// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _V3d_TypeOfOrientation_HeaderFile
#define _V3d_TypeOfOrientation_HeaderFile
//! Determines the axis type through the coordinates X, Y, Z.
enum V3d_TypeOfOrientation {
V3d_Xpos,
V3d_Ypos,
V3d_Zpos,
V3d_Xneg,
V3d_Yneg,
V3d_Zneg,
V3d_XposYpos,
V3d_XposZpos,
V3d_YposZpos,
V3d_XnegYneg,
V3d_XnegYpos,
V3d_XnegZneg,
V3d_XnegZpos,
V3d_YnegZneg,
V3d_YnegZpos,
V3d_XposYneg,
V3d_XposZneg,
V3d_YposZneg,
V3d_XposYposZpos,
V3d_XposYnegZpos,
V3d_XposYposZneg,
V3d_XnegYposZpos,
V3d_XposYnegZneg,
V3d_XnegYposZneg,
V3d_XnegYnegZpos,
V3d_XnegYnegZneg
};
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include
#endif
#endif