// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Vrml_Texture2Wrap_HeaderFile #define _Vrml_Texture2Wrap_HeaderFile enum Vrml_Texture2Wrap { Vrml_REPEAT, Vrml_CLAMP }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif