// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _STEPCAFControl_ActorWrite_HeaderFile #define _STEPCAFControl_ActorWrite_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_STEPCAFControl_ActorWrite_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _TopTools_MapOfShape_HeaderFile #include #endif #ifndef _STEPControl_ActorWrite_HeaderFile #include #endif class TopoDS_Shape; //! Extends ActorWrite from STEPControl by analysis of
//! whether shape is assembly (based on information from DECAF)
class STEPCAFControl_ActorWrite : public STEPControl_ActorWrite { public: Standard_EXPORT STEPCAFControl_ActorWrite(); //! Check whether shape S is assembly
//! Returns True if shape is registered in assemblies map
Standard_EXPORT virtual Standard_Boolean IsAssembly(TopoDS_Shape& S) const; //! Set standard mode of work
//! In standard mode Actor (default) behaves exactly as its
//! ancestor, also map is cleared
Standard_EXPORT void SetStdMode(const Standard_Boolean stdmode = Standard_True) ; //! Clears map of shapes registered as assemblies
Standard_EXPORT void ClearMap() ; //! Registers shape to be written as assembly
//! The shape should be TopoDS_Compound (else does nothing)
Standard_EXPORT void RegisterAssembly(const TopoDS_Shape& S) ; DEFINE_STANDARD_RTTI(STEPCAFControl_ActorWrite) protected: private: Standard_Boolean myStdMode; TopTools_MapOfShape myMap; }; // other Inline functions and methods (like "C++: function call" methods) #endif