// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Visual3d_TypeOfSurfaceDetail_HeaderFile #define _Visual3d_TypeOfSurfaceDetail_HeaderFile //! Modes of visualisation of objects in a view
enum Visual3d_TypeOfSurfaceDetail { Visual3d_TOD_NONE, Visual3d_TOD_ENVIRONMENT, Visual3d_TOD_ALL }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif