// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _gp_Lin_HeaderFile #define _gp_Lin_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _gp_Ax1_HeaderFile #include #endif #ifndef _Standard_Storable_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif class Standard_ConstructionError; class gp_Ax1; class gp_Pnt; class gp_Dir; class gp_Ax2; class gp_Trsf; class gp_Vec; Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Lin); //! Describes a line in 3D space.
//! A line is positioned in space with an axis (a gp_Ax1
//! object) which gives it an origin and a unit vector.
//! A line and an axis are similar objects, thus, we can
//! convert one into the other. A line provides direct access
//! to the majority of the edit and query functions available
//! on its positioning axis. In addition, however, a line has
//! specific functions for computing distances and positions.
//! See Also
//! gce_MakeLin which provides functions for more complex
//! line constructions
//! Geom_Line which provides additional functions for
//! constructing lines and works, in particular, with the
//! parametric equations of lines
class gp_Lin { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } //! Creates a Line corresponding to Z axis of the
//! reference coordinate system.
gp_Lin(); //! Creates a line defined by axis A1.
gp_Lin(const gp_Ax1& A1); //! Creates a line passing through point P and parallel to
//! vector V (P and V are, respectively, the origin and
//! the unit vector of the positioning axis of the line).
Standard_EXPORT gp_Lin(const gp_Pnt& P,const gp_Dir& V); void Reverse() ; //! Reverses the direction of the line.
//! Note:
//! - Reverse assigns the result to this line, while
//! - Reversed creates a new one.
gp_Lin Reversed() const; //! Changes the direction of the line.
void SetDirection(const gp_Dir& V) ; //! Changes the location point (origin) of the line.
void SetLocation(const gp_Pnt& P) ; //! Complete redefinition of the line.
//! The "Location" point of is the origin of the line.
//! The "Direction" of is the direction of the line.
void SetPosition(const gp_Ax1& A1) ; //! Returns the direction of the line.
const gp_Dir& Direction() const; //! Returns the location point (origin) of the line.
const gp_Pnt& Location() const; //! Returns the axis placement one axis whith the same
//! location and direction as .
const gp_Ax1& Position() const; //! Computes the angle between two lines in radians.
Standard_Real Angle(const gp_Lin& Other) const; //! Returns true if this line contains the point P, that is, if the
//! distance between point P and this line is less than or
//! equal to LinearTolerance..
Standard_Boolean Contains(const gp_Pnt& P,const Standard_Real LinearTolerance) const; //! Computes the distance between and the point P.
Standard_Real Distance(const gp_Pnt& P) const; //! Computes the distance between two lines.
Standard_EXPORT Standard_Real Distance(const gp_Lin& Other) const; //! Computes the square distance between and the point P.
Standard_Real SquareDistance(const gp_Pnt& P) const; //! Computes the square distance between two lines.
Standard_Real SquareDistance(const gp_Lin& Other) const; //! Computes the line normal to the direction of , passing
//! through the point P. Raises ConstructionError
//! if the distance between and the point P is lower
//! or equal to Resolution from gp because there is an infinity of
//! solutions in 3D space.
gp_Lin Normal(const gp_Pnt& P) const; Standard_EXPORT void Mirror(const gp_Pnt& P) ; //! Performs the symmetrical transformation of a line
//! with respect to the point P which is the center of
//! the symmetry.
Standard_EXPORT gp_Lin Mirrored(const gp_Pnt& P) const; Standard_EXPORT void Mirror(const gp_Ax1& A1) ; //! Performs the symmetrical transformation of a line
//! with respect to an axis placement which is the axis
//! of the symmetry.
Standard_EXPORT gp_Lin Mirrored(const gp_Ax1& A1) const; Standard_EXPORT void Mirror(const gp_Ax2& A2) ; //! Performs the symmetrical transformation of a line
//! with respect to a plane. The axis placement
//! locates the plane of the symmetry :
//! (Location, XDirection, YDirection).
Standard_EXPORT gp_Lin Mirrored(const gp_Ax2& A2) const; void Rotate(const gp_Ax1& A1,const Standard_Real Ang) ; //! Rotates a line. A1 is the axis of the rotation.
//! Ang is the angular value of the rotation in radians.
gp_Lin Rotated(const gp_Ax1& A1,const Standard_Real Ang) const; void Scale(const gp_Pnt& P,const Standard_Real S) ; //! Scales a line. S is the scaling value.
//! The "Location" point (origin) of the line is modified.
//! The "Direction" is reversed if the scale is negative.
gp_Lin Scaled(const gp_Pnt& P,const Standard_Real S) const; void Transform(const gp_Trsf& T) ; //! Transforms a line with the transformation T from class Trsf.
gp_Lin Transformed(const gp_Trsf& T) const; void Translate(const gp_Vec& V) ; //! Translates a line in the direction of the vector V.
//! The magnitude of the translation is the vector's magnitude.
gp_Lin Translated(const gp_Vec& V) const; void Translate(const gp_Pnt& P1,const gp_Pnt& P2) ; //! Translates a line from the point P1 to the point P2.
gp_Lin Translated(const gp_Pnt& P1,const gp_Pnt& P2) const; const gp_Ax1& _CSFDB_Getgp_Linpos() const { return pos; } protected: private: gp_Ax1 pos; }; #include // other Inline functions and methods (like "C++: function call" methods) #endif