// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Prs2d_DrawSymbol_HeaderFile #define _Prs2d_DrawSymbol_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_Prs2d_DrawSymbol_HeaderFile #include #endif #ifndef _Prs2d_TypeOfSymbol_HeaderFile #include #endif #ifndef _Standard_ShortReal_HeaderFile #include #endif #ifndef _Graphic2d_Line_HeaderFile #include #endif #ifndef _Handle_Graphic2d_GraphicObject_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif #ifndef _Handle_Graphic2d_Drawer_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Aspect_FStream_HeaderFile #include #endif class Prs2d_SymbolDefinitionError; class Graphic2d_GraphicObject; class Graphic2d_Drawer; //! The primitive symbol for drawing
class Prs2d_DrawSymbol : public Graphic2d_Line { public: //! Creates the predefined marker index
//! at position , and size ,.
//! Trigger - Raises SymbolDefinitionError if the
//! symbol type isn't defined,
//! or the symbol size < aWidth, aHeight > is null.
Standard_EXPORT Prs2d_DrawSymbol(const Handle(Graphic2d_GraphicObject)& aGO,const Prs2d_TypeOfSymbol aSymbType,const Standard_Real aX,const Standard_Real aY,const Standard_Real aWidth = 10.0,const Standard_Real aHeight = 10.0,const Standard_Real anAngle = 0.0); Standard_EXPORT virtual void Save(Aspect_FStream& aFStream) const; DEFINE_STANDARD_RTTI(Prs2d_DrawSymbol) protected: //! Draws the symbol .
Standard_EXPORT void Draw(const Handle(Graphic2d_Drawer)& aDrawer) ; //! Returns Standard_True if the symbol is picked,
//! Standard_False if not.
//! Warning: Checks only if the point , is in the
//! boundary rectangle of
Standard_EXPORT Standard_Boolean Pick(const Standard_ShortReal X,const Standard_ShortReal Y,const Standard_ShortReal aPrecision,const Handle(Graphic2d_Drawer)& aDrawer) ; private: Prs2d_TypeOfSymbol myTypeSymb; Standard_ShortReal myX; Standard_ShortReal myY; Standard_ShortReal myWidth; Standard_ShortReal myHeight; Standard_ShortReal myAngle; }; // other Inline functions and methods (like "C++: function call" methods) #endif