// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _V3d_TypeOfOrientation_HeaderFile #define _V3d_TypeOfOrientation_HeaderFile //! Determines the axis type through the coordinates X, Y, Z.
enum V3d_TypeOfOrientation { V3d_Xpos, V3d_Ypos, V3d_Zpos, V3d_Xneg, V3d_Yneg, V3d_Zneg, V3d_XposYpos, V3d_XposZpos, V3d_YposZpos, V3d_XnegYneg, V3d_XnegYpos, V3d_XnegZneg, V3d_XnegZpos, V3d_YnegZneg, V3d_YnegZpos, V3d_XposYneg, V3d_XposZneg, V3d_YposZneg, V3d_XposYposZpos, V3d_XposYnegZpos, V3d_XposYposZneg, V3d_XnegYposZpos, V3d_XposYnegZneg, V3d_XnegYposZneg, V3d_XnegYnegZpos, V3d_XnegYnegZneg }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif