// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _V3d_AmbientLight_HeaderFile #define _V3d_AmbientLight_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_V3d_AmbientLight_HeaderFile #include #endif #ifndef _V3d_Light_HeaderFile #include #endif #ifndef _Handle_V3d_Viewer_HeaderFile #include #endif #ifndef _Quantity_NameOfColor_HeaderFile #include #endif class V3d_Viewer; //! Creation of an ambient light source in a viewer.
class V3d_AmbientLight : public V3d_Light { public: //! Constructs an ambient light source in the viewer VM.
//! The default Color of this light source is WHITE.
Standard_EXPORT V3d_AmbientLight(const Handle(V3d_Viewer)& VM,const Quantity_NameOfColor Color = Quantity_NOC_WHITE); DEFINE_STANDARD_RTTI(V3d_AmbientLight) protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif