// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _V3d_ColorScaleLayerItem_HeaderFile #define _V3d_ColorScaleLayerItem_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_V3d_ColorScaleLayerItem_HeaderFile #include #endif #ifndef _Handle_V3d_ColorScale_HeaderFile #include #endif #ifndef _Visual3d_LayerItem_HeaderFile #include #endif class V3d_ColorScale; //! This class is drawable unit of ColorScale of 2d scene
class V3d_ColorScaleLayerItem : public Visual3d_LayerItem { public: //! Creates a layer item
Standard_EXPORT V3d_ColorScaleLayerItem(const Handle(V3d_ColorScale)& aColorScale); //! virtual function for recompute 2D
//! presentation (empty by default)
Standard_EXPORT virtual void ComputeLayerPrs() ; //! virtual function for recompute 2D
//! presentation (empty by default)
Standard_EXPORT virtual void RedrawLayerPrs() ; DEFINE_STANDARD_RTTI(V3d_ColorScaleLayerItem) protected: private: Handle_V3d_ColorScale MyColorScale; }; // other Inline functions and methods (like "C++: function call" methods) #endif