// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Graphic3d_ArrayOfPoints_HeaderFile #define _Graphic3d_ArrayOfPoints_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_Graphic3d_ArrayOfPoints_HeaderFile #include #endif #ifndef _Graphic3d_ArrayOfPrimitives_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif class Graphic3d_ArrayOfPoints : public Graphic3d_ArrayOfPrimitives { public: //! Creates an array of points,
//! a single pixel point is drawn at each vertex.
//! The array must be filled using only
//! the AddVertex(Point) method.
Standard_EXPORT Graphic3d_ArrayOfPoints(const Standard_Integer maxVertexs); DEFINE_STANDARD_RTTI(Graphic3d_ArrayOfPoints) protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif