces."
> >>
> >> On Thu, May 7, 2009 at 9:54 AM, Samuel Rose <samuel.rose at gmail.com>
> wrote:
> >>>
> >>> Where did you come across this at, Michel?
> >>>
> >>> On Wed, May 6, 2009 at 10:11 PM, Michel Bauwens <
> michelsub2004 at gmail.com>
> >>> wrote:
> >>>>
> >>>> Dear friends,
> >>>>
> >>>> I can't readily find a definition for pervasive gaming, thanks for
> >>>> helping out,
> >>>>
> >>>> Michel
> >>>>
> >>>> --
> >>>> Working at http://en.wikipedia.org/wiki/Dhurakij_Pundit_University -
> >>>> http://www.dpu.ac.th/dpuic/info/Research.html -
> >>>> http://www.asianforesightinstitute.org/index.php/eng/The-AFI
> >>>>
> >>>> Volunteering at the P2P Foundation:
> >>>> http://p2pfoundation.net  - http://blog.p2pfoundation.net -
> >>>> http://p2pfoundation.ning.com
> >>>>
> >>>> Monitor updates at http://del.icio.us/mbauwens
> >>>>
> >>>> The work of the P2P Foundation is supported by SHIFTN,
> >>>> http://www.shiftn.com/
> >>>>
> >>>> _______________________________________________
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> >>>> http://listcultures.org/mailman/listinfo/p2presearch_listcultures.org
> >>>>
> >>>
> >>>
> >>>
> >>> --
> >>> Sam Rose
> >>> Social Synergy
> >>> Tel:+1(517) 639-1552
> >>> Cel: +1-(517)-974-6451
> >>> AIM: Str9960
> >>> Linkedin Profile: https://www.linkedin.com/in/samrose
> >>> skype: samuelrose
> >>> email: samuel.rose at gmail.com
> >>> http://socialsynergyweb.org/network
> >>> http://socialmediaclassroom.com
> >>> http://localfoodsystems.org
> >>> http://openfarmtech.org
> >>> http://notanemployee.net
> >>> http://communitywiki.org
> >>>
> >>>
> >>>
> >>>
> >>> "Long ago, we brought you all this fire.
> >>> Do not imagine we are still chained to that rock...."
> >>>
> >>> http://notanemployee.net/
> >>
> >>
> >>
> >> --
> >> Working at http://en.wikipedia.org/wiki/Dhurakij_Pundit_University -
> >> http://www.dpu.ac.th/dpuic/info/Research.html -
> >> http://www.asianforesightinstitute.org/index.php/eng/The-AFI
> >>
> >> Volunteering at the P2P Foundation:
> >> http://p2pfoundation.net  - http://blog.p2pfoundation.net -
> >> http://p2pfoundation.ning.com
> >>
> >> Monitor updates at http://del.icio.us/mbauwens
> >>
> >> The work of the P2P Foundation is supported by SHIFTN,
> >> http://www.shiftn.com/
> >>
> >> _______________________________________________
> >> p2presearch mailing list
> >> p2presearch at listcultures.org
> >> http://listcultures.org/mailman/listinfo/p2presearch_listcultures.org
> >>
> >>
> >
> >
> >
> > --
> >
> > Marc Fawzi
> > Facebook: http://www.facebook.com/people/Marc-Fawzi/605919256
> > LinkedIn: http://www.linkedin.com/in/marcfawzi
> >
> > _______________________________________________
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> > p2presearch at listcultures.org
> > http://listcultures.org/mailman/listinfo/p2presearch_listcultures.org
> >
>
>
>
> --
> [dr. dan  mcquillan | www.internetartizans.co.uk]
>
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