// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Vrml_Coordinate3_HeaderFile #define _Vrml_Coordinate3_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_Vrml_Coordinate3_HeaderFile #include #endif #ifndef _Handle_TColgp_HArray1OfVec_HeaderFile #include #endif #ifndef _MMgt_TShared_HeaderFile #include #endif #ifndef _Standard_OStream_HeaderFile #include #endif class TColgp_HArray1OfVec; //! defines a Coordinate3 node of VRML specifying
//! properties of geometry and its appearance.
//! This node defines a set of 3D coordinates to be used by a subsequent IndexedFaceSet,
//! IndexedLineSet, or PointSet node. This node does not produce a visible result
//! during rendering; it simply replaces the current coordinates in the rendering
//! state for subsequent nodes to use.
class Vrml_Coordinate3 : public MMgt_TShared { public: Standard_EXPORT Vrml_Coordinate3(const Handle(TColgp_HArray1OfVec)& aPoint); Standard_EXPORT Vrml_Coordinate3(); Standard_EXPORT void SetPoint(const Handle(TColgp_HArray1OfVec)& aPoint) ; Standard_EXPORT Handle_TColgp_HArray1OfVec Point() const; Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const; DEFINE_STANDARD_RTTI(Vrml_Coordinate3) protected: private: Handle_TColgp_HArray1OfVec myPoint; }; // other Inline functions and methods (like "C++: function call" methods) #endif