// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Visual3d_Layer_HeaderFile #define _Visual3d_Layer_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_Visual3d_Layer_HeaderFile #include #endif #ifndef _Handle_Graphic3d_GraphicDriver_HeaderFile #include #endif #ifndef _Aspect_CLayer2d_HeaderFile #include #endif #ifndef _Standard_Address_HeaderFile #include #endif #ifndef _Visual3d_NListOfLayerItem_HeaderFile #include #endif #ifndef _MMgt_TShared_HeaderFile #include #endif #ifndef _Handle_Visual3d_ViewManager_HeaderFile #include #endif #ifndef _Aspect_TypeOfLayer_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif #ifndef _Standard_CString_HeaderFile #include #endif #ifndef _Standard_ShortReal_HeaderFile #include #endif #ifndef _Aspect_TypeOfLine_HeaderFile #include #endif #ifndef _Aspect_TypeOfDisplayText_HeaderFile #include #endif #ifndef _Aspect_TypeOfConstraint_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif #ifndef _Handle_Visual3d_LayerItem_HeaderFile #include #endif class Graphic3d_GraphicDriver; class Visual3d_LayerDefinitionError; class Visual3d_ViewManager; class Quantity_Color; class Visual3d_LayerItem; //! This class allows to manage 2d graphics.
class Visual3d_Layer : public MMgt_TShared { public: //! Creates a layer with the type .
//! if == Standard_True then the layer is
//! "size dependent".
//! The mapping of the layer is dependent of each
//! window's size.
//! if == Standard_False then the mapping of the
//! layer is dependent of the highest window and the largest
//! window of all the views of the viewer .
//! When the viewer have only one view, the
//! result will be the same with == Standard_False
//! or == Standard_True.
Standard_EXPORT Visual3d_Layer(const Handle(Visual3d_ViewManager)& AViewer,const Aspect_TypeOfLayer AType = Aspect_TOL_OVERLAY,const Standard_Boolean AFlag = Standard_False); //! Suppress the layer .
Standard_EXPORT void Destroy() ; ~Visual3d_Layer() { Destroy(); } //! Begins the definition of the layer
//! Warning: No default attributes
Standard_EXPORT void Begin() ; //! Finishs the definition of the layer .
Standard_EXPORT void End() ; //! Clear all graphics managed by the layer .
Standard_EXPORT void Clear() ; //! After this call, is ready to receive
//! a definition of a polyline with AddVertex().
Standard_EXPORT void BeginPolyline() ; //! After this call, is ready to receive
//! a definition of a polygon with AddEdge().
Standard_EXPORT void BeginPolygon() ; //! Puts as a new point in the current primitive.
//! If then it is a draw between last point and
//! this point else it is a move between last point and
//! this point.
Standard_EXPORT void AddVertex(const Standard_Real X,const Standard_Real Y,const Standard_Boolean AFlag = Standard_True) ; //! After this call, stops the reception of
//! a definition of a Begin... primitive.
Standard_EXPORT void ClosePrimitive() ; //! Draws the rectangle at position .
Standard_EXPORT void DrawRectangle(const Standard_Real X,const Standard_Real Y,const Standard_Real Width,const Standard_Real Height) ; //! Draws the string at position .
//! The attributes are given with respect to the plane of
//! projection.
//! : Height of text.
//! (Relative to the Normalized Projection
//! Coordinates (NPC) Space).
Standard_EXPORT void DrawText(const Standard_CString AText,const Standard_Real X,const Standard_Real Y,const Standard_Real AHeight) ; //! Get the size of text.
//! The attributes are given with respect to the plane of
//! projection.
//! : Height of text.
//! (Relative to the Normalized Projection
//! Coordinates (NPC) Space).
Standard_EXPORT void TextSize(const Standard_CString AText,const Standard_Real AHeight,Standard_Real& AWidth,Standard_Real& AnAscent,Standard_Real& ADescent) const; //! Modifies the current color.
//! Warning: No default color
Standard_EXPORT void SetColor(const Quantity_Color& AColor) ; //! Modifies the current transparency.
//! Warning: No default transparency
Standard_EXPORT void SetTransparency(const Standard_ShortReal ATransparency) ; //! Unsets the transparency.
Standard_EXPORT void UnsetTransparency() ; //! Modifies the current lines attributes.
//! Warning: No default attributes
Standard_EXPORT void SetLineAttributes(const Aspect_TypeOfLine AType,const Standard_Real AWidth) ; //! Modifies the current texts attributes.
//! Warning: No default attributes
Standard_EXPORT void SetTextAttributes(const Standard_CString AFont,const Aspect_TypeOfDisplayText AType,const Quantity_Color& AColor) ; //! Modifies the current coordinates system of the layer .
Standard_EXPORT void SetOrtho(const Standard_Real Left,const Standard_Real Right,const Standard_Real Bottom,const Standard_Real Top,const Aspect_TypeOfConstraint Attach = Aspect_TOC_BOTTOM_LEFT) ; //! Modifies the current viewport of the layer .
Standard_EXPORT void SetViewport(const Standard_Integer Width,const Standard_Integer Height) ; //! Returns the associated C structure.
Standard_EXPORT Aspect_CLayer2d CLayer() const; //! Returns the type.
Standard_EXPORT Aspect_TypeOfLayer Type() const; Standard_EXPORT void AddLayerItem(const Handle(Visual3d_LayerItem)& Item) ; Standard_EXPORT void RemoveLayerItem(const Handle(Visual3d_LayerItem)& Item) ; Standard_EXPORT void RemoveAllLayerItems() ; Standard_EXPORT const Visual3d_NListOfLayerItem& GetLayerItemList() const; Standard_EXPORT void RenderLayerItems() const; DEFINE_STANDARD_RTTI(Visual3d_Layer) protected: private: Handle_Graphic3d_GraphicDriver MyGraphicDriver; Aspect_CLayer2d MyCLayer; Standard_Address MyPtrViewManager; Visual3d_NListOfLayerItem MyListOfLayerItems; }; // other Inline functions and methods (like "C++: function call" methods) #endif