Question: what is a good general-purpose CAD representation format? If you have high-resolution constraints and very particular surfaces with particular curves, then it seems wrong to represent them as a collection of fine-grained triangles especially if the triangles don't actually correspond to the desired curvature. There is a difference between representation format and rendering format. See [[faq]]. # Representation formats * implicitcad f-reps ? these might be two separate techniques. * tessellated polyhedral triangle meshes * smoothed quads subdivision surface (catmull-clark etc) * NURBS * b-splines * bezier curves * CSG boolean representation (unevaluated) # Edge cases * high-resolution, smooth surface with particular exact shape that must be transmitted to the CAM/CNC tool with certain specifications * intersection of high-resolution curves between two surfaces