// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Visual3d_HSequenceOfPickPath_HeaderFile #define _Visual3d_HSequenceOfPickPath_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_Visual3d_HSequenceOfPickPath_HeaderFile #include #endif #ifndef _Visual3d_SequenceOfPickPath_HeaderFile #include #endif #ifndef _MMgt_TShared_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif class Standard_NoSuchObject; class Standard_OutOfRange; class Visual3d_PickPath; class Visual3d_SequenceOfPickPath; class Visual3d_HSequenceOfPickPath : public MMgt_TShared { public: Visual3d_HSequenceOfPickPath(); Standard_Boolean IsEmpty() const; Standard_Integer Length() const; Standard_EXPORT void Clear() ; Standard_EXPORT void Append(const Visual3d_PickPath& anItem) ; Standard_EXPORT void Append(const Handle(Visual3d_HSequenceOfPickPath)& aSequence) ; Standard_EXPORT void Prepend(const Visual3d_PickPath& anItem) ; Standard_EXPORT void Prepend(const Handle(Visual3d_HSequenceOfPickPath)& aSequence) ; Standard_EXPORT void Reverse() ; Standard_EXPORT void InsertBefore(const Standard_Integer anIndex,const Visual3d_PickPath& anItem) ; Standard_EXPORT void InsertBefore(const Standard_Integer anIndex,const Handle(Visual3d_HSequenceOfPickPath)& aSequence) ; Standard_EXPORT void InsertAfter(const Standard_Integer anIndex,const Visual3d_PickPath& anItem) ; Standard_EXPORT void InsertAfter(const Standard_Integer anIndex,const Handle(Visual3d_HSequenceOfPickPath)& aSequence) ; Standard_EXPORT void Exchange(const Standard_Integer anIndex,const Standard_Integer anOtherIndex) ; Standard_EXPORT Handle_Visual3d_HSequenceOfPickPath Split(const Standard_Integer anIndex) ; Standard_EXPORT void SetValue(const Standard_Integer anIndex,const Visual3d_PickPath& anItem) ; Standard_EXPORT const Visual3d_PickPath& Value(const Standard_Integer anIndex) const; Standard_EXPORT Visual3d_PickPath& ChangeValue(const Standard_Integer anIndex) ; Standard_EXPORT void Remove(const Standard_Integer anIndex) ; Standard_EXPORT void Remove(const Standard_Integer fromIndex,const Standard_Integer toIndex) ; const Visual3d_SequenceOfPickPath& Sequence() const; Visual3d_SequenceOfPickPath& ChangeSequence() ; Standard_EXPORT Handle_Visual3d_HSequenceOfPickPath ShallowCopy() const; DEFINE_STANDARD_RTTI(Visual3d_HSequenceOfPickPath) protected: private: Visual3d_SequenceOfPickPath mySequence; }; #define Item Visual3d_PickPath #define Item_hxx #define TheSequence Visual3d_SequenceOfPickPath #define TheSequence_hxx #define TCollection_HSequence Visual3d_HSequenceOfPickPath #define TCollection_HSequence_hxx #define Handle_TCollection_HSequence Handle_Visual3d_HSequenceOfPickPath #define TCollection_HSequence_Type_() Visual3d_HSequenceOfPickPath_Type_() #include #undef Item #undef Item_hxx #undef TheSequence #undef TheSequence_hxx #undef TCollection_HSequence #undef TCollection_HSequence_hxx #undef Handle_TCollection_HSequence #undef TCollection_HSequence_Type_ // other Inline functions and methods (like "C++: function call" methods) inline Handle_Visual3d_HSequenceOfPickPath ShallowCopy(const Handle_Visual3d_HSequenceOfPickPath& me) { return me->ShallowCopy(); } #endif