// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Prs3d_Arrow_HeaderFile #define _Prs3d_Arrow_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Prs3d_Root_HeaderFile #include #endif #ifndef _Handle_Prs3d_Presentation_HeaderFile #include #endif #ifndef _Quantity_PlaneAngle_HeaderFile #include #endif #ifndef _Quantity_Length_HeaderFile #include #endif class Prs3d_Presentation; class gp_Pnt; class gp_Dir; //! provides class methods to draw an arrow at a given
//! location, along a given direction and using a given
//! angle.
class Prs3d_Arrow : public Prs3d_Root { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } //! Defines the representation of the arrow defined by
//! the location point aLocation, the direction
//! aDirection and the length aLength.
//! The angle anAngle defines the angle of opening of the arrow head.
//! The presentation object aPresentation stores the
//! information defined in this framework.
Standard_EXPORT static void Draw(const Handle(Prs3d_Presentation)& aPresentation,const gp_Pnt& aLocation,const gp_Dir& aDirection,const Quantity_PlaneAngle anAngle,const Quantity_Length aLength) ; //! Defines the representation of the arrow defined by
//! the location point aLocation, the direction vector
//! aDirection and the length aLength.
//! The angle anAngle defines the angle of opening of
//! the arrow head, and the drawer aDrawer specifies
//! the display attributes which arrows will have.
//! With this syntax, no presentation object is created.
Standard_EXPORT static void Fill(const Handle(Prs3d_Presentation)& aPresentation,const gp_Pnt& aLocation,const gp_Dir& aDirection,const Quantity_PlaneAngle anAngle,const Quantity_Length aLength) ; protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif