// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _StdPrs_PoleCurve_HeaderFile #define _StdPrs_PoleCurve_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Prs3d_Root_HeaderFile #include #endif #ifndef _Handle_Prs3d_Presentation_HeaderFile #include #endif #ifndef _Handle_Prs3d_Drawer_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Quantity_Length_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif class Prs3d_Presentation; class Adaptor3d_Curve; class Prs3d_Drawer; //! A framework to provide display of Bezier or BSpline curves.
class StdPrs_PoleCurve : public Prs3d_Root { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } //! Defines display of BSpline and Bezier curves.
//! Adds the 3D curve aCurve to the
//! StdPrs_PoleCurve algorithm. This shape is found in
//! the presentation object aPresentation, and its display
//! attributes are set in the attribute manager aDrawer.
//! The curve object from Adaptor3d provides data from
//! a Geom curve. This makes it possible to use the
//! surface in a geometric algorithm.
Standard_EXPORT static void Add(const Handle(Prs3d_Presentation)& aPresentation,const Adaptor3d_Curve& aCurve,const Handle(Prs3d_Drawer)& aDrawer) ; //! returns true if the distance between the point (X,Y,Z) and the
//! broken line made of the poles is less then aDistance.
Standard_EXPORT static Standard_Boolean Match(const Quantity_Length X,const Quantity_Length Y,const Quantity_Length Z,const Quantity_Length aDistance,const Adaptor3d_Curve& aCurve,const Handle(Prs3d_Drawer)& aDrawer) ; //! returns the pole the most near of the point (X,Y,Z) and
//! returns its range. The distance between the pole and
//! (X,Y,Z) must be less then aDistance. If no pole corresponds, 0 is returned.
Standard_EXPORT static Standard_Integer Pick(const Quantity_Length X,const Quantity_Length Y,const Quantity_Length Z,const Quantity_Length aDistance,const Adaptor3d_Curve& aCurve,const Handle(Prs3d_Drawer)& aDrawer) ; protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif