// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _IFSelect_SelectSuite_HeaderFile #define _IFSelect_SelectSuite_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_IFSelect_SelectSuite_HeaderFile #include #endif #ifndef _TCollection_AsciiString_HeaderFile #include #endif #ifndef _TColStd_SequenceOfTransient_HeaderFile #include #endif #ifndef _IFSelect_SelectDeduct_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Handle_IFSelect_Selection_HeaderFile #include #endif #ifndef _Handle_IFSelect_SelectDeduct_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif #ifndef _Standard_CString_HeaderFile #include #endif class Interface_InterfaceError; class IFSelect_Selection; class IFSelect_SelectDeduct; class Interface_EntityIterator; class Interface_Graph; class TCollection_AsciiString; //! A SelectSuite can describe a suite of SelectDeduct as a unique
//! one : in other words, it can be seen as a "macro selection"
//!
//! It works by applying each of its items (which is a
//! SelectDeduct) on the result computed by the previous one
//! (by using Alternate Input)
//!
//! But each of these Selections used as items may be used
//! independently, it will then give its own result
//!
//! Hence, SelectSuite gives a way of defining a new Selection
//! from existing ones, without having to do copies or saves
class IFSelect_SelectSuite : public IFSelect_SelectDeduct { public: //! Creates an empty SelectSuite
Standard_EXPORT IFSelect_SelectSuite(); //! Adds an input selection. I.E. :
//! If is a SelectDeduct, adds it as Previous, not as Input
//! Else, sets it as Input
//! Returns True when done
//! Returns False and refuses to work if Input is already defined
Standard_EXPORT Standard_Boolean AddInput(const Handle(IFSelect_Selection)& item) ; //! Adds a new first item (prepends to the list). The Input is not
//! touched
//! If is null, does nothing
Standard_EXPORT void AddPrevious(const Handle(IFSelect_SelectDeduct)& item) ; //! Adds a new last item (prepends to the list)
//! If is null, does nothing
Standard_EXPORT void AddNext(const Handle(IFSelect_SelectDeduct)& item) ; //! Returns the count of Items
Standard_EXPORT Standard_Integer NbItems() const; //! Returns an item from its rank in the list
//! (the Input is always apart)
Standard_EXPORT Handle_IFSelect_SelectDeduct Item(const Standard_Integer num) const; //! Sets a value for the Label
Standard_EXPORT void SetLabel(const Standard_CString lab) ; //! Returns the list of selected entities
//! To do this, once InputResult has been taken (if Input or
//! Alternate has been defined, else the first Item gives it) :
//! this result is set as alternate input for the first item,
//! which computes its result : this result is set as alternate
//! input for the second item, etc...
Standard_EXPORT Interface_EntityIterator RootResult(const Interface_Graph& G) const; //! Returns the Label
//! Either it has been defined by SetLabel, or it will give
//! "Suite of nn Selections"
Standard_EXPORT TCollection_AsciiString Label() const; DEFINE_STANDARD_RTTI(IFSelect_SelectSuite) protected: private: TCollection_AsciiString thelab; TColStd_SequenceOfTransient thesel; }; // other Inline functions and methods (like "C++: function call" methods) #endif