// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Voxel_Writer_HeaderFile #define _Voxel_Writer_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Voxel_VoxelFileFormat_HeaderFile #include #endif #ifndef _Standard_Address_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif class Voxel_BoolDS; class Voxel_ColorDS; class Voxel_FloatDS; class TCollection_ExtendedString; //! Writes a cube of voxels on disk.
class Voxel_Writer { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } //! An empty constructor.
Standard_EXPORT Voxel_Writer(); //! Defines the file format for voxels.
//! ASCII - slow and occupies more space on disk.
//! BINARY - fast and occupies less space on disk.
Standard_EXPORT void SetFormat(const Voxel_VoxelFileFormat format) ; //! Defines the voxels (1bit).
Standard_EXPORT void SetVoxels(const Voxel_BoolDS& voxels) ; //! Defines the voxels (4bit).
Standard_EXPORT void SetVoxels(const Voxel_ColorDS& voxels) ; //! Defines the voxels (4bytes).
Standard_EXPORT void SetVoxels(const Voxel_FloatDS& voxels) ; //! Writes the voxels on disk
//! using the defined format and file name.
Standard_EXPORT Standard_Boolean Write(const TCollection_ExtendedString& file) const; protected: private: //! Writes 1bit voxels on disk in ASCII format.
Standard_EXPORT Standard_Boolean WriteBoolAsciiVoxels(const TCollection_ExtendedString& file) const; //! Writes 4bit voxels on disk in ASCII format.
Standard_EXPORT Standard_Boolean WriteColorAsciiVoxels(const TCollection_ExtendedString& file) const; //! Writes 4bytes voxels on disk in ASCII format.
Standard_EXPORT Standard_Boolean WriteFloatAsciiVoxels(const TCollection_ExtendedString& file) const; //! Writes 1bit voxels on disk in BINARY format.
Standard_EXPORT Standard_Boolean WriteBoolBinaryVoxels(const TCollection_ExtendedString& file) const; //! Writes 4bit voxels on disk in BINARY format.
Standard_EXPORT Standard_Boolean WriteColorBinaryVoxels(const TCollection_ExtendedString& file) const; //! Writes 4bytes voxels on disk in BINARY format.
Standard_EXPORT Standard_Boolean WriteFloatBinaryVoxels(const TCollection_ExtendedString& file) const; Voxel_VoxelFileFormat myFormat; Standard_Address myBoolVoxels; Standard_Address myColorVoxels; Standard_Address myFloatVoxels; }; // other Inline functions and methods (like "C++: function call" methods) #endif