#ifndef _VOXEL_TYPEDEF_HXX_ #define _VOXEL_TYPEDEF_HXX_ // Basic data types typedef struct { Standard_Integer ix; Standard_Integer iy; Standard_Integer iz; } iXYZ; // Maps and Tables inline Standard_Integer HashCode(const iXYZ& me, const Standard_Integer upper) { return (Abs(me.ix + me.iy + me.iz) % upper) + 1; } inline Standard_Boolean IsEqual(const iXYZ& one, const iXYZ& two) { return one.ix == two.ix && one.iy == two.iy && one.iz == two.iz; } #include DEFINE_BASECOLLECTION(iXYZbase, iXYZ) #include DEFINE_DATAMAP(iXYZIndex, iXYZbase, iXYZ, Standard_Integer) DEFINE_DATAMAP(iXYZBool, iXYZbase, iXYZ, Standard_Byte) // Defines #define VOXELS "Voxels" #define ASCII "Ascii" #define BINARY "Binary" #define BOOL "Bool" #define COLOR "Color" #define FLOAT "Float" #endif // _VOXEL_TYPEDEF_HXX_