#include #include inline Standard_Real IntSurf_QuadricTool::Value (const IntSurf_Quadric& Quad, const Standard_Real X, const Standard_Real Y, const Standard_Real Z) { return Quad.Distance(gp_Pnt(X,Y,Z)); } inline void IntSurf_QuadricTool::Gradient (const IntSurf_Quadric& Quad, const Standard_Real X, const Standard_Real Y, const Standard_Real Z, gp_Vec& V) { V = Quad.Gradient(gp_Pnt(X,Y,Z)); } inline void IntSurf_QuadricTool::ValueAndGradient (const IntSurf_Quadric& Quad, const Standard_Real X, const Standard_Real Y, const Standard_Real Z, Standard_Real& Val, gp_Vec& V) { Quad.ValAndGrad(gp_Pnt(X,Y,Z),Val,V); }