// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _gp_EulerSequence_HeaderFile #define _gp_EulerSequence_HeaderFile //! Enumerates all 24 possible variants of generalized
//! Euler angles, defining general 3d rotation by three
//! rotations around main axes of coordinate system,
//! in different possible orders.
//! The name of the enumeration
//! corresponds to order of rotations, prefixed by type
//! of co-ordinate system used:
//! - Intrinsic: rotations are made around axes of rotating
//! co-ordinate system associated with the object
//! - Extrinsic: rotations are made around axes of fixed
//! (reference) co-ordinate system
//! Two specific values provided for most frequently used
//! conventions: proper Euler angles (intrinsic ZXZ) and
//! yaw-pitch-roll (intrinsic ZYX).
enum gp_EulerSequence { gp_EulerAngles, gp_YawPitchRoll, gp_Extrinsic_XYZ, gp_Extrinsic_XZY, gp_Extrinsic_YZX, gp_Extrinsic_YXZ, gp_Extrinsic_ZXY, gp_Extrinsic_ZYX, gp_Intrinsic_XYZ, gp_Intrinsic_XZY, gp_Intrinsic_YZX, gp_Intrinsic_YXZ, gp_Intrinsic_ZXY, gp_Intrinsic_ZYX, gp_Extrinsic_XYX, gp_Extrinsic_XZX, gp_Extrinsic_YZY, gp_Extrinsic_YXY, gp_Extrinsic_ZYZ, gp_Extrinsic_ZXZ, gp_Intrinsic_XYX, gp_Intrinsic_XZX, gp_Intrinsic_YZY, gp_Intrinsic_YXY, gp_Intrinsic_ZXZ, gp_Intrinsic_ZYZ }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif