// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Vrml_PointSet_HeaderFile #define _Vrml_PointSet_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif #ifndef _Standard_OStream_HeaderFile #include #endif //! defines a PointSet node of VRML specifying geometry shapes.
class Vrml_PointSet { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } Standard_EXPORT Vrml_PointSet(const Standard_Integer aStartIndex = 0,const Standard_Integer aNumPoints = -1); Standard_EXPORT void SetStartIndex(const Standard_Integer aStartIndex) ; Standard_EXPORT Standard_Integer StartIndex() const; Standard_EXPORT void SetNumPoints(const Standard_Integer aNumPoints) ; Standard_EXPORT Standard_Integer NumPoints() const; Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const; protected: private: Standard_Integer myStartIndex; Standard_Integer myNumPoints; }; // other Inline functions and methods (like "C++: function call" methods) #endif