#include inline void IntImp_ZerImpFunc::Set (const ThePSurface& PS) { surf = (Standard_Address)(&PS); } inline void IntImp_ZerImpFunc::SetImplicitSurface (const TheISurface& IS) { func = (Standard_Address)(&IS); } inline void IntImp_ZerImpFunc::Set (const Standard_Real Tol) { tol = Tol; } inline Standard_Real IntImp_ZerImpFunc::Root() const { return valf; } inline Standard_Real IntImp_ZerImpFunc::Tolerance() const { return tol; } inline const gp_Pnt& IntImp_ZerImpFunc::Point() const { return pntsol; } inline const gp_Vec& IntImp_ZerImpFunc::Direction3d() { if (IsTangent()) StdFail_UndefinedDerivative::Raise(); return d3d; } inline const gp_Dir2d& IntImp_ZerImpFunc::Direction2d() { if (IsTangent()) StdFail_UndefinedDerivative::Raise(); return d2d; } inline const ThePSurface& IntImp_ZerImpFunc::PSurface() const { return (*((ThePSurface *)(surf))); } inline const TheISurface& IntImp_ZerImpFunc::ISurface() const { return (*((TheISurface *)(func))); }